I would love to see Chris Carters Balance of Power updated to a 2024 version. No change to mechanics but just a different starting scenario. I would also love a really big re-do of the Lords of Midnight Series - I still play the old rotoscope version. And I always loved Reach for the Stars on C64 but the PC upgrade version lost something in the conversion - so I'd like to go back to the C64 version and just upgrade the interface plus add Multiplayer Online. I'm looking forward to the Age of Mythology reboot (already have it setup for preinstall) - but I also know that in current year it may also be terrible. But the graphics certainly look enticing.
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Sorry I wanted to Imply - if the remake wasn't affected by Woke Mind Virus
It doesn't even have to be woke, things just get lost in translation. Take the Super Mario RPG remake; it's harder than the original. You need to be frame-perfect to land timed hits (which the improved frame rate and animations don't help), and platforming requires more precision because Mario has a round hitbox instead of a square one.
Remakes all too often break things in the process of fixing the obvious graphical ones, and developers won't know because they don't play their own games, much less the old ones.
Same thing happened in the Crash remasters iirc
Spheres and capsules are easier for PhysX & other physics libs to calculate than boxes, so a modern game is using off-the-shelf physics is going to do this, but older games probably rolled their own
So many devs think that aping Pixar animation is the only way to "update" cartoony 3D graphics. But that just doesn't even remotely fit the vibe of the original SMRPG. They should have gone with something like Tim Burton's claymation style, maybe even add a dash of ratfink to some of the attack animations.
You live in a fantasy world then. Leave classics alone dont touch them. They will only make them worse, not better.
It's a hypothetical
Depends on how you look at it, I suppose.
In our current Modern™ framework? None of them! Please, stop!
Ideally? Plenty! SWKotOR (and the sequel...actually finished! I'll allow added content in this case), Alpha Centauri, Alpha Protocol, early Fallouts, Far Cry 1, Early Battlefields (and Bad Company 2), Diablo 1, Deus Ex 1, early XCOMs, V:tMB, Half-Life 1 and 2, Assassin's Creed, older Total Wars, Brink, Dungeon Siege 1 and 2...I could go on and on.
Basically, pick any older but beloved game, and you got a stew going.
Seconded on Alpha Centauri. No 4X has ever equalled it.
You're correct, but try Endless Legend if you haven't already. It's no Alpha Centauri, but it is really good. Age of Wonders is also fun.
I played Endless Legend and all the dlc.
Thematically it's beautiful, but it suffers from faction balance issues. Each race is too good at their specialty to the point of effectively excluding the mechanic to everyone else on the field.
The two biggest examples being the espionage mechanic and the water mechanic, but it hits most aspects of the game. Both are very fun. But if the Morgawr are on the field then don't even bother going into the water, you won't win. Minor factions and the confederation mechanic? Super cool. But if the Cult is on the field, too bad. Want to work the market? Not if somebody picked Rovers. Going to war with your neighbor over a juicy province? Not if the dragons say no.
It suffers from over specialization. I absolutely love the game, but it has its flaws.
The project cutscenes alone made the game worth it.
That and the tech voice overs. To this day I still don't care how ugly the game is, the rest of it is just brilliant.
The Total Wars could really benefit from an upgrade , especially the opponent AI but also the ability to have more units on screen without slowdown.
Crusader No Remorse/No Regret - complete with full motion cut scenes
Terra Nova - again, with full motion cut scenes, just like the original
Wing Commander 1 - port the old one direct into a new engine, with new assets. LEAVE THE STORY ALONE.
Syndicate
Tie Fighter
Battlezone
I've been recently thinking a lot about the original Syndicate -- that game is still unmatched today by anything else on the market. Such an original and unique concept.
I agree. Syndicate 2, the supposed sequel, was nowhere near as good.
The Tie Fighter TC has been surprisingly sufficient to cover most of the needs of a remake. Although I do wish the X-Wing Alliance engine's netcode wasn't so dated. Not exactly something you can easily address with hooks and wrappers.
I have the TC mod, but haven't played it yet, I need to figure out how to get a joystick working.
Tie Fighter has a fan remaster. Look it up on youtube.
Assuming an ideal world where 0 wokeness makes it into the works and no legal bullshit?
Mechwarrior 1,2 (+ Mercenaries, Ghost Bear's Legacy), 3 (+ Pirate's Moon), and 4 (+ Mercenaries, Black Night)
Derek Smart's BattleCruiser 3000 AD (play v2.09 in DOSBox Staging sometime, you'll see why)
Starlancer (with Wing Commander 1+2 thrown in for good measure)
Any number of CRPGs from the AD&D and 2E D&D days (although there is a recently released remake of Wizardry 1 that I've been wanting to try out)
Jane's Combat Flight Simulators originally published by EA
Battletanx: Global Assault (the gameplay could use just a slight polish, more and better AI etc, but it would benefit more from better sound and graphics)
Crusader of Centy (basically, this was Sega's attempt to compete with Legend of Zelda: A Link to the Past while doing some things a little different, but it is stuck on the Genesis/Mega Drive, as it never got rereleased.)
Phantasy Star 1, 2, and 4 (change up the gameplay of PS 1 & 2 to match PS 4, up-res the art of 4, and change the art of 1&2 to match 4's style while making more shots, among other changes)
Space Hulk: Vengeance of the Blood Angels (if you were to remake this game, the potential modern version would be if you combined Space Hulk: Ascension and Space Hulk: Deathwing into one big game, a First Person Shooter/Real Time Strategy/Turn Based Strategy 3-way hybrid)
Starfighter 3000 (best version is locked to an OS that is more foreign to me than even Linux)
Total Annihilation (all it needs is a bigger UI or UI Scaler for resolutions above 720p, that's it. That's how polished of a game it is, that a game from 1996 not only natively supports HD and widescreen resolutions, but does so well minus the tiny UI at 1080p+. Mods more than cover any gameplay changes one would want.)
I could go on and on and on and ON, but I'm stopping here because of how long the list would be.
I remember playing AH-64 Longbow because I had nothing else, I could barely get off the ground but to my dying day I will never forget what "TADS" and "FLIR" stand for.
It was a lecture simulator.
Have you seen the Phantasy Star Remasters for the PS2? I think they got rereleased for 3DS.
MechWarrior would be nice.
Isn't Derek Smart still updating it?
Japan only, only covers the first 2 games, and I don't know if there are any English fan translations.
There is a 3DS game, but it pertains more to Phantasy Star Online than the classic titles.
Yes, but there are foundational flaws from the very beginning (v1.0) never got fixed, flaws that got passed on to every iteration from that point forward, which results at some point or another in crashes and (sometimes) save file corruptions, and the crashes will happen frequently. Even with the most recent Universal Combat free version (unsure about the $30 DLC that he charges for to receive the more recent updates, but I bet it is still the case), with all of its additional features and polish, contains these same flaws.
I would put up with everything else wrong with these games if it meant no crashing when attempting to use one of the game's many features. Examples for such crashes include (but is not limited to): entering a planet's atmosphere, warping to another planet/system, dropping off a mining drone planet-side then returning to space, docking at a space station, or just for seemingly no reason at all. Even something as simple as the world's RNG spawning in NPCs (hostile or not) has a chance to cause the game to crash at some point, and most damningly, the crashes have no rhyme or reason as to how they are caused or when they will happen.
It truly hampers what is supposed to be a long-term experience, and I can only count a handful of times where I made the game save last past 1 in-game day before corrupting.
Source: I've played BC3K(v2.0 & v2.09), BC:Millenium, and eventually Universal Combat since off and on age 8
Have the Sega Ages translation
https://pscave.com/psg2/download/
I've heard that Smart isn't really. A remake that fixed those bugs would be a good idea.
Phantasy Star 3, however, was perfect in every way, and needs no remaster.
Sarcasm aside, the plot of Phantasy Star 3 had very little to do with what came before or what would come after, bordering on being noncanon. Even if it is as worthy of a remaster/remake compared to the rest of the series, all that would do is make its plot stand out all the more, and it would need to be completely reworked in order to fit in within the universe of PS 1, 2, and 4.
The... 3rd ending, I think? Of PS3 can help tie together a lot of lore. Where it fits within the timeline is more questionable, but not the lore. The ending I'm thinking of, is the one where the satellite-ship loses navigation and power, but drifts and ends up near a habitable planet. That planet could easily be Motavia of PS4. PS3 would still be a "bottle episode" game, since it is contained on a space ship instead of the planets, but a minor change from the endings, and a minor change in the space flight navigations in PS4, would easily slot it into place. It wouldn't need a "complete rework", just some annotations.
Assuming the satellite never drifts away from the home system of Algo, just, like, a couple planets out, enough that it looks like a star from the planets, and the planets like stars to it (which is basically Saturn's distance to us), it's "close enough" for the Dark Force infestation being still in Algo, and timeline wise, could have the Nei weapons commute up to it, and then back down planet-side.
Actually Wizardry 7 could be great with new graphics
Assuming no current year crap I’d love to see Police Quest, Arc the Lad, Leisure Suit Larry in the Land of Lounge Lizards, Dynasty Warriors but expanded to ancient kingdoms all over the earth.
Leisure Suit Larry would be deemed extremely problematic in today's landscape. But for me that's all the more reason to do an update but faithful reboot. You made me think about Leather Goddesses of Phobos though - and now I have a yearning for Infocom games. Which could all be rebooted to be voice interactive and spoken - so still a text adventure but no typing or reading required (and they could add sound fx as well)
I’ve been meaning to look for text based games. Was actually going to download Leisure Suit Larry and some other Sierra games on Steam. As a kid I wanted to play Leisure Suit but I knew my parents would’ve killed me
try classicreload.com - you can play a lot of the games in a virtual browser dosbox.
Thanks!
PS2 era of Ace Combat. The trilogy of 4, 5, and 0.
Was just playing AC 5 upscaled nicely via PCSX2
Emulators and upscaling (and for the ambitious, iso patching) get you a fair bit of the way towards a “remaster” experience imo
I think we're long overdue for another edition of Sid Meier's Pirates!
The previous attempt to reboot Thief failed. Try again, but don't suck this time.
I and everyone else has been chomping at the bit for a port of Bloodborne on PC. I'm not asking for much. Just a consistent frame rate that can go up to 60, bugfixes where needed, and maybe some upscaled textures. That's it, that's all I need. I also don't want any sequels, though a spiritual successor with a similar setting and game mechanics would be fine.
For that matter, give me a PC port of Demon's Souls as well. Of the original Demon's Souls, from PS3, that got this entire genre's ball rolling in the first place! Same deal as the Bloodborne port: improved frame rate, upscaled textures, and bugfixes. Considering rebalancing things as well, like making it feasible to get a Pure Bladestone so that Dexterity builds can be more viable and flexible.
Horizon is full of wokeshit. Reboot it and fix that immediately. Keep the robot dinosaurs (and other animals) that shoot beams when they roar, but change all the human characters. Make them hammy and larger than life, as you would expect anyone to fights giant robots with a bow and arrow and wins, not like the awkward mumbling college students who got shangai'd into someone's film project. Make the art direction anime-esque. Re-write and redesign Aloy so that she's hot and has a more engaging and charismatic personality and isn't an insufferable girlboss. Or get rid of her entirely and replace her with someone else, I don't give a fuck. Embrace the ridiculousness of this setting and make it pulpy as hell. Heck, you can get rid of the open world gameplay and make it more like Monster Hunter, where it's all about killing machines and looking cool doing it.
The Shadowrun Returns trilogy was great, but we could always use more Shadowrun RPGs.
Burnout has the distinction of being the only racing game I like because of all the destruction you can unleash and have to unleash in order to win. Bring it back in all its destructive glory.
Bring back the original 3D Grand Theft Auto trilogy! Not that "remastered" slop that looks worse!
The problem with modern game studio mentality is they want to do everything in Unity as a 3d world - i fucking hate that - Pirates could be great as long as they don't go down that path. Upgrade the Combat, bigger world map, more side missions and improved UI and it'd be great
If they could avoid the Woke Mind Virus?
The Guardian Legend, the only Zelda/shmup hybrid ever made.
Legacy of the Wizard, the early Metroidvania with wonderful music from a young Yuzo Koshiro.
The Mysterious Murasame Castle, a Famicom Disk System game running in the Zelda engine.
Solar Jetman, the hardest game I've ever played.
Check them out sometime.
I want to hire everyone who worked for Blizzard back in the 90s and have them remake Diablo 3, Diablo 4 and Starcraft 2.
I'd say Battlefield 2, but I know better than to expect anything good out of nu-DICE. Their weak-ass map remakes in BF3 and commander implementation in BF4 tell me all I need to know.
I don't want modern remasters. They took the editing pen to TTYD for more than just adding trans rights, and the dummied down dialog kills me to read....
That being said, I'd love to see Sonic Adventure and Sonic Adventure 2 get a fresh coat of paint and have their engines polished up to... I'd say modern standards, but really, now.
That, and I'd love to see Crash Twinsanity get a remaster with all the lost content that was cut for time.
Assuming no “modern audience” shit goes in,
Assassins Creed 1-3 with different ending
Modern Warfare 3 inc. Survival Mode
Classic Star Wars Battlefront II
Mortal Kombat / Mortal Kombat II
I would love to see thief 1 and 2 be remastered.
Only if they keep ghosting in mind. So they either need to keep "bugs" like guard nudging / transmigration or change the levels in a way that ghosting is possible without them.
Prototype, The Saboteur, Bloodborne (please also get a pc release my cope is at its limit)
I haven't played the Saboteur - will check it out
In a perfect world: too many to list. If they're not touched by the modern audience disease, remakes and re-releases get the touch of bad craftsmanship, or the censorship disease, or all of the above. So I'd rather they be left alone if that's the case.
Having said that, in a perfect world, I'd pick these ten games.
Tenchu
Syndicate
Evo: The search for Eden
Alien vs Predator (The Capcom arcade version)
Gunstar Heroes
Parappa The Rapper
Ghost In The Shell (PS1 version)
General Chaos
Dungeon Siege 1
Super Metroid
Syndicate was a great game - would definitely play a reboot of that
I just want Gauntlet back. Not whatever that garbage one on Steam is, but where the series died off with Dark Legacy just released on any modern hardware and possibly more levels added onto it from there.
Its even mostly immune to most entry level woke shit, as it already had women and niggers as playable characters from the start and basically no story to begin with.
I'd be happy with the OG Gauntlet - add new levels and update graphics - but I'd want that old school audio "Don't Shoot Food!"
I would have loved proper remakes of Lufia I and II, and Final Fantasy VI. And dare I dream ; Chrono Trigger.
Something well done like the Trials of Mana remake of Seiken Densetsu 3.
But I expect they will fuck them up.
Lufia II had a ''remake'' that wasen't even the same game. Instead of a Fantasy JRPG, was a fantasy beat-em-up based on the story of the game ( the story was rather well redone though ). All the cool dungeon puzzles were gone.
And of course, a feminist passed by to change Selan's talk with a little girl who was crying too much when boys were teasing her.
Fucking hate that when they do that to the original IP
I like oldschool graphics. I like sprite art over 3d blendered slop. I enjoy clarity in my graphics over a mass of browns and greys.
I'd love a bug-free re-release of Ar Tonelico 1 and 2, but that's just it: A bug-free re-release. The originals were (mostly) bug-free, but the act of localizing them added bugs, some game-breaking. I would want a re-release, not a reboot, not a remaster.
I would also love if the DS-era Fire Emblem games got a re-release, just with the Treehouse and their activists masquerading as "localizers" removed from the equation. I'd also love a de-master of them, bringing them back to sprites and pixels from weird 3d blobs.
Yeah Fire Emblem is a good re-do candidate
Panzer Dragoon Saga with a harder difficulty mode would be cool. I wouldn't even need better graphics.
Sad that the source code was lost.
That's terrible - i did not know that. PD was the first game I ever had on my Saturn - and at the time it was such a massive leap from the Megadrive - but was unfortunately too short
Saga took me weeks when I was a kid, but yeah nowadays it's super short. And easy.
Fucking none. A patch to play on modern machines is all most need.
HoMM 3. Peak strategy battle RPG.
Actually most of New World's catalog for that matter.
absolute classic
The original Diablo, with an option to play with all of the deleted content added back in.
The first two Baldur's Gate games, with all of the deleted content put back in. There were a lot of loose ends in the second game with the slavers and Twisted Rune that I'd like to see resolved.
I preferred early Baldurs Gate's real time combat to the latter version turn based - it might be more tactical but its also less interesting and slows the pace right down
The Last Story.
An action JRPG by the guy who made Final Fantasy after he left square enix. it was ambitious for its time but it sort of ran like shit on account of being release on the Wii.
Xenoblade X
One of the greatest open world rpgs ever made and its currently trapped on the wii u. Would be nice if they actually finished the story while they were at it.
I would like to see Fallout 3 and New Vegas, but with a engine that works.
Now you're dreamin!! ;)
Crystalis. Was basically like Secret of Mana but on the NES instead of the SNES, with a setting inspired by Nausicaa, and a banger soundtrack.
Legacy of Kain, all of them. Possibly with cel-shading, that could look amazing if pulled off well.
Majora's Mask, styled like a del Toro film. But no talking, stick to text. And just add a lot more content, up it to a hundred masks, make Clocktown scaled up to look like an actual town, turn the mini dungeons into full-fledged dungeons, etc.
Vampire: The Masquerade. One of the few old games I think would really benefit from realistic graphics. Add in lots of gore and brutality.
Parasite Eve. Give it the Resident Evil remake treatment.
Klonoa needs a proper remake that stays true to the feel of the original, the Wii remake completely ruined that.
Banjo-Kazooie/Tooie and Donkey Kong 64 just with standard updated graphics.
I think FFVI could only properly be remade by keeping the 2D perspective and having full 2D animation in the style of Yoshitaka Amano's concept art.
Vagrant Story should be remade in the graphics style of Gravity Rush 2.
I played Secret of Mana but never really got into the NES as I had a commodore 64. But I like the idea of a Nausicaa setting.
Unironically, Terranigma.
the SNES had some great RPG's that I felt were let down by poor controls. And most were actually too difficult for normies as well. Terranigma a good example of that
Brute force. I'm probebly just remembering it with rose-tinted glasses, but that shit was so cool.
Dino crisis.
Turok.
We need more dinosaurs.
(yeah I'm hyped for age of mythology too)
I never really got into Turok but I can see the appeal.
A better remake of final fantasy 7...
Wanted to post the same.
I would love to see a rendered cel shaded remaster of the SNES Goemon games.
I would love to see some properly localised versions
Have you seen the translation mods?
no
https://archive.ph/hwPan
Bam, list of translated games.
cheers
Army Men 1 and 2.
Desert/Jungle/Urban Strike
Those types of genres could use a reboot, they were always fun but limited by the tech.
The Strike games were huge renters at my shop. You reminded me of another game that could be redone - Choplifter. My son has the entire Army Men series - loves it - it had great humour.
Tetrisphere.
definitely
I didn't even look and see if someone had made a knockoff.
None.
Port games to modern machines or make successors. Reboots are cancer.
Literally none of them.
The only thing I want is for old games to be patched to run on modern systems like how GoG does.
Everything else is a mistake that can only lead to a butchered version of the game.
there are some games though that could benefit from a UI upgrade.
They will be injected with wokeness and what made them good will be stripped out or otherwise ruined. Your greed will ruin the thing you love.
Well - hypothetically...
I actually bought the C&C Remaster collection , installed it , played it once and haven't gone back.
I was so looking forward to it then afterwards I was like meh? I think AI will get to a point soon where it will be able to reverse engineer a game concept in to code. Indies could start doing reboots but change the names to avoid IP infringement.
you should do a thread on it - would be good to have a resource on non-woke indy reboots.