The question is if you'd be able to secure the funding to do anything with the IP once you had it.
There are plenty of Star Wars fan films on Youtube that not only have better writing and choreography than the Disney Trilogy but entire legions of fans who would be more than happy to murder their way through hoards of younglings if you were to give them a chance to make canon material. Paying them the same amounts as "actual" actors wouldn't never be a problem with those kinds of fans.
Dungeons and Dragons, simply to canonise how fucking retarded being trans in D&D is and have the literal Gods just flat out mocking anyone who claims to be.
Put on a fucking Belt of Gender you bitching peasant or go pray the gay away for a Divine favour, preferably to Talos so the response is a lightning bolt.
I'd snatch up IPs just to release them into the public domain. Let anyone who wanted to make their own version of the stories or characters. If they're good people will buy them; if they're not they won't. Let people make their own spinoff universes where whatever they want is canon. Turn Star Wars, Star Trek, DC, Marvel, LOTR, etc into the equivalent of Dracula or Sherlock Holmes.
Something that all of this has made me acutely aware of is that we need to grow up as a culture of creators. I don't mean that we should stop loving these cultural touchstones. But we need to stop playing in their creative sandboxes. We need to step out of the shadows of these universes created half a century or more ago. We need to create something new. We need to grow up and create the next Star Wars. We can't just ride on the coattails of more talented men than ourselves. We need to stand on their shoulders and aspire to something even greater.
This exactly, I've been developing my own IP for a while - a sorta sucessor to King of the Hill and The Andy Griffith Show if you will, trying to write a pilot and a good series bible
One of the most mismanaged franchises in video game history, especially considering all people want is just more Star Fox 64. It's so easy, but they won't do it and I don't know why.
And even when they throw their hands up and just redo 64, like with Zero, they have to add some gimmick to ruin it enough that anyone who cared just went back to 64.
Yeah, Zero was the death kneel of the Wii U era from memories, can't believe it's almost been ten years since that backfire got announced - time REALLY flies when you can't get your ducks in a row
What's funny is that its also one of the only "big name" Wii U games that hasn't been ported to Switch to exponentially more sales and fame like most of their other first party titles.
And that's entirely because their Gamepad gimmick "can't be fully turned off" and would require remaking the whole game. They fucked up both their first and second chances with that retarded choice.
I'd argue that some of the Wii games that forced the remote onto players made better use of the Wiimote (even if gameplay got gypped a tad) than the GamePad. Same with the DS's touch screens, some really great game concepts came out of that.
I really think the only good game that actually gave the GamePad anything closest to a purpose was Super Mario Maker. I had a hard time adjusting to 2's new control scheme - and was one of the only times where I pined for that two screen setup bad
I understand the idea of using motion/touch control for fun and unique ideas as a lot of awesome things can only be achieved that way. Its really only a problem in this case because they took a beloved but dormant franchise and tied a mainline game to one, only to then bury the franchise again when it didn't work out.
Its even worse when the entire idea of Breath of the Wild was clearly designed for the Gamepad, but they didn't tie it in so badly it wasn't able to be ported right to the Switch and didn't fall apart without it.
But, I'm one of the people who think Metroid Prime 3 was ruined by the Wii controls so perhaps I'm just an old man yelling at motion control clouds at this point.
I thought Prime 3's grapple-rip motion control was kind of cool and satisfying to use. The stupid "twist your controller to push a button" stuff was annoying but didn't detract enough from the actual game to ruin the experience for me.
The cut scenes, however, and the amount of "help" that you receive really killed the pace of the game. Which was unfortunate because it really had some of the best environments and power-ups in the Prime trilogy.
The amount of difficulty they had to remove from the game just to make it not frustrating is noticeable to a point of laughable. The series was designed around its lockon-strafe combat, and then they put in minimal effort to adapt that to far easier controls (a problem that plagues other famous Wii Ports like RE4 and Pikmin). Almost the entire time I was playing Prime 3 it felt like they were yelling "see, it totally works and is super cool ain't it?!" Like it was going to prove a point and the game came second.
Which, I'd be fine with if it was its own game. But it was not only the mainline game in series, but the finale to a major trilogy which was now saddled with this new gimmick.
I'd snatch up Star Trek on that note - and wipe out anything post-Enterprise, better a universe with "A Night in Sickbay" being the death kneel of the franchise than living with The Black Whauman Space Fantasy Hour(R)
Considering the praise it is getting from Dave Cullen and Nerdrotic it absolutely sounds like someone who actually is a Trek fan is in charge of season 3
7 TMP Constitution refit [ST I-III Enterprise and IV-VI Enterprise-A]
8 Klingon B'Rel class Bird of Prey [Specifically the HMS Bounty, the one from ST III/IV used to go back in time and get the whales]
9 Saber class
10 Klingon D7 Battlecruiser
11 NX class Columbia refit [This has never been shown on screen until now]
12 Miranda class [Likely the Reliant refit design]
13 Nebula class
14 Intrepid class [It's Voyager specifically]
15 Starbase 1 from the original movies
It's also brought back the entire TNG cast, including several "cameos" by supporting characters.
After the absolute shitshow that was the first 2 seasons these kinds of callbacks are generating a lot of positive reactions from fans, possibly in part because even a 5/10 feels significantly better than a 1/10.
I don’t have paramount but had Star Trek not worked so hard to turn off fans I would’ve. I am glad to hear the realized they pissed off many fans. All they had to do was have a new crew like 50 to 100 years after the events of Voyager/DS9 but I feel they like prequels so they can “reimagine” classic characters
All they had to do was have a new crew like 50 to 100 years after the events of Voyager/DS9
This is what ended up happening with STD because all the concepts of the show were so dumb the writers kept boxing themselves in.
New magic instant FTL that never gets talked about in any other Trek show? Classified.
Spock's secret human sibling who taught Spock all he knows? Classified.
Same human who grew up around Vulcans, is more Vulcan than any Vulcan but also constantly shouting and crying which goes against every single basic concept of Vulcans, emotions, and the Kholinar? CLASSIFIED!
So after several disasters that were all caused by the main cast, including starting the Klingon war, recruiting a cannibal, genocidal nazi, and crying more than even a CW show, the ship leaves for the 31st century where it gets to decide how all the previous other stories ended and what they move towards.
Which is the same problem and biggest issue Star Wars has due to the Disney trilogy being the endpoint for any show like the Mandalorian. No matter how good it might be it will inevitably have to end up where people hate things.
Doctor Who did something similar by deciding who and what thr penultimate Doctor would be in one of the disastrous Chibnal episodes.
Season 1 could have been good if they got rid of the stupid Picard brain disease subplot which was basically pointless. And also expanded the season or has the overall plot flow into a second season. The story was way too rushed.
PIC s1 plot: Romulans find a beacon that warns of the coming of a giant tentacled robot because synths might wipe out organics.
ME1: Humans find a Prothean beacon that warns of the coming of the Reapers, giant tentacled robots that exist to prevent synths developing too far and wiping out organics.
Honestly with Star Trek I wanted them to move forward in the future but it seems like discover my was made to crap on the legacy of Spock and push the usual stuff
It’s better than sequel trilogy but that’s not a high bar. Thrawn Trilogy will always be special for me because I got Heir to the Empire for my 12th bday in 92. Had no idea there was Star Wars content to read at the time and read a lot of EU stuff through the 90s. Now I’m going through all the EU books and comics I can when I have the time. I cancelled Disney plus and refuse to watch anymore Disney Star Wars
Star Wars and totally reset everything as well as continue the EU in its own separate universe and do some animated adaptations. Marvel and simply hire writers who actually like comic books.
Wheel of Time - hire someone to actually adapt the books
Exactly. Although the first one was probably more book accurate than the one now. Or at least they weren’t woke morons I don’t think. The current showrunner said lgbt representation was very important in one of his first discussions. Plus I hear they changed things in the show to downplay male characters
Ha! I’m actually watching SG-1 now on Pluto. In first season still. I saw the movie in the 90s but never watched any of the shows. My parents watched it during covid and enjoyed it. Mistborn is on my list to read. Sanderson actually writes books unlike GRRM.
Stargate has ups and downs as the franchise goes on. Personally I enjoyed Stargate SG-1 for the most part although some episodes are... not as good as the rest. Atlantis managed to be similar enough but also distinct that it worked without being too much of a copy and paste and still explore in its own way. I never managed to get into Universe, however. The basic premise was interesting but the choice of characters was fucking stupid. Once you get to the SG-1 episode '200' in season 10 certain criticisms of Universe make more sense because there's a parody scene in '200' which Universe turned out to take sincerely.
It’s funny because when I was in the Air Force I remember them doing a special about Stargate SG1 on Air Force tv or whatever it was called and the actors talking about how it was an honor to portray members of the Air Force. I have a lot of Patterson as well. He is a machine.
Really? Cool! My dad is retired Air Force and he was saying it was nice to see the Air Force get their show since most military movies or shows are Army or Navy/Marines
I have some capital. I would hire people who actually know the lore and mock the fake lore. What ip am I talking about? The sad part is: many come to mind. Pick one: LOTR, star wars, dnd, warhammer seems to be going the same way, etc.
Either The Suffering or Gauntlet from the burnt remain of Midway games, especially to stop whatever garbage that Gauntlet game on Steam is from being the final game in the series.
Or Condemned from Monolith, since they seem to have abandoned it. Which is a shame because it has some of the greatest First Person Melee gameplay ever made, a game where light/dark is more than just an annoying setpiece, and the only multiplayer I've played where the other player's fear is an actual weapon in your arsenal.
Like, its almost amusing how people get so caught up on the story getting silly at the end that they ignored everything else about the game to the point where it got buried. Helping the trend and proving to devs that gameplay should always be second to story going forward right as the "story game" thing starting taking off.
As for film, I'd want Star Trek, erase all the discovery, picard and a lot of the films and have it as a kind of later continuation of Deep space nine in terms of feel.
If games can be included, Assassin's Creed so I can:
Make the Japanese set game AUTHENTIC
Bring back the multiplayer more in line with revelations before we got the shitstorm of animus hack and similar perks.
I'd love to snatch up the pre-Sims Maxis-era Sim franchise gamewise.
Maybe try to remaster the odder spinoffs - though unless you do it similar to the goofy cartoonish artstyle of the 90s rerelease's boxart - I don't know how well an ultrarealistic 4K remake of SimAnt would go down
Yeah that's fair, grabbing ANY IP from EA seems like rescuing a child from a burning building at this point.
Would say the same for Ubisoft but the R6 player base seem happier since they killed Harry (not related to a certain Prince but British) and seem to be moving back more into actual military style characters again
I'm not sure what exclusive benefit you get from owning Sim* games. You'd get stuff like the sound effects, the simlish as that was used in SimCopter, specific trademark names and graphics. But I think you can make a good game in those styles without all that IP. (like Cities Skylines)
80’s vidya franchises. Donkey Kong starring Danny DeVito and Ron Pearlmann. Pac Man starring Igor Zelensky. Missile Command, starring Israel. Centipede starring Mexican immigrants.
you ask the impossable, there are just way too many to choose. from franchises forgotten to ones squandered at the milking machine. but if i was forced to choose just one it would be the saga series and i will explain why. from its beginings it was a rather unique series the early titles while "simple" from todays standards were pretty good in their hayday heck their still fun and even have ds remakes, you had a weapon system in play and a proficency system too on a gameboy game no less. there was also complex systems involving monster party members something not really done often even in these days, again on a gameboy. they even knew people would have problems with npcs blocking the way, the solution? jump over them. now moving on to the romancing saga series this was where the systems really started blossuming hp was just a buffer for your lp in this series an easy way to think of lp is like a lives system almost certain skills or attacks could even reduce it directly and it wasnt really easy to increase either... and once it ran out that charactor was gone for good. sparking was introduced here too, while frusterating was amitedly a neat system that sometimes turned the tide of battle with a new tech apearing seemingly outta nowhere... then unlimited saga came along and introduced growth panels into the mix amoung a few questionable additions, one good one was lp was easier to refil in the form of going back to town. all in all the series had one constent that a lot of game series either lost or just dont have from the start they experiment allowing ideas to be tested and potently be intrograted into new games if they did well enough and discarded if it diddnt work out it constently was changing.
Sony, make them give us Bloodborne/Demon’s Souls on PC. Actually, release the whole exclusive library on PC. Also make Bloodborne 2.
Rockstar, fire all the hipster faggots they have working there now, get somebody who actually gives a damn to fix RDO, make a prohibition era Red Dead 3, make another LA Noir, and another Manhunt.
Konami, start making some proper Silent Hill and Castlevania games again, not this westernized garbage they’ve been shitting out. I want a fully realized 3d Castlevania that puts SOTN to shame.
Bethesda, give us an actual good Fallout game again, get Tim Cain, Avellone, JE Sawyer whoever it takes involved, erase the stain that FO4 and 76 left on the franchise. Also go back to the hard-rpg days of daggerfall, make future TES games less like shitty MMO looter-shooters and more like actual role-playing games again.
SqEnix, treat Dragon Quest like it actually exists, make a new (good) Parasite Eve, make a new (good) Chrono Trigger, or better yet just make a sequel to Live A Live, collab with Nintendo to make a new Super Mario RPG.
Misc. : Make a proper Berserk game, Remake The Secret World without all of the mmo shit and actual good combat, make a good Deadlands game, make a great Shadowrun action rpg, make a good Malifaux game, etc.
I’m sure there are more, my grievences are endless.
As many as I could. But not like that other poster in their public domain generosity, I'd make a corporation their owner, eternal and undying, and put them in share-and-share-alike creative commons, a caveat that they may earn income and wealth from the copyright's work being used by themselves, but any work they make that involves the copyrighted work must be freely able to be used by others in turn as well or it is considered an infringement AND also take on this rule. A copyright virus that would spread as rapidly as possible.
And minecraft. Which I wouldn't give that treatment to. And just earn a few billion off of its royalties. I'm not a saint.
There are plenty of Star Wars fan films on Youtube that not only have better writing and choreography than the Disney Trilogy but entire legions of fans who would be more than happy to murder their way through hoards of younglings if you were to give them a chance to make canon material. Paying them the same amounts as "actual" actors wouldn't never be a problem with those kinds of fans.
Same with Trek.
Dungeons and Dragons, simply to canonise how fucking retarded being trans in D&D is and have the literal Gods just flat out mocking anyone who claims to be.
Put on a fucking Belt of Gender you bitching peasant or go pray
the gayaway for a Divine favour, preferably to Talos so the response is a lightning bolt.Tolkiens works, or really anyone being rewritten for “modern times” at this point
I'd snatch up IPs just to release them into the public domain. Let anyone who wanted to make their own version of the stories or characters. If they're good people will buy them; if they're not they won't. Let people make their own spinoff universes where whatever they want is canon. Turn Star Wars, Star Trek, DC, Marvel, LOTR, etc into the equivalent of Dracula or Sherlock Holmes.
Something that all of this has made me acutely aware of is that we need to grow up as a culture of creators. I don't mean that we should stop loving these cultural touchstones. But we need to stop playing in their creative sandboxes. We need to step out of the shadows of these universes created half a century or more ago. We need to create something new. We need to grow up and create the next Star Wars. We can't just ride on the coattails of more talented men than ourselves. We need to stand on their shoulders and aspire to something even greater.
This exactly, I've been developing my own IP for a while - a sorta sucessor to King of the Hill and The Andy Griffith Show if you will, trying to write a pilot and a good series bible
Star Fox.
One of the most mismanaged franchises in video game history, especially considering all people want is just more Star Fox 64. It's so easy, but they won't do it and I don't know why.
And even when they throw their hands up and just redo 64, like with Zero, they have to add some gimmick to ruin it enough that anyone who cared just went back to 64.
Yeah, Zero was the death kneel of the Wii U era from memories, can't believe it's almost been ten years since that backfire got announced - time REALLY flies when you can't get your ducks in a row
What's funny is that its also one of the only "big name" Wii U games that hasn't been ported to Switch to exponentially more sales and fame like most of their other first party titles.
And that's entirely because their Gamepad gimmick "can't be fully turned off" and would require remaking the whole game. They fucked up both their first and second chances with that retarded choice.
Miyamoto's ass can't die soon enough.
I'd argue that some of the Wii games that forced the remote onto players made better use of the Wiimote (even if gameplay got gypped a tad) than the GamePad. Same with the DS's touch screens, some really great game concepts came out of that.
I really think the only good game that actually gave the GamePad anything closest to a purpose was Super Mario Maker. I had a hard time adjusting to 2's new control scheme - and was one of the only times where I pined for that two screen setup bad
I understand the idea of using motion/touch control for fun and unique ideas as a lot of awesome things can only be achieved that way. Its really only a problem in this case because they took a beloved but dormant franchise and tied a mainline game to one, only to then bury the franchise again when it didn't work out.
Its even worse when the entire idea of Breath of the Wild was clearly designed for the Gamepad, but they didn't tie it in so badly it wasn't able to be ported right to the Switch and didn't fall apart without it.
But, I'm one of the people who think Metroid Prime 3 was ruined by the Wii controls so perhaps I'm just an old man yelling at motion control clouds at this point.
I thought Prime 3's grapple-rip motion control was kind of cool and satisfying to use. The stupid "twist your controller to push a button" stuff was annoying but didn't detract enough from the actual game to ruin the experience for me.
The cut scenes, however, and the amount of "help" that you receive really killed the pace of the game. Which was unfortunate because it really had some of the best environments and power-ups in the Prime trilogy.
The amount of difficulty they had to remove from the game just to make it not frustrating is noticeable to a point of laughable. The series was designed around its lockon-strafe combat, and then they put in minimal effort to adapt that to far easier controls (a problem that plagues other famous Wii Ports like RE4 and Pikmin). Almost the entire time I was playing Prime 3 it felt like they were yelling "see, it totally works and is super cool ain't it?!" Like it was going to prove a point and the game came second.
Which, I'd be fine with if it was its own game. But it was not only the mainline game in series, but the finale to a major trilogy which was now saddled with this new gimmick.
I wonder what kinds of games would have been made if they didn't stop at Lylat Wars.
Much like I wonder what kinds of sequels there would have been if more Highlander or Matrix movies had been made.
We will never know.
Command and Conquer or the Ultima series.
Redneck Rampage.
Star Wars just so I could rewrite it and shit all over everything Disney did. Replace it with the thrawn trilogy. https://en.wikipedia.org/wiki/Thrawn_trilogy
I'd snatch up Star Trek on that note - and wipe out anything post-Enterprise, better a universe with "A Night in Sickbay" being the death kneel of the franchise than living with The Black Whauman Space Fantasy Hour(R)
As a FYI the new Picard season is legitimately good and what Picard season 1 should have been.
If you pretend S1 and S2 don't exist, S3 is alright.
It genuinely feels like there’s someone trying to fix TNG all the way back to Generations. A real fan of Trek is running the show right now.
Considering the praise it is getting from Dave Cullen and Nerdrotic it absolutely sounds like someone who actually is a Trek fan is in charge of season 3
For anyone that actually cares about the show there are some fairly significant spoilers below
Season 3 is a shipload of fanservice.
Multiple ships worth, literally.
In order:
1 Excelsior class [Excelsior and Enterprise-B]
2 Akira class
3 TOS Constitution class [TOS/OG Enterprise]
4 Constellation class [Picard's Stargazer was this]
5 Possibly meant to be where the Defiant class is as that is also shown
6 Romulan Bird of Prey
7 TMP Constitution refit [ST I-III Enterprise and IV-VI Enterprise-A]
8 Klingon B'Rel class Bird of Prey [Specifically the HMS Bounty, the one from ST III/IV used to go back in time and get the whales]
9 Saber class
10 Klingon D7 Battlecruiser
11 NX class Columbia refit [This has never been shown on screen until now]
12 Miranda class [Likely the Reliant refit design]
13 Nebula class
14 Intrepid class [It's Voyager specifically]
15 Starbase 1 from the original movies
It's also brought back the entire TNG cast, including several "cameos" by supporting characters.
After the absolute shitshow that was the first 2 seasons these kinds of callbacks are generating a lot of positive reactions from fans, possibly in part because even a 5/10 feels significantly better than a 1/10.
I don’t have paramount but had Star Trek not worked so hard to turn off fans I would’ve. I am glad to hear the realized they pissed off many fans. All they had to do was have a new crew like 50 to 100 years after the events of Voyager/DS9 but I feel they like prequels so they can “reimagine” classic characters
This is what ended up happening with STD because all the concepts of the show were so dumb the writers kept boxing themselves in.
New magic instant FTL that never gets talked about in any other Trek show? Classified.
Spock's secret human sibling who taught Spock all he knows? Classified.
Same human who grew up around Vulcans, is more Vulcan than any Vulcan but also constantly shouting and crying which goes against every single basic concept of Vulcans, emotions, and the Kholinar? CLASSIFIED!
So after several disasters that were all caused by the main cast, including starting the Klingon war, recruiting a cannibal, genocidal nazi, and crying more than even a CW show, the ship leaves for the 31st century where it gets to decide how all the previous other stories ended and what they move towards.
Which is the same problem and biggest issue Star Wars has due to the Disney trilogy being the endpoint for any show like the Mandalorian. No matter how good it might be it will inevitably have to end up where people hate things.
Doctor Who did something similar by deciding who and what thr penultimate Doctor would be in one of the disastrous Chibnal episodes.
Error, inability to nostalgia farm does not compute!
Tbf TNG does have old man Bones, Scotty, and Spock in some episodes.
Season 1 could have been good if they got rid of the stupid Picard brain disease subplot which was basically pointless. And also expanded the season or has the overall plot flow into a second season. The story was way too rushed.
It hadn't ripped off the plot to Mass Effect 1.
PIC s1 plot: Romulans find a beacon that warns of the coming of a giant tentacled robot because synths might wipe out organics.
ME1: Humans find a Prothean beacon that warns of the coming of the Reapers, giant tentacled robots that exist to prevent synths developing too far and wiping out organics.
Honestly with Star Trek I wanted them to move forward in the future but it seems like discover my was made to crap on the legacy of Spock and push the usual stuff
The Thrawn trilogy isn't that great.
It’s better than sequel trilogy but that’s not a high bar. Thrawn Trilogy will always be special for me because I got Heir to the Empire for my 12th bday in 92. Had no idea there was Star Wars content to read at the time and read a lot of EU stuff through the 90s. Now I’m going through all the EU books and comics I can when I have the time. I cancelled Disney plus and refuse to watch anymore Disney Star Wars
I mean.. saudi arabia is buying up some IP too. Id imagine the saudis keeping IP faggot free and keep that hetero fan services.
I think they bought SNK.
Star Wars and totally reset everything as well as continue the EU in its own separate universe and do some animated adaptations. Marvel and simply hire writers who actually like comic books.
Wheel of Time - hire someone to actually adapt the books
Third time's a charm. Right?
Exactly. Although the first one was probably more book accurate than the one now. Or at least they weren’t woke morons I don’t think. The current showrunner said lgbt representation was very important in one of his first discussions. Plus I hear they changed things in the show to downplay male characters
Given how much of a dumpster fire the Amazon series is, definitely.
I actually managed to see Winter Dragon "live" when it was broadcast at whatever forsaken [heh] time it aired for license retainment reasons.
Sure it was awful, but it was bad because they half assed it, rather than ass fucked it like the recent attempt did.
Ha! I’m actually watching SG-1 now on Pluto. In first season still. I saw the movie in the 90s but never watched any of the shows. My parents watched it during covid and enjoyed it. Mistborn is on my list to read. Sanderson actually writes books unlike GRRM.
Stargate has ups and downs as the franchise goes on. Personally I enjoyed Stargate SG-1 for the most part although some episodes are... not as good as the rest. Atlantis managed to be similar enough but also distinct that it worked without being too much of a copy and paste and still explore in its own way. I never managed to get into Universe, however. The basic premise was interesting but the choice of characters was fucking stupid. Once you get to the SG-1 episode '200' in season 10 certain criticisms of Universe make more sense because there's a parody scene in '200' which Universe turned out to take sincerely.
Thanks. I’m still on season 1 but I’m enjoying it so far.
It’s funny because when I was in the Air Force I remember them doing a special about Stargate SG1 on Air Force tv or whatever it was called and the actors talking about how it was an honor to portray members of the Air Force. I have a lot of Patterson as well. He is a machine.
Really? Cool! My dad is retired Air Force and he was saying it was nice to see the Air Force get their show since most military movies or shows are Army or Navy/Marines
I have some capital. I would hire people who actually know the lore and mock the fake lore. What ip am I talking about? The sad part is: many come to mind. Pick one: LOTR, star wars, dnd, warhammer seems to be going the same way, etc.
Either The Suffering or Gauntlet from the burnt remain of Midway games, especially to stop whatever garbage that Gauntlet game on Steam is from being the final game in the series.
Or Condemned from Monolith, since they seem to have abandoned it. Which is a shame because it has some of the greatest First Person Melee gameplay ever made, a game where light/dark is more than just an annoying setpiece, and the only multiplayer I've played where the other player's fear is an actual weapon in your arsenal.
Like, its almost amusing how people get so caught up on the story getting silly at the end that they ignored everything else about the game to the point where it got buried. Helping the trend and proving to devs that gameplay should always be second to story going forward right as the "story game" thing starting taking off.
By studios, do you mean film or video game?
As for film, I'd want Star Trek, erase all the discovery, picard and a lot of the films and have it as a kind of later continuation of Deep space nine in terms of feel.
If games can be included, Assassin's Creed so I can:
Both
I'd love to snatch up the pre-Sims Maxis-era Sim franchise gamewise.
Maybe try to remaster the odder spinoffs - though unless you do it similar to the goofy cartoonish artstyle of the 90s rerelease's boxart - I don't know how well an ultrarealistic 4K remake of SimAnt would go down
Yeah that's fair, grabbing ANY IP from EA seems like rescuing a child from a burning building at this point.
Would say the same for Ubisoft but the R6 player base seem happier since they killed Harry (not related to a certain Prince but British) and seem to be moving back more into actual military style characters again
I'm not sure what exclusive benefit you get from owning Sim* games. You'd get stuff like the sound effects, the simlish as that was used in SimCopter, specific trademark names and graphics. But I think you can make a good game in those styles without all that IP. (like Cities Skylines)
Taking anything away from EA is good though.
Sim Copter was pretty cool as a kid, especially since you could port in your Sim City 2k map and fly around in it.
My favorite part was... neutralizing... the criminal elements. With the rotors.
80’s vidya franchises. Donkey Kong starring Danny DeVito and Ron Pearlmann. Pac Man starring Igor Zelensky. Missile Command, starring Israel. Centipede starring Mexican immigrants.
you ask the impossable, there are just way too many to choose. from franchises forgotten to ones squandered at the milking machine. but if i was forced to choose just one it would be the saga series and i will explain why. from its beginings it was a rather unique series the early titles while "simple" from todays standards were pretty good in their hayday heck their still fun and even have ds remakes, you had a weapon system in play and a proficency system too on a gameboy game no less. there was also complex systems involving monster party members something not really done often even in these days, again on a gameboy. they even knew people would have problems with npcs blocking the way, the solution? jump over them. now moving on to the romancing saga series this was where the systems really started blossuming hp was just a buffer for your lp in this series an easy way to think of lp is like a lives system almost certain skills or attacks could even reduce it directly and it wasnt really easy to increase either... and once it ran out that charactor was gone for good. sparking was introduced here too, while frusterating was amitedly a neat system that sometimes turned the tide of battle with a new tech apearing seemingly outta nowhere... then unlimited saga came along and introduced growth panels into the mix amoung a few questionable additions, one good one was lp was easier to refil in the form of going back to town. all in all the series had one constent that a lot of game series either lost or just dont have from the start they experiment allowing ideas to be tested and potently be intrograted into new games if they did well enough and discarded if it diddnt work out it constently was changing.
Sony, make them give us Bloodborne/Demon’s Souls on PC. Actually, release the whole exclusive library on PC. Also make Bloodborne 2.
Rockstar, fire all the hipster faggots they have working there now, get somebody who actually gives a damn to fix RDO, make a prohibition era Red Dead 3, make another LA Noir, and another Manhunt.
Konami, start making some proper Silent Hill and Castlevania games again, not this westernized garbage they’ve been shitting out. I want a fully realized 3d Castlevania that puts SOTN to shame.
Bethesda, give us an actual good Fallout game again, get Tim Cain, Avellone, JE Sawyer whoever it takes involved, erase the stain that FO4 and 76 left on the franchise. Also go back to the hard-rpg days of daggerfall, make future TES games less like shitty MMO looter-shooters and more like actual role-playing games again.
SqEnix, treat Dragon Quest like it actually exists, make a new (good) Parasite Eve, make a new (good) Chrono Trigger, or better yet just make a sequel to Live A Live, collab with Nintendo to make a new Super Mario RPG.
Misc. : Make a proper Berserk game, Remake The Secret World without all of the mmo shit and actual good combat, make a good Deadlands game, make a great Shadowrun action rpg, make a good Malifaux game, etc.
I’m sure there are more, my grievences are endless.
As many as I could. But not like that other poster in their public domain generosity, I'd make a corporation their owner, eternal and undying, and put them in share-and-share-alike creative commons, a caveat that they may earn income and wealth from the copyright's work being used by themselves, but any work they make that involves the copyrighted work must be freely able to be used by others in turn as well or it is considered an infringement AND also take on this rule. A copyright virus that would spread as rapidly as possible.
And minecraft. Which I wouldn't give that treatment to. And just earn a few billion off of its royalties. I'm not a saint.
I doubt it would be a surprise if I said Batman.
Spore. It deserves a sequel with a not crap customisation system.
Late, but I agree. Spore looked like it was going to be so great before EA stepped in and turned it into a dumbed down kids' game
Panzer Dragoon.
Harry Potter.
Bye bye, feminist wealth. Let's see what you'll do without her money.
Political attacks aside, I'd like to own Fortnite and return it to what it was before Epic went stupid.