Meanwhile Capcom has been releasing banger after banger, by sticking to positive male role models like Leon and Hugh and clear distinction between how a man should play in a game and a woman should play in a game..
I've beaten a dead horse with Sony Entertainment saying how they have the easiest chances to be a monopoly and they're too dumb to realise all they need to do is copy the Gabe mantra of 'do nothing', but this is just showing if you stick to traditional roles, don't go out of your way to make characters unappealing whether physical or personality wise, it's VERY easy to make money in gaming right now.
Every doom and gloom article about the terrible state of the industry neglects to mention that Easter European and Asian game dev are doing great. No mass layoffs, big sales, record profits. Everywhere best the West. Gee, what could be the difference...
In reality, western game dev is lousy with overpriced activists and diversity hires, neither of which generate positive value. Companies can't come out and say that they are firing mostly useless leftist retards, so the strat is to pretend that the industry is imploding and layoffs are inevitable. The woke journos can't report that all of their fellow travelers in game dev have failed, so the story becomes "whole industry in trouble". But all of it is disproven by the ongoing success of Asian and indie devs.
I mean, it's largely women to VERY effeminate men who it's hard to tell if they are gay or castrated causing this 'shitification' of the Western game industry.
Expecting them to take responsibility or engage in any self reflection has the same probability as ACTUAL blue whales walking on land. So they'll claim their incompetence is a 'sign of industry trends' meanwhile Steam/Valve has done nearly NOTHING for nearly 2 decades and just wins.
It's a funny dynamic. The higher ups, for obvious reasons, can't say "we're firing all the women and minorities". The women and minorities can't say "we're being targeted" because everyone will say why. So everyone is just choosing to ignore the elephant in the room lol
In a perfect world, Nintendo of America would be closing shop and all operations would be moved back to Japan. I look forward to AI translations being so good that they never need to hire a leftist activist to do any work for them again.
sf6 is the one with the biggest reach and appeal, and even their highest profile players are getting sick of the game
tekken 8 is a dumpster fire the and the devs continue to double down on decisions that people absolutely do not want
guilty gear is doing ok, but strive is a far departure from classic guilty gear so that fanbase is kinda split in two groups
marvel vs capcom 3 is the only one that still gets played somewhat. marvel infinite has come and gone. true test for Tokon would be it doesn't go down the same path as marvel infinite
dbfz started out great and ended in disaster
2xko had so much potential but it's been killed of any momentum upon its official release
smash bros has the biggest tranny and pedo community in all of gaming
kof and cotw are solid, but because so many of the FGC are hardcore socialists, they are boycotting anything SNK related because of their Saudi ownership-connection
virtua fighter 6 had promise, but the vf5 revo worldstage update destroyed any hope with how backwards the online matchmaking, lobbies, and game system changes have been
dead or alive 7 also was hopeful, but the doa6 last round announcement make the future of this series worrisome
Smash Bros is one of Nintendo's biggest series. And don't go saying "Smash isn't a fighting game!" because it 100% is. They changed things to appeal to a much wider audience and lowered the barrier of entry.
Smash Bros got to where it is because nostalgia-addled Nintendies like watching their favorite action figures whacking each other. All the other Smash-likes were dead on arrival.
Why exactly are people still trusting Arc System after the shit they pulled with Guilty Gear Strive anyways? They should be on most people's shit list, especially the people here.
That's true. Just amazes me, everyone here was rightfully pissed at Arc System for making Testament "Non-binary", and Bridget a tranny yet some of the dudes that were pissed are just brushing it off and excited for Tokon, a fucking modern Marvel game.
As someone who's been playing fighting games for a long time now, this is true and anyone who thinks they can break through to mainstream adoption is absolutely fucking nuts. You have to be at least a little bit of a masochist to get anywhere in the genre because the time investment to grind through loss after loss after loss in order to scrape you way up to being a mediocre player is demoralizing enough to make the vast majority of people quit. The genre is simply a house of pain and suffering that most people aren't willing to endure. On the other side though, it offers some truly unique experiences in the form of mind reading and the ability to outright crush another person's spirit.
I think western culture has in general very bad habit of jumping into one fad without any backup plan and doing anything so excessive. These characteristics I find to be very jewlike, very fatalist and utterly reckless, worst of all, the perpetrator doing all these actions, typically do not care how much wreck and damage they cause around them. Just something I noticed not just happening in game industry but silicon valley as well. Feels like they keep propping up fraudulent wizkid one after another and act like it was an improvement on the industry.
I think western culture has in general very bad habit of jumping into one fad without any backup plan and doing anything so excessive
This is what has happened to Porsche. They went all in on electric, and they suffered a 93% loss because of it. Now they are selling off Bugatti because they fucked up so bad.
It amazes me that these big companies couldn't see what I saw years ago. Our electrical infrastructure is not built to handle an EV for everyone, most people don't care as much for EV as it was advertised, and to top it all off, EV cars are too expensive to compete without government subsidies. Hybrid cars like the ones Toyota makes are the way to go.
Toyota was the only company without its head up its ass during this debacle. Hybrid cars get all the advantages of electric power, and all the convenience of gas, while mitigating the disadvantages of both. Sure, they are more complex than either one individually, but the fuel economy and practicality more than make up for it. Not only that, but they are significantly cheaper to produce than a pure EV. Since they aren't reliant on power from the grid like a pure EV, they don't induce the strain on the grid that pure EV for everyone would create.
You know we are led by sheep when a guy like me has better foresight than billion dollar auto giants.
Electric vehicles aren't a product borne out of market forces. The governments of the world keep insisting that EVs are The Future™, to the point that the EU planned to ban ICE cars by 2035. Of course, car manufacturers, political cocksuckers that they are, went all in, end users be damned.
The West has outsourced fucking everything to the chinks and pajeets, but automobiles are a glaring exception. The unions and their graft are just too tasty.
Toyota was the only company without its head up its ass
I mean Toyota also have a VERY dedicated customer base due to their...reliability so that probably kept them from being idiots since EV isn't as..practical for their customers..
I haven't a clue. I have never played a GTA game. I cannot understand the appeal of being a nigger in some LA expy. As far as I can tell it has always been crap.
They also rode their huge train of praise of all the PS4 exclusives into thinking everything they dropped out was game of the year. I never thought most of those were even that good at all. They were so much the same, boring gameplay loops, any difficulty if at all relegated to being unrealistic. They'd have some feel-y story that liberals would eat up and pretty graphics that were very sterile. Nothing around moves or interacts, it's a player moving through a photograph.
That was only going to sustain if they kept their audience, so intentionally or not they lean into the faggotry to realize that game journalists are the only ones that care about that and they don't buy games.
Sony America pulled the woke bait-and-switch with all of their biggest franchises. God of War 2, Spiderman 2, Last of Us 2, Ghost of Tsushima 2, Horizon 2 - all became more woke than the previous entry. Girl bosses, lesbians, emasculated heroes, etc. The only normal game they've put out in the last several years is Astrobot, and that immediately won game of the year.
When they put some of these games out on PC, sales were average at best. These woke blockbusters only sold big on PS4/5 because 1) console fanboys flock to exclusives and 2) goodwill based on less woke previous games.
I had a PS4 and played pretty much all of those games PS4 era titles. They didn't get much from me, I bought them all for ten bucks each and then sold the PS4 for more than I paid, but still played them all. God of War probably my favorite of those, and I think the sequel is perhaps the least woke, but still if it popped up on GOG for $10 I probably don't buy it. The original GoW games were much better and not just typical third person slop.
I have to think the people buying those games on PS5 are halfway the ones that feel like they must to "see the power of their investment" because the reality is there's nothing on that console.
They're really up a creek on one of their previous cash cows right now in the form of Helldivers 2. The devs have once again royally pissed off the player base. Revenue is down, and the game is getting review bombed hard.
Helldivers 2 has solid gameplay but I couldn't be arsed to replay pointless missions over and over again with no end in sight. If it had a solid campaign to play through like the classic Halo Trilogy (+ODST) then I would probably replay it a lot, especially if the unlocks carried over like in Resident Evil games.
As everyone else has said in this thread, Sony has easy ways to make money, but they're intent on pushing the progressive agenda at the expense of all else.
The problem is that the only properly designed enemies in the game are the bugs, since they have appropriate reactions and physics that are appropriate to a lot of the weaponry. They feel mostly balanced (from last I played).
The other enemies, as you noted, are the most annoying kind of bullet sponges. Especially whatever those new zombie enemies are. They just aren't fun to fight.
But I'm guessing young people with more time than smarts see new content and eat up the slop, regardless of how poorly balanced it is.
Not only that, but the Illuminate, the zombies, have a problem where the storyteller of the game spawns them directly behind you in 15 man squads seconds after you look away. They've never even attempted to fix that but as of now.
If Helldivers 2 was built around a campaign, people would play through the campaign and then stop playing the game. Everyone wants an endless game, but no one wants the systems or mechanics necessary to create an endless game. The only way to generate endless content on the fly is AI, and people don't want that either.
Also, players throwing massive tantrums over intelligent nerfs are fucking idiots. When confronted with game balance outliers, most players think devs should just "buff everything else" and then "buff the content". This is about 10x as much work just to arrive at the same place. The only difference is that the players are spared the realization that they were being carried by overpowered tech.
The balance in general is a joke. The bots used to have one hit KO rockets and be somewhat accurate. That got nerfed, but it was replaced with other dumb mechanics.
This is the bane of all "live service" games. Publishers want that infinite cash flow, which means newer enemies that are harder to kill than older enemies in order to give players a reason to farm more powerful and newer weapons. It's an ever-spinning hamster wheel that can never be properly balanced.
And yeah, every time I peek into whatever the players are complaining about regarding balance it's the most asinine thing imaginable. I stopped paying attention to most of it, but the last I looked the typical dompamine-addicted crowd were complaining that the hardest difficulty setting was... too difficult??!?!
Arrowhead doesn't make "intelligent nerfs". They destroy whole other systems in knee jerk reactions, because they didn't actually create the game and the guys who did quit a while ago. They barely qualify as caretakers.
Helldivers 2 will be in textbooks in the future, on how to kill a golden goose with technical debt and makework obsession with unasked for iterations.
Used to play Destiny 2 but the shear amount of homosexual propaganda and faggotry and all that shit just overshadows any little fun a normal person could have gotten from it
Hell is having to listen to gays and women complain about nothing
Bungie became too greedy and when a company becomes too greedy, they start sabotaging themselves. The greed backfires actually because it gets in the way of creativity and other things. And they ruin their reputation. Everyone sees them as like parasites now who will fuck up any game they make over time like they did with Destiny 2. So they ruined Destiny 2 with their greed. Then Sony bought them. And then created some multiplayer shooter slop when there is already tons of multiplayer shooter slop out there that is 10000 times better. That looks like Unreal Engine slop. So gamers were like "Pass." on this one. Reputation is very important.
If you played Destiny 2 when it came out, you would know that Bungie are infamous for constantly cutting good content out of it in order to sell more shitty content to you. They also don't respect people who buy their games if they are doing this shit. Gamers don't give a shit about the name Bungie anymore. When I think of Bungie, I think of douchebags butchering my game. Reputation is very important. It's what determines whether gamers will spend 70 dollars on your game or 5 dollars on it or will pirate it or ignore it or instantly shit on it. Customers need to be able to trust you somewhat. And know for sure, they are getting their money's worth. And most gamers are not rich or wealthy so 70 dollars is a lot of money for them. Only spoiled rich and wealthy CEOs who are out of touch with most of the world think 70 dollars is peanuts money for most gamers. Just because gamers are able to spend hundreds or thousands on gaming hardware doesn't mean they have tons of money to spend. And are not frugal. So companies will have to earn that 70 dollars with their reputation.
It's a pincer attack from both the greedy execs and the woke devs. Bungie can still generate quality gunplay because that is likely the focus for all remaining competent devs. The diversity hires are obviously tasked with art and story, which is why all of that stuff is super gay. Then you have the raw parasites who promote various political and identity initiatives. Finally, you've got the execs pointing everyone towards predatory business models. So like 25% of the company is aimed at making a fun game, 25% is aimed at MTX, 25% is aimed at lame art and story, and 25% is aimed at leftist activism. No wonder it costs $250 million to create three levels, one mode, and decent gameplay.
Small studios benefit from escaping the eye of sauron that is DEI. You can have a small studio of entirely white/Asian male devs who are not controlled by HR. So every dollar spent goes to a highly productive gamer who generates real value for the company. There isn't a state-mandated legion of diversity hires and female administrators siphoning off every other dollar in order to make sure the product is worse.
Considering Sony thought Concord would become so unbelievably popular, it would become the new face of PlayStation as a brand, are we really so surprised?
The reward for running a successful company is to become a jobs program for women, minorites, and leftist activists. These parasites can't siphon money and influence off of small and failing businesses.
I thought the PS4 was a disappointment. PS3 probably my favorite console of all time. That whole next gen; just awful. 1/50th of good new creative IP's and half the reboots and sequels on PS4 from the PS3 gen were trash. RDR 2 vs RDR 1 for instance.
It had some great games like Doom 2016 and even Doom Eternal. But PS3, you couldn't go a year without dozens of gems (aside from like the first launch year and a half which was rough). The entirety of PS4's best games would fill up 2011 alone for PS3.
I blame the Last of Us. That pretentious crap ruined everything irrecoverably. I noticed around 2013 towards the end of the PS3 life that the games I liked weren't getting made at the same rate and things were starting to shift. That's also the year the Last of Us came out. But if you type in best games of 2013 way less gold than in 2012, and 2014 less than 2013; and there hasn't been a gold year since. It's just been a decline towards worse and worse quality. And this new gen. It's downright emberrassing. It's still essentially PS4 gen upscaling machines with a few sporadic releases that are terrible. When I sold my series X I decided that's the last console I'm ever buying. Sticking with PC from now on. Too many great games from the past I haven't played.
In a just world, Sony would be out of the console race, if not fucking dead as a company, and yet here they are, still producing overpriced slop nobody but Blackrock and Vanguard wants.
Sony should have died as a company after the rootkit fiasco, but fanboy faggots are going to be fanboy faggots, and Sony fanboys are some of the biggest faggots around.
Meanwhile Capcom has been releasing banger after banger, by sticking to positive male role models like Leon and Hugh and clear distinction between how a man should play in a game and a woman should play in a game..
I've beaten a dead horse with Sony Entertainment saying how they have the easiest chances to be a monopoly and they're too dumb to realise all they need to do is copy the Gabe mantra of 'do nothing', but this is just showing if you stick to traditional roles, don't go out of your way to make characters unappealing whether physical or personality wise, it's VERY easy to make money in gaming right now.
Every doom and gloom article about the terrible state of the industry neglects to mention that Easter European and Asian game dev are doing great. No mass layoffs, big sales, record profits. Everywhere best the West. Gee, what could be the difference...
In reality, western game dev is lousy with overpriced activists and diversity hires, neither of which generate positive value. Companies can't come out and say that they are firing mostly useless leftist retards, so the strat is to pretend that the industry is imploding and layoffs are inevitable. The woke journos can't report that all of their fellow travelers in game dev have failed, so the story becomes "whole industry in trouble". But all of it is disproven by the ongoing success of Asian and indie devs.
I mean, it's largely women to VERY effeminate men who it's hard to tell if they are gay or castrated causing this 'shitification' of the Western game industry.
Expecting them to take responsibility or engage in any self reflection has the same probability as ACTUAL blue whales walking on land. So they'll claim their incompetence is a 'sign of industry trends' meanwhile Steam/Valve has done nearly NOTHING for nearly 2 decades and just wins.
It's a funny dynamic. The higher ups, for obvious reasons, can't say "we're firing all the women and minorities". The women and minorities can't say "we're being targeted" because everyone will say why. So everyone is just choosing to ignore the elephant in the room lol
In a perfect world, Nintendo of America would be closing shop and all operations would be moved back to Japan. I look forward to AI translations being so good that they never need to hire a leftist activist to do any work for them again.
Marvel Tokon is probably their best chance at having a solid game this year
fighting games have gone to shit
sf6 is the one with the biggest reach and appeal, and even their highest profile players are getting sick of the game
tekken 8 is a dumpster fire the and the devs continue to double down on decisions that people absolutely do not want
guilty gear is doing ok, but strive is a far departure from classic guilty gear so that fanbase is kinda split in two groups
marvel vs capcom 3 is the only one that still gets played somewhat. marvel infinite has come and gone. true test for Tokon would be it doesn't go down the same path as marvel infinite
dbfz started out great and ended in disaster
2xko had so much potential but it's been killed of any momentum upon its official release
smash bros has the biggest tranny and pedo community in all of gaming
kof and cotw are solid, but because so many of the FGC are hardcore socialists, they are boycotting anything SNK related because of their Saudi ownership-connection
virtua fighter 6 had promise, but the vf5 revo worldstage update destroyed any hope with how backwards the online matchmaking, lobbies, and game system changes have been
dead or alive 7 also was hopeful, but the doa6 last round announcement make the future of this series worrisome
Well when you put it like that lol
Fighting games have extremely limited appeal.
Smash Bros is one of Nintendo's biggest series. And don't go saying "Smash isn't a fighting game!" because it 100% is. They changed things to appeal to a much wider audience and lowered the barrier of entry.
Smash Bros got to where it is because nostalgia-addled Nintendies like watching their favorite action figures whacking each other. All the other Smash-likes were dead on arrival.
Yup. And there's little or no crossover between smash and any other fighter.
Smash isn't a fighting game. :)
Why exactly are people still trusting Arc System after the shit they pulled with Guilty Gear Strive anyways? They should be on most people's shit list, especially the people here.
There aren't any other fighting game studios that will whore themselves out for licensed cash grabs like Arc will.
That's true. Just amazes me, everyone here was rightfully pissed at Arc System for making Testament "Non-binary", and Bridget a tranny yet some of the dudes that were pissed are just brushing it off and excited for Tokon, a fucking modern Marvel game.
*8ing has entered the chat*
As someone who's been playing fighting games for a long time now, this is true and anyone who thinks they can break through to mainstream adoption is absolutely fucking nuts. You have to be at least a little bit of a masochist to get anywhere in the genre because the time investment to grind through loss after loss after loss in order to scrape you way up to being a mediocre player is demoralizing enough to make the vast majority of people quit. The genre is simply a house of pain and suffering that most people aren't willing to endure. On the other side though, it offers some truly unique experiences in the form of mind reading and the ability to outright crush another person's spirit.
I think western culture has in general very bad habit of jumping into one fad without any backup plan and doing anything so excessive. These characteristics I find to be very jewlike, very fatalist and utterly reckless, worst of all, the perpetrator doing all these actions, typically do not care how much wreck and damage they cause around them. Just something I noticed not just happening in game industry but silicon valley as well. Feels like they keep propping up fraudulent wizkid one after another and act like it was an improvement on the industry.
This is what has happened to Porsche. They went all in on electric, and they suffered a 93% loss because of it. Now they are selling off Bugatti because they fucked up so bad.
It amazes me that these big companies couldn't see what I saw years ago. Our electrical infrastructure is not built to handle an EV for everyone, most people don't care as much for EV as it was advertised, and to top it all off, EV cars are too expensive to compete without government subsidies. Hybrid cars like the ones Toyota makes are the way to go.
Toyota was the only company without its head up its ass during this debacle. Hybrid cars get all the advantages of electric power, and all the convenience of gas, while mitigating the disadvantages of both. Sure, they are more complex than either one individually, but the fuel economy and practicality more than make up for it. Not only that, but they are significantly cheaper to produce than a pure EV. Since they aren't reliant on power from the grid like a pure EV, they don't induce the strain on the grid that pure EV for everyone would create.
You know we are led by sheep when a guy like me has better foresight than billion dollar auto giants.
EV manufacturers: "People should be able to charge their vehicles at home."
Electric Company: "There's no way we can support demand if enough people buy EV's"
(AI data centers enter the chat)
Electric vehicles aren't a product borne out of market forces. The governments of the world keep insisting that EVs are The Future™, to the point that the EU planned to ban ICE cars by 2035. Of course, car manufacturers, political cocksuckers that they are, went all in, end users be damned.
The West has outsourced fucking everything to the chinks and pajeets, but automobiles are a glaring exception. The unions and their graft are just too tasty.
I mean Toyota also have a VERY dedicated customer base due to their...reliability so that probably kept them from being idiots since EV isn't as..practical for their customers..
Maybe Sony should try a little thing called proper budgeting.
A properly budgeted piece of DEI propaganda would still be shit and still wouldn't make money. The budget isn't the real problem. The quality is.
Hell, GTA6 has a budget over 2 billion, and will likely make a profit.
GTA 6 is going to feature a loud obnoxious latina.
Yeah but at least she's designed to be attractive.
They can always pull a bait and switch.
Why would anyone buy GTA at this point? It's going to be crap.
Has any GTA game actually said nigger?
Yes. GTA5. One of the most famous and memes cutscenes in the game, and it's the second or third best selling game of all time.
Causation? I think so.
I haven't a clue. I have never played a GTA game. I cannot understand the appeal of being a nigger in some LA expy. As far as I can tell it has always been crap.
GTA 3 and vice City you're a white guy
They also rode their huge train of praise of all the PS4 exclusives into thinking everything they dropped out was game of the year. I never thought most of those were even that good at all. They were so much the same, boring gameplay loops, any difficulty if at all relegated to being unrealistic. They'd have some feel-y story that liberals would eat up and pretty graphics that were very sterile. Nothing around moves or interacts, it's a player moving through a photograph.
That was only going to sustain if they kept their audience, so intentionally or not they lean into the faggotry to realize that game journalists are the only ones that care about that and they don't buy games.
Sony America pulled the woke bait-and-switch with all of their biggest franchises. God of War 2, Spiderman 2, Last of Us 2, Ghost of Tsushima 2, Horizon 2 - all became more woke than the previous entry. Girl bosses, lesbians, emasculated heroes, etc. The only normal game they've put out in the last several years is Astrobot, and that immediately won game of the year.
When they put some of these games out on PC, sales were average at best. These woke blockbusters only sold big on PS4/5 because 1) console fanboys flock to exclusives and 2) goodwill based on less woke previous games.
I had a PS4 and played pretty much all of those games PS4 era titles. They didn't get much from me, I bought them all for ten bucks each and then sold the PS4 for more than I paid, but still played them all. God of War probably my favorite of those, and I think the sequel is perhaps the least woke, but still if it popped up on GOG for $10 I probably don't buy it. The original GoW games were much better and not just typical third person slop.
I have to think the people buying those games on PS5 are halfway the ones that feel like they must to "see the power of their investment" because the reality is there's nothing on that console.
They're really up a creek on one of their previous cash cows right now in the form of Helldivers 2. The devs have once again royally pissed off the player base. Revenue is down, and the game is getting review bombed hard.
Sony is not having a good 20s so far.
Helldivers 2 has solid gameplay but I couldn't be arsed to replay pointless missions over and over again with no end in sight. If it had a solid campaign to play through like the classic Halo Trilogy (+ODST) then I would probably replay it a lot, especially if the unlocks carried over like in Resident Evil games.
As everyone else has said in this thread, Sony has easy ways to make money, but they're intent on pushing the progressive agenda at the expense of all else.
I've never really enjoyed timed objectives, and most of the enemies are just bullet sponges.
The problem is that the only properly designed enemies in the game are the bugs, since they have appropriate reactions and physics that are appropriate to a lot of the weaponry. They feel mostly balanced (from last I played).
The other enemies, as you noted, are the most annoying kind of bullet sponges. Especially whatever those new zombie enemies are. They just aren't fun to fight.
But I'm guessing young people with more time than smarts see new content and eat up the slop, regardless of how poorly balanced it is.
Not only that, but the Illuminate, the zombies, have a problem where the storyteller of the game spawns them directly behind you in 15 man squads seconds after you look away. They've never even attempted to fix that but as of now.
If Helldivers 2 was built around a campaign, people would play through the campaign and then stop playing the game. Everyone wants an endless game, but no one wants the systems or mechanics necessary to create an endless game. The only way to generate endless content on the fly is AI, and people don't want that either.
Also, players throwing massive tantrums over intelligent nerfs are fucking idiots. When confronted with game balance outliers, most players think devs should just "buff everything else" and then "buff the content". This is about 10x as much work just to arrive at the same place. The only difference is that the players are spared the realization that they were being carried by overpowered tech.
The balance in general is a joke. The bots used to have one hit KO rockets and be somewhat accurate. That got nerfed, but it was replaced with other dumb mechanics.
This is the bane of all "live service" games. Publishers want that infinite cash flow, which means newer enemies that are harder to kill than older enemies in order to give players a reason to farm more powerful and newer weapons. It's an ever-spinning hamster wheel that can never be properly balanced.
And yeah, every time I peek into whatever the players are complaining about regarding balance it's the most asinine thing imaginable. I stopped paying attention to most of it, but the last I looked the typical dompamine-addicted crowd were complaining that the hardest difficulty setting was... too difficult??!?!
Arrowhead doesn't make "intelligent nerfs". They destroy whole other systems in knee jerk reactions, because they didn't actually create the game and the guys who did quit a while ago. They barely qualify as caretakers.
Helldivers 2 will be in textbooks in the future, on how to kill a golden goose with technical debt and makework obsession with unasked for iterations.
Used to play Destiny 2 but the shear amount of homosexual propaganda and faggotry and all that shit just overshadows any little fun a normal person could have gotten from it
Hell is having to listen to gays and women complain about nothing
Enjoy Hell retards
That game with the bald lesbian in a spaceship will sell like hotcakes with salmonella
oh wait that's Naughty Dog, the next woke studio to bankrupt
Bungie became too greedy and when a company becomes too greedy, they start sabotaging themselves. The greed backfires actually because it gets in the way of creativity and other things. And they ruin their reputation. Everyone sees them as like parasites now who will fuck up any game they make over time like they did with Destiny 2. So they ruined Destiny 2 with their greed. Then Sony bought them. And then created some multiplayer shooter slop when there is already tons of multiplayer shooter slop out there that is 10000 times better. That looks like Unreal Engine slop. So gamers were like "Pass." on this one. Reputation is very important.
If you played Destiny 2 when it came out, you would know that Bungie are infamous for constantly cutting good content out of it in order to sell more shitty content to you. They also don't respect people who buy their games if they are doing this shit. Gamers don't give a shit about the name Bungie anymore. When I think of Bungie, I think of douchebags butchering my game. Reputation is very important. It's what determines whether gamers will spend 70 dollars on your game or 5 dollars on it or will pirate it or ignore it or instantly shit on it. Customers need to be able to trust you somewhat. And know for sure, they are getting their money's worth. And most gamers are not rich or wealthy so 70 dollars is a lot of money for them. Only spoiled rich and wealthy CEOs who are out of touch with most of the world think 70 dollars is peanuts money for most gamers. Just because gamers are able to spend hundreds or thousands on gaming hardware doesn't mean they have tons of money to spend. And are not frugal. So companies will have to earn that 70 dollars with their reputation.
It's a pincer attack from both the greedy execs and the woke devs. Bungie can still generate quality gunplay because that is likely the focus for all remaining competent devs. The diversity hires are obviously tasked with art and story, which is why all of that stuff is super gay. Then you have the raw parasites who promote various political and identity initiatives. Finally, you've got the execs pointing everyone towards predatory business models. So like 25% of the company is aimed at making a fun game, 25% is aimed at MTX, 25% is aimed at lame art and story, and 25% is aimed at leftist activism. No wonder it costs $250 million to create three levels, one mode, and decent gameplay.
Small studios, by sheer volume of attempts and varying interests, make more fun games today than big studios.
Plenty of crap too. Then again, big studios produce mostly crap too. Except big studios crap costs hundreds of millions of dollars.
Let the big studios die under the weight of their bloated structures.
Small studios benefit from escaping the eye of sauron that is DEI. You can have a small studio of entirely white/Asian male devs who are not controlled by HR. So every dollar spent goes to a highly productive gamer who generates real value for the company. There isn't a state-mandated legion of diversity hires and female administrators siphoning off every other dollar in order to make sure the product is worse.
Considering Sony thought Concord would become so unbelievably popular, it would become the new face of PlayStation as a brand, are we really so surprised?
Losing 400 million++ dollars on Concord is all they deserved.
Sony was determined to piss away all the goodwill they got after the disastrous launch of X-Box One. Can companies just not help themselves?
The reward for running a successful company is to become a jobs program for women, minorites, and leftist activists. These parasites can't siphon money and influence off of small and failing businesses.
Bungie bros are in shambles trying to defend this on steam forums. It's so fucking funny.
Ghost of yotei was a fucking terrible game with great bones. What could have been...
I thought the PS4 was a disappointment. PS3 probably my favorite console of all time. That whole next gen; just awful. 1/50th of good new creative IP's and half the reboots and sequels on PS4 from the PS3 gen were trash. RDR 2 vs RDR 1 for instance.
It had some great games like Doom 2016 and even Doom Eternal. But PS3, you couldn't go a year without dozens of gems (aside from like the first launch year and a half which was rough). The entirety of PS4's best games would fill up 2011 alone for PS3.
I blame the Last of Us. That pretentious crap ruined everything irrecoverably. I noticed around 2013 towards the end of the PS3 life that the games I liked weren't getting made at the same rate and things were starting to shift. That's also the year the Last of Us came out. But if you type in best games of 2013 way less gold than in 2012, and 2014 less than 2013; and there hasn't been a gold year since. It's just been a decline towards worse and worse quality. And this new gen. It's downright emberrassing. It's still essentially PS4 gen upscaling machines with a few sporadic releases that are terrible. When I sold my series X I decided that's the last console I'm ever buying. Sticking with PC from now on. Too many great games from the past I haven't played.
Once you ascend to the point where graphics no longer matter, your options for great video games become almost infinite.
In a just world, Sony would be out of the console race, if not fucking dead as a company, and yet here they are, still producing overpriced slop nobody but Blackrock and Vanguard wants.
Sony should have died as a company after the rootkit fiasco, but fanboy faggots are going to be fanboy faggots, and Sony fanboys are some of the biggest faggots around.