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82
Veilguard writers fired (archive.is)
posted 1 year ago by mikhalych 1 year ago by mikhalych +82 / -0
32 comments share
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Comments (32)
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▲ 40 ▼
– Lurker404 40 points 1 year ago +40 / -0

Of course all the fired writers are on leftist bluesky and holy shit how many trannies did Bioware hire? Their timelines are full of tranny stuff, pronouns and TDS, especially the first two.

Also ... LOL:

BioWare confirmed Dragon Age: The Veilguard wouldn’t get any post-launch DLC

That game must have tanked so hard.

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▲ 37 ▼
– Galean 37 points 1 year ago +37 / -0

they said 1.5 million players tried it, this would include on pass, returns and free with graphic card. It probably was bellow 1 million sold on a game that is 10 years in production. It didn't tank it is a concord level disaster.

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▲ 34 ▼
– AgnosticTemplar 34 points 1 year ago +34 / -0

10 years (and the credits have over 3,800 names) to produce a game ensures it can't ever turn a profit, not unless it sells a billion copies and has several years of active players to farm microtransactions from. This is what's killing games these days, the bloated and wasteful development cycles. 'Big budget' games used to be able to get made in 5 years or less with far fewer people working on them (GTA San Andreas has 900 names in the credits).

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▲ 21 ▼
– Galean 21 points 1 year ago +21 / -0

They spend like they know it will be some great big hit. They are dumb but let's face it, they can't tell the difference between a man and a woman, denying reality is their superpower.

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▲ 5 ▼
– ZeroPercentCamoIndex 5 points 1 year ago +5 / -0

GTA San Andreas has 900 names in the credits

And came out 2 years after Vice City, which came out 1 year after GTA3. The bloat robs us of frequency of hits as well as quality.

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▲ 5 ▼
– RaisingPhoenix 5 points 1 year ago +5 / -0

Honestly any game with more than triple digit employees except maybe online games requiring constant maintenance are doomed to fail imho. Its just too many cooks in the kitchen, even disregarding all the costs of employing such an extreme amount of people for a product like that.

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▲ 2 ▼
– BadManOrange 2 points 1 year ago +2 / -0

The biggest issue of that these companies rip out the guts and start over every time. It feels like Duke Nukem Forever type stuff where everyone feels they need to be on the cutting edge for every release.

The Like A Dragon/Yakuza series devs are the only smart group I've seen that just keeps pumping out games on their current engine with the same maps while concurrently working on upgrades for a future release. It ensures that fans have a consistent steam of games to play and they can have a steam of revenue with games that can release at a lower cost. It's genius.

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▲ 1 ▼
– MegoThor 1 point 1 year ago +1 / -0

BioWare turned woke because they already went broke. They hoped leftists dollars would save them.

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▲ 4 ▼
– Guy_Incognito76 4 points 1 year ago +4 / -0

pure shell/zombie company anyway. No one left there worked on anything good. Shit even a year after their last decent game (ME3, ending notwithstanding) they couldn't make one single decent product.

People need to realize that most game devs are just IP holding companies and sequels are all fan fiction.

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▲ 1 ▼
– realerfunction 1 point 1 year ago +1 / -0

the whole game was bad, there was just one really good part that people remember fondly.

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▲ 26 ▼
– BeefyBelisarius 26 points 1 year ago +26 / -0

10 years in production

That right there is the death of the industry. 2015 wasn't nearly as woke as the past few years, so imagine the sort of unsellable trash that's currently in development.

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▲ 12 ▼
– Lurker404 12 points 1 year ago +12 / -0

I'm kind of looking forward to it. Imagine games so absurdly bad they make Failguard and Concord look good, well, less bad.

I mean, I won't play them but the videos of people shitting on them will be entertaining.

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▲ 2 ▼
– Shill4Hire 2 points 1 year ago +2 / -0

I for one can't wait for the High Guardian Spice tower defense match-3 gatcha game.

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▲ 6 ▼
– current_horror 6 points 1 year ago +6 / -0

The problem isn’t the length of development time, although that definitely increases risk almost exponentially. The problem is current day political and cultural messaging that risks becoming irrelevant, obsolete, divisive, or downright despised within the timeframe of extended development. A lot of very successful media has aged very poorly, sure, but a ten year development cycle creates situations where your products can age poorly before you even finish and release them.

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▲ 21 ▼
– Vivs3rdSock 21 points 1 year ago +21 / -0

wouldn’t get any post-launch DLC

Just like happened with Mass Effect 4, Bioware ain't what it used to be, and that's before the shitshow of post-launch DLC happening in the first place!

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▲ 12 ▼
– Hellsbells00 12 points 1 year ago +12 / -0

Bioware wasn't even good in the mass effect era. 1 was decent but unimpressive schlocky scifi, 2 was downgraded to the point people only cared about the waifus and 3 was a dumpster fire.

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▲ 18 ▼
– blyat56 18 points 1 year ago +18 / -0

Christ how bad that office must have smelled with that many troons packed in there

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▲ 7 ▼
– Guy_Incognito76 7 points 1 year ago +7 / -0

Good example of how woke cancer operates. Hire one and they immediately bring in all their friends. They're really shameless about it too.

Companies should fire all trans/homos on general principle. They are incapable of doing a good job.

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▲ 6 ▼
– current_horror 6 points 1 year ago +6 / -0

Those for whom identity is paramount will always prioritize their own. It is very important to gatekeep such people from positions of authority, especially in any capacity involving admissions, hiring, or promotion. You can have a diversity of productive cogs based on the merit of their capabilities, but the decision makers - with respect to personnel - cannot be identitarians.

Ironically, the only non-identitarians left are straight white/Asian men. Everyone else has been trained to advantage their own identity groups. Meanwhile, the hiring managers and HR departments are almost completely dominated by openly sexist/racist leftist ideologues.

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▲ 12 ▼
– FromTheShadows 12 points 1 year ago +12 / -0

The fact there wasn't even DLC planned in advance tells me even EA knew this turd was dead on arrival.

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▲ 8 ▼
– ailurus 8 points 1 year ago +8 / -0

BioWare confirmed Dragon Age: The Veilguard wouldn’t get any post-launch DLC

That was announced back at launch (I think maybe even pre-launch)

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View 3 more comments
▲ 24 ▼
– YouAreAPirate 24 points 1 year ago +24 / -0

Now step 2: exile from the industry.

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▲ 19 ▼
– Vivs3rdSock 19 points 1 year ago +19 / -0

Step 3: Commit all hard copies of the game to land fill.

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▲ 20 ▼
– mikhalych [S] 20 points 1 year ago +20 / -0

Terrible news. We have a containment failure.

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▲ 7 ▼
– bloodguard 7 points 1 year ago +7 / -0

With the amount of money they lost the shareholders with their virtue signalling shenanigans they should have been driven from the building with whips.

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▲ 7 ▼
– m0r1arty 7 points 1 year ago +7 / -0

Gimme ten!

But the tranny ten, which is really just five.

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▲ 6 ▼
– SoctaticMethod1 6 points 1 year ago +6 / -0

Heard it was also the writers for Mass Effect so please let that mean ME4 DOESN'T happen..

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▲ 3 ▼
– ApparentlyImAHeretic 3 points 1 year ago +3 / -0

lol

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▲ 2 ▼
– aloha_snackbar22 2 points 1 year ago +2 / -0

With how the pendulum is swinging in the industry, I have hopes that 3rd installment of the FF7 remake has less faggotry in it.

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