Veilguard writers fired
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The biggest issue of that these companies rip out the guts and start over every time. It feels like Duke Nukem Forever type stuff where everyone feels they need to be on the cutting edge for every release.
The Like A Dragon/Yakuza series devs are the only smart group I've seen that just keeps pumping out games on their current engine with the same maps while concurrently working on upgrades for a future release. It ensures that fans have a consistent steam of games to play and they can have a steam of revenue with games that can release at a lower cost. It's genius.