Marathon is a live-service, pvp-focused extraction shooter from Bungie, the studio that created Halo and Destiny.
Of course, almost none of the original developers responsible for those hit games are working at Bungie today. They were completely overrun years ago by woke DEI activists. The staff pictures aren't hard to find. The company Twitter never misses an opportunity to signal their progressivist bonafides. There are trannies at every level of the company.
Not surprisingly, the game is flopping pretty hard relative to its budget, which is estimated to be multiple hundreds of millions. A lot of industry simps are claiming it's not that bad because Concord and Highguard were so much worse, but that's not how this shit works; just because your game has more than 500 players doesn't mean it's a success.
I digress. The point of this lengthy post is to identify a shift in strategy among woke devs. I think some of them have realized that overtly woke character designs and aesthetics are not going to fly in the AAA space anymore. Too many high profile ultra expensive failures. At the same time, tranny devs would rather die than submit to popular mainstream beauty standards. These freaks would rather walk into the sea than give the chuds even one good female protagonist.
So what's the tranny's solution to the free market problem? Queer-coded asexual art and character designs. If you can't make your game and characters purple and gay, then do the next best thing: make your game a garish, asexual neon nightmare. No one can accuse you of wokeness if your aesthetics aren't even human, right?
But here's the thing: live-service games rely on skins to generate profit, and seemingly very few people are interested in financially supporting these - again - queer-coded asexual designs. No one is cosplaying this garbage. Woke devs think they've found a plausibly deniable loophole, a strategy for rejecting human beauty norms without giving up the game, but it turns out this aesthetic still triggers people's lizard brains.
Just a theory. Hope this game continues to fail.
Edit: right on cue, an Overwatch developer has attacked gamers as "unemployed" for the sin of discussing Marathon's bad player numbers. Wonder if this dev is a tranny, too...
Live Service Extraction Slop means absolutely nothing to me, it’s a genre that can’t die fast enough. The whole reason I play video games in the first place is to get away from people.
I'm glad you said this. I often feel like I'm the last person who still perfers single player campaign games
Honestly the only times i've found myself enjoying multiplayer games (except coop) was either when it was a strict 1v1 or a huge bf2/tf2 server. In the former it's your best against the other guy's best, in the latter you're just a cog in the machine.
The true extraction run is uninstalling.
Kek
Lol why are you bitching there are tons of single player games to play.
Ok
The live service shooter market must be saturated at this point, right? Anyone who wants to play such a game already has 'their' game, and it will take an awful lot to wrench them away from it. Sunk cost and all that.
Is there really an untapped market out there that these devs are going for, or are they just behind the curve?
Nu-Marathon supposedly took seven fucking years to develop, which is an eternity in Internet years. Video games are taking so long to make that they're becoming obsolete on release.
Tarkov released in beta on July 2017 so that makes sense. I could see it having started as an Overwatch style game and then pivoting to a Tarkov style extraction game.
And it has no women or faggot designs.
Doesn’t help that these budgets are outrageously large. I’m sure there’s plenty of them that could have survived for quite a while if the cost was reasonable.
Just about every major studio suffers from crippling bloat. HR and diversity specialists and departments, layers of team managers and creative consultants with offendophobia who do nothing except veto ideas, out of touch execs and business suits who demand they use AI as a way to save money and time and don't see why the community despises that. It's almost as bad as Twitter was when Elon found out they could lose 90% of staff overnight and not suffer performance loss.
The games that are kicking ass are mid-sized, focused teams who are on the same page. Game Science, Sandfall, Hundred Star (the talent behind Rockstar who left during the KTJL poison), Rebel Wolves (the CDPR talent who left) are what the big studios wish they had - people who simply love what they make.
End products look like the budget all went to employee smoothie bar and meetings about meetings like those TikToks of typical daily routine of female tech company workers
Doesn't have to be a tranny. The average AAA game dev has been an arrogant cunt for a very long time now. I mean just look at Blizzard.
I actively root for almost every AAA release to fail nowadays. Because the feeling is mutual.
I can’t remember the last AAA release that was even playable besides RE Requiem.
AAA devs, and many devs in general, clearly hate gamers and anything gaming related. They deserve the vitriol.
Western coastal types specifically. Asians and Europeans still love gaming for what it is.
My advice for these 'people' is learn to frack.
Isn’t every AAA dev pretty much on the fast track to being unemployed themselves these days?
God willing. Hopefully with a meth addiction chaser.
I don't engage with them outside of accepting my doordash deliveries from them in the future, but to that I say: If you know the demographic that make or break a game, why don't you make your games appeal to that demo?
I really like arc raiders but someone on here pointed out that all/most of the characters are “mystery meat”.
Who would win? A nine-figure budget and seven years of development or Indie Roguelike Deck-builder 2 (early access).
Meanwhile RE9 is flaunting 5m+ sales and it's nothing more than a formulaic entry based on everything that worked with REngine so far.
Very believable. Most of the "male" shells look like they would be niggers if they had human skin, and the "female" 2 look like a woke white anarchist goth bitchtard, and some form of shitskin (who's also a thief, because of course the shitskin is lol)
I know Arc Raiders is doing well, but I don't anything about the game itself. Correct me if I'm wrong here, but isn't the only big hits in the PvP shooter market the last 2 years been Arc and Marvel Rivals?
Seems like the majority of the audience has made its opinion clear about androgynous or ugly designs.
I never played the original trilogy, but a presume that art style morphed into Halo CE. If current Bungie wasn't hijacked, they'd apply the bright neon colors and shapes over an OG Halo base, and gameplay wise just make a single player game. Then, a Bungie-era Halo multiplayer suite, with a Reach level forge.
Nope. All these triple-A studios and publishers are copying venture capital math. 19 expensive failures to justify 1 big success. And that's the successful investment firms, a majority fail or will fail. 18 modest successes are not allowed, because c-suite blowhards care not for industry specifics, only chasing their cohort (upper middle-class finance types).
The original games are pretty colorful but don't have anything resembling the weird asexualized / antihuman aesthetic of the new Marathon.
I have to assume that all of the people who were glazing nuMarathon for the "artstyle" were botted, because there's nothing appealing to any normal person about playing a post-op transexual in a world that looks like a corrupt Adobe InDesign doc.
This is interesting in small doses. If I wanted a corpo dystopia without going the usual cyberpunk style, it fits. Would make a good level.
But it's just an assault on the retinas. Do I want to spend 30 mins with johhny silverhand infiltrating and destroying this corp? Yeah. Do I want to play it for hours upon hours? Absolutely fucking not.
I imagine that even of those who do appreciate it, a fair chunk of us appreciate it at a distance.
Day 2394023 of asking how these games burn hundreds of millions in cash
Because its jew money. Printed out of thin air. Which causes inflation, and guess who pays for that? The working class goyim.
It's actually some of the strongest evidence that our economy and currency are straight-up fake. There's no other explanation for these publishers and corporations seemingly suffering no consequences for multi billion dollar failures.
Has to be money laundering. Wasn't Rings of Woke like a billion dollars for a season? How the literal fuck do you spend a billion dollars on shitty costumes and shitty cgi for about 8 hours of content?
Particularily these "indy" games. Almost any woke game you see it getting tons of government cash in the form of grants. That money is laundered by paying your friends to "code" for seven years.
Who cares if the game flops after that? It wasn't your money and you walked away with your salary. Just virtue signal on the internet how the "Alt-Right" "review bombed" you to make yourself known and apply for an even bigger grant next time.
Hmm... maybe funny accounting as well. Not sure what "Hollywood accounting" actually is, but if you improperly inflate your expenses, you can dodge taxes.
Its not as hard as you think when you realize where these faggots all live. In the bay area if you're making 100k/yr you're almost poor because the cost of living and taxes are so insane, and then you break it down.
100 devs x 100k = 10million/yr just paying the team. Then you have the facilities, the licenses, the equipment. If your team is 200 people, you take 5 years, and add in misc costs (even before advertising) you hit ~120 million real fucking fast. 160 million at 7yrs. Then make sure the fags at the top are pocketing their personal 10-20million each and now you're at a quarter billion.
Granted, but how do you take 5-7 years for this trash?
Again, look where they are. Your employees are all Hairdye Hitlers who think criticism is violence and they have a Union with friends in the media. How do you propose to get them to work faster than a lazy, token, punch-clock effort without them bringing your studio to its knees with "controversy"?
deer says hunting is bad.