Plagiarize two RTS titles in the nineties. Both are successful.
Make an MMORPG out of one of them. Massively successful for a decade until the original developers all quit to enjoy their pile of money.
New guys run the entire IP into the ground.
Instead of firing them and fixing the game, decide to turn them into two extremely predatory card games that fail because they're extremely predatory, a moba clone with zero stand out features, and two gay clown fiesta third person PVP character shooters.
When Princess and the Frog failed to become a new Cinderella, some genius disney heeb though reaaaal hard and decided that it meant that viewers were no longer interested in cartoon animation.
My brain just falls asleep almost every time I hear people refer to IP's and franchises, especially from companies. 20 years of endless attempts to milk things while also "rebranding" for "modern audiences" has become so fucking tiresome.
The very idea of collecting and trading entire creative works like they're Pokemon cards has led to so much brainrot.
Virtually every popular franchise has, at this point, generated more bad content than good. On balance, which franchise is still good? Why does anyone get excited for the next anything?
What, exactly, is the point of an "IP" if you're just going to change it to try and get a new audience? Do they not understand that they'll lose the old audience? Why not just make new stuff?
They don't care, for a large assortment of reasons, but in essence they dump almost all of their efforts on marketing now. They don't care about making a product that the audience will like because they think they can simply convince the audience to like it.
Throw cash at reviewers and influencers who all proclaim it's the "best and latest thing ever". Hold huge public spectacles with hundreds or thousands of people, just to make some "exciting" announcements. Merchandising, amusement park rides, royalty fees, make their investors buy into the lies, do whatever they can to make it seem like the consensus is that their shitty products are somehow "good" while they take in bits of cash from every avenue possible.
Oh, and the franchise itself is a huge part of that marketing mindset too, if it wasn't already obvious. They also probably assume old fans aren't as profitable either, which could "possibly" be true, but at the same time I wonder why they don't just try to be faithful to the original material while appealing to both new and old fans alike.
Then of course there's the DEI money as another variable too.
Didn't Tolkien say something to the effect of Evil can't create anything so it corrupts stuff instead? It's that principle playing out. These people are morally depraved hobgoblins who can only destroy things that others have made. Frankly in centuries past they'd have been ostracized or hunted as the heretics they are.
Do they not understand that they'll lose the old audience?
No, they don't understand that. They believe they'll gain more than they'll lose and they take the old audience for granted. Because let's be real, it's pretty rare that an IP loses a significant majority of its audience all at once to make a problem. It usually takes years of it.
Take Doctor Who for example. We can see the woke elements all the way back in Matt Smith, but it wasn't until Capaldi and Clara that people really started to complain, and it wasn't until Whitaker that people actually started leaving en masse. It took years.
The idea is that they can gain more than they'll lose. They're hoping it will be like a transaction. They're hoping they'll loose something like 10,000 followers in the hopes of enticing in a new 50,000, but it's just not going to happen. And that doesn't even look at the types of fans they're losing vs gaining. The 10,000 they lost? Probably more likely to engage in extra purchases and merchandise. The 50,000? Probably casual. But they don't care, because it's about making a cultural impact. And those 10,000 are the unwashed masses, not the refined culture. Ignore of course the fact that mass media is and always has been largely shallow.
We had this discussion in the 2000s: let copyright expire.
The precise reason for this dumpster fire was Disney's success at essentially securing "IP"s in perpetuity. Nothing less than 100 years old is released to the general public, making IP valuable.
Because they are valuable, companies feel the need to use them. Disney still haven't made back what they paid for Star Wars, so they have no choice but to set the sludge pump to maximum.
25 years is plenty of time to milk a franchise, but I always pushed a different idea.
The government creates a third party office of copyright registration, self-funded. Their job is simply to record who created what and keep a copy of what was made. This vastly simplifies lawsuits to the point that they could almost be automated.
The cost to register is $1. The anual cost to renew, however, doubles every year.
This results in the costs for the first ten or so years being negligible; if the work makes any money, the cost is not onerous.
After that, however, IP holders need to think hard about whether it's worth paying thousands or millions to keep it.
This doesn't stop things like Disney Star Wars, but it does allow people to see what good Star Wars looks like and makes it pointless to hinge your entire strategy on collecting IPs, rather than, say, good writing or casting.
Because they are valuable, companies feel the need to use them. Disney still haven't made back what they paid for Star Wars, so they have no choice but to set the sludge pump to maximum.
Retarded. They would still be valuable even without individual companies having a monopoly on them, and in the specific example of Star Wars they have never set the sludge pipe to maximum, they got scared off of that idea before they even had the chance to try it thanks to how badly the sequel trilogy bombed. The initial plan was yearly movie releases presumably with the hope of going the marvel direction and increasing that output to at least one movie per quarter but after TROS it's taken them over a decade to get the balls to put another release in theatres where the numbers are metrics of success are more well known and publicly known.
The cost to register is $1. The anual cost to renew, however, doubles every year.
With registration costs that low you're basically encouraging patent trolling, and the compounding costs would hit failed indies the hardest. lets say you're only on year ten after release of an e-book or a game or something, unless you're already established and successful then the costs of keeping ownership of that IP will already cost more than it's worth.
Now lets look at this from the consumer perspective, Would you pay even $15 for something that you know will be free in just a couple years? Unless you expect to die before then I imagine not unless it's something that you are really eager to experience. It would create a mentality among people that everything created by a common man is free while only products made by multibillion dollar corporations need to be paid for because their IPs are worth enough to keep paying for the holding costs for 30 years without it being even amounting to 1% of original production cost so they will be able to hold onto their IP for ungodly long periods of time.
Not just Disney, but Eurocucks too. These extremely long copyright terms were the norm in Europe long before they came here and European artists would bitch and moan endlessly that the U.S. wouldn't have European-style copyright lengths. This was eventually changed with the Rome Convention.
Doesn't matter who's responsible for it, all the big players in the industry benefit from long IP terms. Disney probably just got tired of being the one footing the bill knowing that if not them then someone else will pay for the lobbying for endless IP. Steamboat Willy and the original Whiney the pooh aren't worth much so it was seen as an acceptable loss.
I figure what they're hoping for is that whoever ends up acquiring WB ends up footing the bill for IP extension lobbying once Tolkien's work's start nearing the public domain
And they're both entirely separate from the modern versions so that's basically meaningless. It's an acceptable loss in exchange for not being the one perpetually footing most of the bill for lobbying IP law extensions. someone else will take up the mantle
It's more-so that everything gets hoovered up by a small handful of companies run by creatively bankrupt retards. Companies that will almost never do anything good with the stories they're consuming, and instead spew out total garbage and slop, slapping the title on it like it's the same thing. It's their fakeness, lies, and pure greed.
The ideal alternative would be if these companies weren't being held up by bullshit corporate money shuffling and would actually fail because of how much they outright suck at producing anything worth paying for. And if decent companies actually succeeded in their place, based on the merit of their work.
I joke, but 100% correct. This is just another facet of a multi pronged approach to de-fang Men of their combative instincts and ability to form bonds of camaraderie through fake, digital conflict since the Real has been so removed.
It was already fucking approachable! You gained a massive fucking audience to begin with! The people who aren't approaching are not interested, and they will never be interested! Just fuck off with this stupid bullshit! It's absolutely fucking retarded!
Plagiarize two RTS titles in the nineties. Both are successful.
Make an MMORPG out of one of them. Massively successful for a decade until the original developers all quit to enjoy their pile of money.
New guys run the entire IP into the ground.
Instead of firing them and fixing the game, decide to turn them into two extremely predatory card games that fail because they're extremely predatory, a moba clone with zero stand out features, and two gay clown fiesta third person PVP character shooters.
Company is in the toilet now. Lessons learned?
"We never should have named it Warcraft."
When Princess and the Frog failed to become a new Cinderella, some genius disney heeb though reaaaal hard and decided that it meant that viewers were no longer interested in cartoon animation.
My brain just falls asleep almost every time I hear people refer to IP's and franchises, especially from companies. 20 years of endless attempts to milk things while also "rebranding" for "modern audiences" has become so fucking tiresome.
The very idea of collecting and trading entire creative works like they're Pokemon cards has led to so much brainrot.
Virtually every popular franchise has, at this point, generated more bad content than good. On balance, which franchise is still good? Why does anyone get excited for the next anything?
Back to the Future IP is still mostly unruined thanks to Spielberg forbidding any remakes or sequels in his lifetime.
If there was more of that kind of gatekeeping across games and movies, we may have seen far less destruction and desecration of popular IP's.
Allen Quatermain maybe?
I'd say Hercule Poirot has held up pretty well, except the last several execrable games made from the IP.
Quatermain, yes. Poirot? Sadly, no.
Kenneth Branagh's Poirot trilogy is rife with modern audience DEI nonsense, not unlike Rian Johnson's Knives Out series.
The only good franchises are the dead ones.
What, exactly, is the point of an "IP" if you're just going to change it to try and get a new audience? Do they not understand that they'll lose the old audience? Why not just make new stuff?
They don't care, for a large assortment of reasons, but in essence they dump almost all of their efforts on marketing now. They don't care about making a product that the audience will like because they think they can simply convince the audience to like it.
Throw cash at reviewers and influencers who all proclaim it's the "best and latest thing ever". Hold huge public spectacles with hundreds or thousands of people, just to make some "exciting" announcements. Merchandising, amusement park rides, royalty fees, make their investors buy into the lies, do whatever they can to make it seem like the consensus is that their shitty products are somehow "good" while they take in bits of cash from every avenue possible.
Oh, and the franchise itself is a huge part of that marketing mindset too, if it wasn't already obvious. They also probably assume old fans aren't as profitable either, which could "possibly" be true, but at the same time I wonder why they don't just try to be faithful to the original material while appealing to both new and old fans alike.
Then of course there's the DEI money as another variable too.
Didn't Tolkien say something to the effect of Evil can't create anything so it corrupts stuff instead? It's that principle playing out. These people are morally depraved hobgoblins who can only destroy things that others have made. Frankly in centuries past they'd have been ostracized or hunted as the heretics they are.
No, they don't understand that. They believe they'll gain more than they'll lose and they take the old audience for granted. Because let's be real, it's pretty rare that an IP loses a significant majority of its audience all at once to make a problem. It usually takes years of it.
Take Doctor Who for example. We can see the woke elements all the way back in Matt Smith, but it wasn't until Capaldi and Clara that people really started to complain, and it wasn't until Whitaker that people actually started leaving en masse. It took years.
The idea is that they can gain more than they'll lose. They're hoping it will be like a transaction. They're hoping they'll loose something like 10,000 followers in the hopes of enticing in a new 50,000, but it's just not going to happen. And that doesn't even look at the types of fans they're losing vs gaining. The 10,000 they lost? Probably more likely to engage in extra purchases and merchandise. The 50,000? Probably casual. But they don't care, because it's about making a cultural impact. And those 10,000 are the unwashed masses, not the refined culture. Ignore of course the fact that mass media is and always has been largely shallow.
What would the alternative be? everything dies on the first entry?
We had this discussion in the 2000s: let copyright expire.
The precise reason for this dumpster fire was Disney's success at essentially securing "IP"s in perpetuity. Nothing less than 100 years old is released to the general public, making IP valuable.
Because they are valuable, companies feel the need to use them. Disney still haven't made back what they paid for Star Wars, so they have no choice but to set the sludge pump to maximum.
25 years is plenty of time to milk a franchise, but I always pushed a different idea.
The government creates a third party office of copyright registration, self-funded. Their job is simply to record who created what and keep a copy of what was made. This vastly simplifies lawsuits to the point that they could almost be automated.
The cost to register is $1. The anual cost to renew, however, doubles every year.
This results in the costs for the first ten or so years being negligible; if the work makes any money, the cost is not onerous.
After that, however, IP holders need to think hard about whether it's worth paying thousands or millions to keep it.
This doesn't stop things like Disney Star Wars, but it does allow people to see what good Star Wars looks like and makes it pointless to hinge your entire strategy on collecting IPs, rather than, say, good writing or casting.
Retarded. They would still be valuable even without individual companies having a monopoly on them, and in the specific example of Star Wars they have never set the sludge pipe to maximum, they got scared off of that idea before they even had the chance to try it thanks to how badly the sequel trilogy bombed. The initial plan was yearly movie releases presumably with the hope of going the marvel direction and increasing that output to at least one movie per quarter but after TROS it's taken them over a decade to get the balls to put another release in theatres where the numbers are metrics of success are more well known and publicly known.
With registration costs that low you're basically encouraging patent trolling, and the compounding costs would hit failed indies the hardest. lets say you're only on year ten after release of an e-book or a game or something, unless you're already established and successful then the costs of keeping ownership of that IP will already cost more than it's worth.
Now lets look at this from the consumer perspective, Would you pay even $15 for something that you know will be free in just a couple years? Unless you expect to die before then I imagine not unless it's something that you are really eager to experience. It would create a mentality among people that everything created by a common man is free while only products made by multibillion dollar corporations need to be paid for because their IPs are worth enough to keep paying for the holding costs for 30 years without it being even amounting to 1% of original production cost so they will be able to hold onto their IP for ungodly long periods of time.
Alternative theory. Eliminate the unmitigated bullshit that is IP law as a concept to being with, and go to a legal system that actually makes sense
Give copyrights the same time limits as patents so companies can't just coast on one successful product.
That's never going to happen
It used to be the case that copyright expired after 20 years. Disney is responsible for the "life of the artist +50 years" nonsense.
Not just Disney, but Eurocucks too. These extremely long copyright terms were the norm in Europe long before they came here and European artists would bitch and moan endlessly that the U.S. wouldn't have European-style copyright lengths. This was eventually changed with the Rome Convention.
Doesn't matter who's responsible for it, all the big players in the industry benefit from long IP terms. Disney probably just got tired of being the one footing the bill knowing that if not them then someone else will pay for the lobbying for endless IP. Steamboat Willy and the original Whiney the pooh aren't worth much so it was seen as an acceptable loss.
I figure what they're hoping for is that whoever ends up acquiring WB ends up footing the bill for IP extension lobbying once Tolkien's work's start nearing the public domain
That's what people used to say about copyright terms not being extended every time Steamboat Willie approached public domain.
The terms are still going to continue to be endlessly extended, just give it a few years.
Too late now for steamboat willie and winnie the pooh. They are both public domain.
And they're both entirely separate from the modern versions so that's basically meaningless. It's an acceptable loss in exchange for not being the one perpetually footing most of the bill for lobbying IP law extensions. someone else will take up the mantle
Guns exist, lol.
It's more-so that everything gets hoovered up by a small handful of companies run by creatively bankrupt retards. Companies that will almost never do anything good with the stories they're consuming, and instead spew out total garbage and slop, slapping the title on it like it's the same thing. It's their fakeness, lies, and pure greed.
The ideal alternative would be if these companies weren't being held up by bullshit corporate money shuffling and would actually fail because of how much they outright suck at producing anything worth paying for. And if decent companies actually succeeded in their place, based on the merit of their work.
They are still working to destroy it. The final stage is a Trans Anduin fighting a Thrall driven by arguments with his polycule parents.
He's going to marry the black disabled half-elf SIMPLY AMAZING WARRIOR and successor to all kingdoms everywhere.
I guarantee it.
https://i.imgur.com/G93ncRZ.jpeg
The lore has already been destroyed thoroughly. It's been a complete mess for a very long time now. There is really nothing to destroy anymore.
Games Workshop, “We’re the world’s worst IP owner!”
Blizzard, “Hold my soy latte.”
what's this from
Probably some interview with someone at Activision-Blizzard in relation to WoW.
...........
The problem with .jpg posting in a nutshell, Exhibit A.
"Wring". Type in the title get his arse!
I joke, but 100% correct. This is just another facet of a multi pronged approach to de-fang Men of their combative instincts and ability to form bonds of camaraderie through fake, digital conflict since the Real has been so removed.
https://i.imgur.com/OAC6W3A.jpeg
Friendbuild.
Coexistcraft!
Orcs and Elves enriching each other's culture 😸
Metzen turned into a huge pussy.
Likely always was
"We want it to be more approachable."
FUCKING WHY!!!!!!!!!
It was already fucking approachable! You gained a massive fucking audience to begin with! The people who aren't approaching are not interested, and they will never be interested! Just fuck off with this stupid bullshit! It's absolutely fucking retarded!
tell me you're over budget on cocaine without telling me you're over budget on cocaine.