Just embrace being racist and love your own people. Life becomes infinitely more awesome and fulfilling the moment you do. I fucking love white people beyond every other race more than you can imagine and I will never accept being told I should feel bad about my own people. Especially from thieving, genocidical, treasonous, garbage jewish scum.
Don't forget, the source of jewish power after all is their policy of jewish supremacy, which is exactly why they don't want white people to unite under the same banner for their own people.
It's the same for all those "progressive" causes. It's cognitive dissonance, they are trying to rationalize why some groups of people lag behind in certain areas, so they end up overcompensating.
They want to normalize this narrative about africans being the best warriors, who only lost because white people had guns. They want you to believe Yasuke was this revered figure the japanese people embraced and he became a samurai because just how competent he was when given a chance. When in reality, yasuke was kept around because he was an oddity, he wasn't a samurai, he was a poor warrior, to the point the real Mitsuhide let him live and sent him back to the portuguese because he wasn't a treat to him.
Got to appreciate Leftists arguing ''IQ tests are flawed, there are better ways to mesure intelligence'' like ''emotional intelligence'' in response to IQ varrying by race.
Except blacks score lowest at every metric of intelligence anyway.
I'm thinking we're now seeing from their point of view through the Hollywood and media lense, they would believe they are at the top because of ego and the mere presence of a white man challenges that.
I'm confused why he would put so much time into it. I think SyntheticMan played something like 10 hours tops?
I might have to put Shadows platinum on ice for now. I need to sketch these "legendary" animals that only appear during 1 of the 4 seasons. The problem is you can't change the seasons manually.
Good grief man. I never understood the point of achievements or trophies in the first place. Ok sometimes it's funny or satisfying to get a unique achievement, but I could never see myself trying to get all the imaginary points in a game I like. Why would that even be a consideration for a game you hate? That goes beyond trying to be a thorough reviewer. Nobody gives a shit about this game and even those of us laughing about it have moved on already.
As a side note I heard Endymion was one of the grifters initially praising KCD2 - but to his credit when he got further into the game he admitted how woke it was, so we can still trust his opinions on that at least.
I miss the old way, when achievements were how you unlocked stuff like secret weapons and skins. Now you unlock things with a credit card and achievements are just a skinner box.
the old way, when achievements were how you unlocked stuff like secret weapons and skins
That still happens, which is entirely part of the "FOMO" problem. Players now "need" to take advantage of seasonal achievements or miss out for another year. WoW has meta achievements like "What a Long, Strange Trip It's Been" which requires played to earn an achievement from 8 different seasonal events, Xmas, Easter, Halloween, Valentine's Day, Octoberfest, etc and if you miss even just one of the smaller achievements you have to wait until next year for it to come around. For mount collectors this can be particularly annoying since the meta reward is a mount. For completionists it's a similar problem albeit one more focused on earning the achievement rather than the end reward.
The heavy shift to "seasons" in most games is like this and WoW is probably one of the biggest offenders around not just because of the above which can still be continually earned in subsequent years, but limited season only exclusives based around various achievements. Maybe the one saving grace is that these things still aren't purchasable, however what is purchasable in WoW these days is likely magnitudes worse such as those recent mounts requiring either 6 month->en entire year or sub paid, or into the triple digits in price.
Well you can thank Mr. Asmongold for that one. He is the one that took "mount collecting" from a niche thing some of us did for fun in the game into a competitive sport where you had to have every single possible mount to win "mount offs" and be able to pull obscure random and/or rare ones on your opponent.
It was literally one of the reasons he got big, because he kept going viral for winning "mount offs" until people started watching him to see the guy behind it.
Its the reason why WoW started having to have 100+ new mounts per expansion, with them being awarded for every rep, every obscure thing, and having a dozen new ones to grind. So guys like him could feel "epic and better than you" for having a Green Recolor of a common mount.
At least What a Long is so shockingly easy, and has been in the game for nearly 20 years, that its barely even a concern for most people.
I was there when it was brand new, and short of a few hairy specific achievements in it, it was a throwaway background thing you did just to get people engaged with the holiday (that they would ignore otherwise because back then it was just flavor with little reward). No one really stressed on it, and anyone who cared about getting it was gonna play all year anyway. So they just had to spend a few hours in the weeks long holiday to be done with it, and get all the numerous other prizes (the meta title per holiday, the numerous other specific rewards you could buy every year from the holiday vendors).
A much worse version of what you are talking about is the Anniversary/Xmas rewards. Because those are not only just once a year, but they are only that year. If you aren't playing November-December 25th, you just don't get to have it. And it wasn't until like 2022 in that they started letting you get old Christmas gifts as rare drops from a holiday boss, and the Anniversary ones were only available again during the recent 25th event, and only some of them.
The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
Or he’s just old. I played video games before achievements existed. When they are introduced, I couldn’t imagine anyone caring about them at all. Fast forward a couple decades and some people are basing their entire identity around securing arbitrarily defined “achievements” in video games. We used to do weird whacky stuff in games just for the fun of it - just as pure ace raw creative expression. Now even “drawing outside the lines” is meticulously predicted and codified behavior.
One of the earliest iterations with Mass Effect on the 360, which showed them as literal roguelike upgrades to all future games you played. Halo 3 used it as a metric towards unlocking armor.
So it was just another version of unlockables at the time it came out, but like all things Microsoft they just lazily let it rot into the lowest form possible.
Seems to track with when I started seeing it in some other games I played around that time in 2007. WoW added achievements part way through TBC which came out in 2007 so that looks to be the time of infection.
WoW's achievements came with the Wrath pre-patch, 10/14/08. I know because I was there and had like 80% of them unlock instantly on that day so my panel has that date 100s of times. It was actually a highly requested feature because of how popular they were on the 360 at the time.
Even now, its one of the more positive features in WoW, just because it now works like a "journal and tasks and challenges" panel from other games would. Giving you all your larger goals to work towards besides straight up quests, and functioning as the check box for your unlocks.
It's just one of the ways they try and keep you playing longer. Just like "seasons" or events where you have to unlock the content by playing every day or playing a certain amount of time. Or like how DLC slaps a new coat of paint on an old game and allows them to dip back into your wallet again.
At some point around 15 years ago it seems like all the game companies decided putting out new games was too expensive and they would focus on extending the life and income stream from every game they released as long as humanly possible.
Except for sports games. They've always had the changing team rosters as an excuse to release a new version every year, and sports fans eat that shit up.
I'm so fucking glad there are people out there who know how to crack existing games that then did this shit. Stellaris was pricey enough beforehand but then putting it all behind a season pass was just an absurd level of greed from an already greedy developer.
. I never understood the point of achievements or trophies in the first place.
It gives you some restrictions to create a challenge or add additional flavor to a replay. Sometimes even teaches you ways to play the game you'd not even think about otherwise because its so outside the box. Like, I'd not even consider some of the tactics needed to get the Mastery/Brutal achievements in Starcraft 2 because its just a completely different method of play, and in turn widening my skill set.
I get that the majority of games use them extremely lazily as just checklists and dopamine hits, but that's not a flaw inherent to the system anymore than "yellow paint" means platforming is a failed mechanic.
I'm not going to claim I totally understand or know anything about this guy, but from what I have seen on his tweets on this it is like a "self defense" type of reasoning for doing this. If he has 100% completed/platinumed the game, all of his criticisms are legitimate because he completed it.
You can likely find "I platinumed xyz" in a variety of his posts defending himself, but I am just extrapolating from what I have seen so far.
I don’t know if it’s fatigue or Hegelian attrition, but there’s much less pushback against these two games from the mainstream. I guess retarded gamers thought “woke” was just purple filters and ugly dykes. The actual cultural Marxism embedded in the stories of these games doesn’t seem to matter to the masses.
It is as he describes, Mitsuhide falls down and starts praising him as villagers gather around with horrible framing, dogshit voice acting and all included.
I've noticed that being anti racist means saying black people are the best at everything. Anything less than that makes you a bigot.
Just embrace being racist and love your own people. Life becomes infinitely more awesome and fulfilling the moment you do. I fucking love white people beyond every other race more than you can imagine and I will never accept being told I should feel bad about my own people. Especially from thieving, genocidical, treasonous, garbage jewish scum.
Don't forget, the source of jewish power after all is their policy of jewish supremacy, which is exactly why they don't want white people to unite under the same banner for their own people.
AMEN!
You should limit yourself to only talking about things they are the best at to make it easier. So no talking about rapping or women’s basketball.
Correct, because to be anti-racist you have to lie to yourself so you don't experience the cognitive dissonance that reality would induce.
Despite how they try to portray it, doesn't it all come off as Black people are weaker than other races?
Blacks in Western media: constantly getting validation from other characters to say they are right and the best.
Whites: immediately portrayed as a threat from presence alone.
It's the same for all those "progressive" causes. It's cognitive dissonance, they are trying to rationalize why some groups of people lag behind in certain areas, so they end up overcompensating.
They want to normalize this narrative about africans being the best warriors, who only lost because white people had guns. They want you to believe Yasuke was this revered figure the japanese people embraced and he became a samurai because just how competent he was when given a chance. When in reality, yasuke was kept around because he was an oddity, he wasn't a samurai, he was a poor warrior, to the point the real Mitsuhide let him live and sent him back to the portuguese because he wasn't a treat to him.
No it's that Black people have great empathy and don't want to hurt people.
And whites are just evil genocidal invaders who hate everything.
All I get from that is:
Black people mad: some minor conflicts
White people mad: create empires and drop suns.
It's all inversion. Black people are the least empathetic group. And often rely on violence to solve problems.
But the left inverts everything.
It's Satanic inversion.
Got to appreciate Leftists arguing ''IQ tests are flawed, there are better ways to mesure intelligence'' like ''emotional intelligence'' in response to IQ varrying by race.
Except blacks score lowest at every metric of intelligence anyway.
That's only because yakub invented white people as revenge against his bullies
I'm thinking we're now seeing from their point of view through the Hollywood and media lense, they would believe they are at the top because of ego and the mere presence of a white man challenges that.
I'm confused why he would put so much time into it. I think SyntheticMan played something like 10 hours tops?
Good grief man. I never understood the point of achievements or trophies in the first place. Ok sometimes it's funny or satisfying to get a unique achievement, but I could never see myself trying to get all the imaginary points in a game I like. Why would that even be a consideration for a game you hate? That goes beyond trying to be a thorough reviewer. Nobody gives a shit about this game and even those of us laughing about it have moved on already.
As a side note I heard Endymion was one of the grifters initially praising KCD2 - but to his credit when he got further into the game he admitted how woke it was, so we can still trust his opinions on that at least.
The trophies must hit some kind of psychological itch on people. Like loot boxes or some shit. You happen to be immune to it.
That's literally how they're designed now.
I miss the old way, when achievements were how you unlocked stuff like secret weapons and skins. Now you unlock things with a credit card and achievements are just a skinner box.
That still happens, which is entirely part of the "FOMO" problem. Players now "need" to take advantage of seasonal achievements or miss out for another year. WoW has meta achievements like "What a Long, Strange Trip It's Been" which requires played to earn an achievement from 8 different seasonal events, Xmas, Easter, Halloween, Valentine's Day, Octoberfest, etc and if you miss even just one of the smaller achievements you have to wait until next year for it to come around. For mount collectors this can be particularly annoying since the meta reward is a mount. For completionists it's a similar problem albeit one more focused on earning the achievement rather than the end reward.
The heavy shift to "seasons" in most games is like this and WoW is probably one of the biggest offenders around not just because of the above which can still be continually earned in subsequent years, but limited season only exclusives based around various achievements. Maybe the one saving grace is that these things still aren't purchasable, however what is purchasable in WoW these days is likely magnitudes worse such as those recent mounts requiring either 6 month->en entire year or sub paid, or into the triple digits in price.
Learning about the “mount” meta was shocking. I honestly can’t fathom caring about that shit even a little bit.
Well you can thank Mr. Asmongold for that one. He is the one that took "mount collecting" from a niche thing some of us did for fun in the game into a competitive sport where you had to have every single possible mount to win "mount offs" and be able to pull obscure random and/or rare ones on your opponent.
It was literally one of the reasons he got big, because he kept going viral for winning "mount offs" until people started watching him to see the guy behind it.
Its the reason why WoW started having to have 100+ new mounts per expansion, with them being awarded for every rep, every obscure thing, and having a dozen new ones to grind. So guys like him could feel "epic and better than you" for having a Green Recolor of a common mount.
At least What a Long is so shockingly easy, and has been in the game for nearly 20 years, that its barely even a concern for most people.
I was there when it was brand new, and short of a few hairy specific achievements in it, it was a throwaway background thing you did just to get people engaged with the holiday (that they would ignore otherwise because back then it was just flavor with little reward). No one really stressed on it, and anyone who cared about getting it was gonna play all year anyway. So they just had to spend a few hours in the weeks long holiday to be done with it, and get all the numerous other prizes (the meta title per holiday, the numerous other specific rewards you could buy every year from the holiday vendors).
A much worse version of what you are talking about is the Anniversary/Xmas rewards. Because those are not only just once a year, but they are only that year. If you aren't playing November-December 25th, you just don't get to have it. And it wasn't until like 2022 in that they started letting you get old Christmas gifts as rare drops from a holiday boss, and the Anniversary ones were only available again during the recent 25th event, and only some of them.
The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
There wasn't an in-game checklist, but unlocks basically worked the same.
The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
Or he’s just old. I played video games before achievements existed. When they are introduced, I couldn’t imagine anyone caring about them at all. Fast forward a couple decades and some people are basing their entire identity around securing arbitrarily defined “achievements” in video games. We used to do weird whacky stuff in games just for the fun of it - just as pure ace raw creative expression. Now even “drawing outside the lines” is meticulously predicted and codified behavior.
One of the earliest iterations with Mass Effect on the 360, which showed them as literal roguelike upgrades to all future games you played. Halo 3 used it as a metric towards unlocking armor.
So it was just another version of unlockables at the time it came out, but like all things Microsoft they just lazily let it rot into the lowest form possible.
Seems to track with when I started seeing it in some other games I played around that time in 2007. WoW added achievements part way through TBC which came out in 2007 so that looks to be the time of infection.
WoW's achievements came with the Wrath pre-patch, 10/14/08. I know because I was there and had like 80% of them unlock instantly on that day so my panel has that date 100s of times. It was actually a highly requested feature because of how popular they were on the 360 at the time.
Even now, its one of the more positive features in WoW, just because it now works like a "journal and tasks and challenges" panel from other games would. Giving you all your larger goals to work towards besides straight up quests, and functioning as the check box for your unlocks.
It's just trained ocd/autism
It's just one of the ways they try and keep you playing longer. Just like "seasons" or events where you have to unlock the content by playing every day or playing a certain amount of time. Or like how DLC slaps a new coat of paint on an old game and allows them to dip back into your wallet again.
At some point around 15 years ago it seems like all the game companies decided putting out new games was too expensive and they would focus on extending the life and income stream from every game they released as long as humanly possible.
Except for sports games. They've always had the changing team rosters as an excuse to release a new version every year, and sports fans eat that shit up.
I'm so fucking glad there are people out there who know how to crack existing games that then did this shit. Stellaris was pricey enough beforehand but then putting it all behind a season pass was just an absurd level of greed from an already greedy developer.
Points are useless in most games. It just adds extra activities to the game
That's exactly it. I only ever do this for games I REALLY like which nowadays isn't a lot.
Play The Outer Wilds if you want some legitimately good/funny achievements. Just don't ever look up spoilers until you're finished the main story.
It gives you some restrictions to create a challenge or add additional flavor to a replay. Sometimes even teaches you ways to play the game you'd not even think about otherwise because its so outside the box. Like, I'd not even consider some of the tactics needed to get the Mastery/Brutal achievements in Starcraft 2 because its just a completely different method of play, and in turn widening my skill set.
I get that the majority of games use them extremely lazily as just checklists and dopamine hits, but that's not a flaw inherent to the system anymore than "yellow paint" means platforming is a failed mechanic.
I'm not going to claim I totally understand or know anything about this guy, but from what I have seen on his tweets on this it is like a "self defense" type of reasoning for doing this. If he has 100% completed/platinumed the game, all of his criticisms are legitimate because he completed it.
You can likely find "I platinumed xyz" in a variety of his posts defending himself, but I am just extrapolating from what I have seen so far.
Pure humiliation ritual. Same as KCD2.
I don’t know if it’s fatigue or Hegelian attrition, but there’s much less pushback against these two games from the mainstream. I guess retarded gamers thought “woke” was just purple filters and ugly dykes. The actual cultural Marxism embedded in the stories of these games doesn’t seem to matter to the masses.
Liberals love the magic negro trope
This seems too fanciful to believe without in-game footage to back it. It can't really be that blatant, can it?
It is as he describes, Mitsuhide falls down and starts praising him as villagers gather around with horrible framing, dogshit voice acting and all included.
There's a follow-up tweet with footage.
I don't have a twitter account so that didn't display when I clicked the link.
The Portuguese Christians being the antagonist is the worst of it all, and this is the first I've heard about it.
lol, yeah fuck that game.
I’ll never spend a dime on it