The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
The old way was no defined achievements at all. The “achievement” was doing something interesting or stupid in a video game in order to entertain yourself and your friends. Now every behavior is part of a predefined checklist. It’s completely soulless and inverted.
There wasn't an in-game checklist, but unlocks basically worked the same.