It's just one of the ways they try and keep you playing longer. Just like "seasons" or events where you have to unlock the content by playing every day or playing a certain amount of time. Or like how DLC slaps a new coat of paint on an old game and allows them to dip back into your wallet again.
At some point around 15 years ago it seems like all the game companies decided putting out new games was too expensive and they would focus on extending the life and income stream from every game they released as long as humanly possible.
Except for sports games. They've always had the changing team rosters as an excuse to release a new version every year, and sports fans eat that shit up.
I'm so fucking glad there are people out there who know how to crack existing games that then did this shit. Stellaris was pricey enough beforehand but then putting it all behind a season pass was just an absurd level of greed from an already greedy developer.
It's just one of the ways they try and keep you playing longer. Just like "seasons" or events where you have to unlock the content by playing every day or playing a certain amount of time. Or like how DLC slaps a new coat of paint on an old game and allows them to dip back into your wallet again.
At some point around 15 years ago it seems like all the game companies decided putting out new games was too expensive and they would focus on extending the life and income stream from every game they released as long as humanly possible.
Except for sports games. They've always had the changing team rosters as an excuse to release a new version every year, and sports fans eat that shit up.
I'm so fucking glad there are people out there who know how to crack existing games that then did this shit. Stellaris was pricey enough beforehand but then putting it all behind a season pass was just an absurd level of greed from an already greedy developer.