. I never understood the point of achievements or trophies in the first place.
It gives you some restrictions to create a challenge or add additional flavor to a replay. Sometimes even teaches you ways to play the game you'd not even think about otherwise because its so outside the box. Like, I'd not even consider some of the tactics needed to get the Mastery/Brutal achievements in Starcraft 2 because its just a completely different method of play, and in turn widening my skill set.
I get that the majority of games use them extremely lazily as just checklists and dopamine hits, but that's not a flaw inherent to the system anymore than "yellow paint" means platforming is a failed mechanic.
It gives you some restrictions to create a challenge or add additional flavor to a replay. Sometimes even teaches you ways to play the game you'd not even think about otherwise because its so outside the box. Like, I'd not even consider some of the tactics needed to get the Mastery/Brutal achievements in Starcraft 2 because its just a completely different method of play, and in turn widening my skill set.
I get that the majority of games use them extremely lazily as just checklists and dopamine hits, but that's not a flaw inherent to the system anymore than "yellow paint" means platforming is a failed mechanic.