That's a thing in all of these types of games now.
I don't think it's as much about woke as it is about artificially inflating the headline numbers of customization options by having you make a character and then decide if it's male or female, instead of half the options locked behind that initial choice.
I don't understand what you're talking about. Deciding male or female and "body type" (stupid that's a thing but ok) options are completely unrelated. He's talking about a single "He/Him, She/Her, They/Them" dropdown that you MUST select from, and then it only affects NPC dialogue about the player character as far as I know. (but how would a random NPC know what your "preferred pronouns" are?)
Anyway I've been watching friends play and kind of agree with both Norenia and OBRIENMUSTSUFFER. It's good but would be relatively boring for most unless you are really starved for a first-person space exploration RPG. There's nothing particularly exciting about the mechanics or game loops - it's more the "idea" that's fun. That said I'll probably get it in a year or two because I am someone who can enjoy just wandering around random planets and settlements for hours at time.
You know, I wonder if we look at human sexual dimorphism and compare it to mythical dimorphism in these games, we might see that politics stops at the humans.
For example, I bet the humans are designed to look pretty similar whether you select male or female.
But if you select a reptilian, or a Felidae, I'd bet the male and female variants are very distinct. Bright colors and hoods on the reptilian females, stockier bodies with horns on the males. Female Felidae are more slender, male Felidae have manes and a larger chest.
I bet that they pretend sexual dimorphism doesn't exist in humans for woke points, but have major sexual dimorphism in non-humans because people still want that.
This would probably be limited to only some species, though. Orcs probably all look the same, so would things that don't have apparent sexual dimorphism to humans like sharks.
I’ve watched a few YouTube reviews. They’re all saying it’s pretty good. Meanwhile, all of the accompanying gameplay footage looks boring as shit. The incongruity is impossible to ignore.
I think a lot of these people are walking on eggshells because Bethesda has made it very clear who will be getting early access from here on out. And if you’re a YouTube, you have to farm views with content for the latest big thing. Otherwise your channel will die, and then you might have to get an actual job. This is the nightmare scenario for “content creators”.
A bunch of my favorite channels mindlessly hopped on the BG3 bandwagon, and now those same people are moving over to Starfield. They’re just cynically chasing viewers at this point, with content that is radically different from what attracted me to their channels in the first place, so I’m out.
Played it at my friends a little bit yesterday, seems alright. Better than FO4, sort of like a bigger budget Outer Worlds. I didn’t see anything overtly pozzed, although the first big city you go to looks like a leftist wet-dream: fat, ugly brown people are everywhere, it looks like an adequate Bethesda game, not this big second-coming people seem to think it will be. Frankly playing it just made me want to pick up Mass Effect again.
Yeah - up until that point he's quietly enjoying the game and exploring, encounters this and for the next half hour just rants up and down and mocks the game.
It's fine. Character creator sucks but then it's over. Gameplay is solid and competent as any other Bethesda game, not a lot of difference but it's more action oriented rather than the Fallout style of RPG dice rolling when taking shots.
The problem I had and most reviewers had was that for a game in a HUGE swath of space, travel is nearly non-existant and you're only forced to be IN space when what you're looking for is a ship or some other story event happening there. You can literally fast travel from the pit of a bunker to the doorstep of a base in another system with the click of a menu button, and you are expected to do so whenever possible. It's not like No Man's Shy where you can lift off and set down on another site and be along for the ride the whole time. You're on planet. Cutscene shows you taking off. You're in space. Cutscene shows you jumping to system. You get there. Cutscene shows you land. Or, just fast travel and skip it all.
If it wasn't for the space traversal jank the game would pull solid 9s and 10s across the board.
One thing I'm impressed at is that the robot's voice actually calls me out loud by the last name I gave my pilot. They quietly added this.
The woke isn't prevalent but there are traces. The group you work with has one black guy, and he's ok. The colonies and bases aren't flooded with diversity. If anything I've met more Asian types than black, but everyone has that muddy Bethesda npc heritage look.
I've barely scratched the surface. If there's a cocksucking mini game or gay pride parade later I'll report back.
It's weird because Todd was supposed to have been heavily influenced by the old game Sundog. In that, space travel and managing your ship's systems during is a huge part of the game. It was almost a prototype for FTL.
Not so far as I've seen. Yeah you can direct power to ship systems on the fly like in XWing or Tie Fighter or any decent space fighter since, you can acquire shielded cargo spaces or sensor jammers for cargo smuggling, but otherwise it's just like walking around a building in space.
Todd's a jerk anyway. I wouldn't trust him to sit the right way on a toilet seat.
Definitely the kind of game where in 2-3ish months if it's still getting new, positive reviews- then it may be worth a look.
But I'm pretty over Bethesdas method of game design in general by this point. Even when they aren't the developer there's a lot of streamliny commonalities
It's Bethesda so without playing it I can already tell you the game world is going to feel empty and grey. I imagine it'll be very buggy off the start and the gameplay is going to be pretty dull though there will be a few decent storylines/quests. When you play the game, you'll feel like there's so much missed potential and that the game could have been so much better if this potential was realized. Mods will come out to fix all the bugs and make the game a lot more fun to play but finding the mods and installing them will be so convoluted and unfun that it just won't be worth doing but you'll do it anyway then play for a bit before one of the mods causes a game-breaking bug you can't fix and then you'll just uninstall before you reinstall the game 2 years later to repeat the cycle again.
I have a 1070 GTX. I can run Armored Core 6 perfectly at 60FPS, I can play 2077 on Medium, despite how buggy it was. I can play a thousand mod Skyrim AE playthrough and not suffer slowdown.
I can't run Starfield as the min requirements are a GTX 1660. Fallout 4 was a GTX 550 and 76 was a GTX 760. I tried playing it and it crashed 3 times. The game requires 6 gig of ram at all times, there are load spikes everywhere.
I think this'll be the game that modders can't fix. Some might even stay with Skyrim/Fallout because of how bad it is.
I've had some streams on in the background playing while working, and all I can say is:
The guns look really cool.
Some of the interiors are well designed and looked properly lived-in and functional. The ship customisation is also quite cool.
Beyond that, the game is painfully and dreadfully boring. The guns don't feel like they have much punch, the enemy AI are static most of the time, just standing in a single location or charging at you. There is no point in using tactics; just either spam your strongest weapon at them as they soak up damage or do hit and run attacks and heal if your life gets too low.
Companion AIs seem to get in the way more than they actually help.
Being able to loot practically everything is cool, but there isn't much of a point doing so because early on you have no reason to loot everything.
The dialogue is also painfully drab. Everything is carefully structured so nothing feels natural or relatable and it's all been rinsed and washed to ensure no one gets offended. The delivery from most of the characters is so bland that they may as well have developed their own LLM API and had an AI do the voice-overs.
As others have said, none of the world feels immersive because it feels artificial, and I just don't mean in the visual way, but in the way it's presented. It reeks of the typical over-diversification within the cultural hegemony, and everyone is presented as getting along well enough save for those "dirty pirates", who -- even then -- can literally be reasoned with to leave you alone.
Nothing seems all that dangerous or critically involving. If your character wasn't there, the world doesn't seem like it would be affected all that much, and whatever conflicts that do occur are done with such kid-gloves that it seems trivial to get involved.
Everything I've heard about it seems like they're trying to hide actual real reviews and feedback. Which probably means its going to be some combination of a buggy mess, unfun, hyper political in the bad way, or just super empty with not a lot to do.
I'd stick away from it for a while before entertaining the thought of trying it out.
You have to choose your pronouns.
Game looked fucking boring.
It's a Bethesda game, always the most overrated, boring bullshit imaginable, and I love RPGs. Be prepared for a hot mess of bugs.
I literally told a co-worker today: "I'm not paid to be Bethesda's playtester. I'll take a look at it in Dec. 2024 when they get half the bugs fixed."
jesus christ
so much for that
That's a thing in all of these types of games now.
I don't think it's as much about woke as it is about artificially inflating the headline numbers of customization options by having you make a character and then decide if it's male or female, instead of half the options locked behind that initial choice.
I don't understand what you're talking about. Deciding male or female and "body type" (stupid that's a thing but ok) options are completely unrelated. He's talking about a single "He/Him, She/Her, They/Them" dropdown that you MUST select from, and then it only affects NPC dialogue about the player character as far as I know. (but how would a random NPC know what your "preferred pronouns" are?)
Anyway I've been watching friends play and kind of agree with both Norenia and OBRIENMUSTSUFFER. It's good but would be relatively boring for most unless you are really starved for a first-person space exploration RPG. There's nothing particularly exciting about the mechanics or game loops - it's more the "idea" that's fun. That said I'll probably get it in a year or two because I am someone who can enjoy just wandering around random planets and settlements for hours at time.
You know, I wonder if we look at human sexual dimorphism and compare it to mythical dimorphism in these games, we might see that politics stops at the humans.
For example, I bet the humans are designed to look pretty similar whether you select male or female.
But if you select a reptilian, or a Felidae, I'd bet the male and female variants are very distinct. Bright colors and hoods on the reptilian females, stockier bodies with horns on the males. Female Felidae are more slender, male Felidae have manes and a larger chest.
I bet that they pretend sexual dimorphism doesn't exist in humans for woke points, but have major sexual dimorphism in non-humans because people still want that.
This would probably be limited to only some species, though. Orcs probably all look the same, so would things that don't have apparent sexual dimorphism to humans like sharks.
Awaiting the 'Grounded Galaxy' mod before I play this one I think.
I’ve watched a few YouTube reviews. They’re all saying it’s pretty good. Meanwhile, all of the accompanying gameplay footage looks boring as shit. The incongruity is impossible to ignore.
I think a lot of these people are walking on eggshells because Bethesda has made it very clear who will be getting early access from here on out. And if you’re a YouTube, you have to farm views with content for the latest big thing. Otherwise your channel will die, and then you might have to get an actual job. This is the nightmare scenario for “content creators”.
A bunch of my favorite channels mindlessly hopped on the BG3 bandwagon, and now those same people are moving over to Starfield. They’re just cynically chasing viewers at this point, with content that is radically different from what attracted me to their channels in the first place, so I’m out.
Played it at my friends a little bit yesterday, seems alright. Better than FO4, sort of like a bigger budget Outer Worlds. I didn’t see anything overtly pozzed, although the first big city you go to looks like a leftist wet-dream: fat, ugly brown people are everywhere, it looks like an adequate Bethesda game, not this big second-coming people seem to think it will be. Frankly playing it just made me want to pick up Mass Effect again.
If only to punch the journalist
Way too many kangs, so it’s an automatic “no buy” from me.
/v/ seems to think it's boring, trash. Plenty of vitiligo representation and forced pronouns tho.
Not even worth a pirate until mods fix it I reckon.
All I know are the steam forums are warzone between based gamers, cultists, and community moderators right now. Quite popcorn worthy in places.
What are the battle lines?
I’ll wait for a few weeks. One critic used the term “absolute triumph”
I wonder if he wrote that before or after he started the game for the first time.
I know. Exactly what I thought
Heels vs Babyface already encountered a female character that's cloned from a guy - I saw it happen live, it was great.
Start at 58 minutes
https://www.youtube.com/watch?v=k8prFmzTupU
Oh, the vid with that was saved? Nice, I JUST saw the important clip get played on Friday Night Tights.
Yeah - up until that point he's quietly enjoying the game and exploring, encounters this and for the next half hour just rants up and down and mocks the game.
Oof, I just watched the 1:44:00 rant. Yeah, he's pissed.
The chat replies when the reveal comes are absolutely on-point.
It's fine. Character creator sucks but then it's over. Gameplay is solid and competent as any other Bethesda game, not a lot of difference but it's more action oriented rather than the Fallout style of RPG dice rolling when taking shots.
The problem I had and most reviewers had was that for a game in a HUGE swath of space, travel is nearly non-existant and you're only forced to be IN space when what you're looking for is a ship or some other story event happening there. You can literally fast travel from the pit of a bunker to the doorstep of a base in another system with the click of a menu button, and you are expected to do so whenever possible. It's not like No Man's Shy where you can lift off and set down on another site and be along for the ride the whole time. You're on planet. Cutscene shows you taking off. You're in space. Cutscene shows you jumping to system. You get there. Cutscene shows you land. Or, just fast travel and skip it all.
If it wasn't for the space traversal jank the game would pull solid 9s and 10s across the board.
One thing I'm impressed at is that the robot's voice actually calls me out loud by the last name I gave my pilot. They quietly added this.
The woke isn't prevalent but there are traces. The group you work with has one black guy, and he's ok. The colonies and bases aren't flooded with diversity. If anything I've met more Asian types than black, but everyone has that muddy Bethesda npc heritage look.
I've barely scratched the surface. If there's a cocksucking mini game or gay pride parade later I'll report back.
It's weird because Todd was supposed to have been heavily influenced by the old game Sundog. In that, space travel and managing your ship's systems during is a huge part of the game. It was almost a prototype for FTL.
Not so far as I've seen. Yeah you can direct power to ship systems on the fly like in XWing or Tie Fighter or any decent space fighter since, you can acquire shielded cargo spaces or sensor jammers for cargo smuggling, but otherwise it's just like walking around a building in space.
Todd's a jerk anyway. I wouldn't trust him to sit the right way on a toilet seat.
I should have been more forthcoming with you. I'm... a clone. A clone of a man named...
this character is voiced by a woman
Definitely the kind of game where in 2-3ish months if it's still getting new, positive reviews- then it may be worth a look.
But I'm pretty over Bethesdas method of game design in general by this point. Even when they aren't the developer there's a lot of streamliny commonalities
It's Bethesda so without playing it I can already tell you the game world is going to feel empty and grey. I imagine it'll be very buggy off the start and the gameplay is going to be pretty dull though there will be a few decent storylines/quests. When you play the game, you'll feel like there's so much missed potential and that the game could have been so much better if this potential was realized. Mods will come out to fix all the bugs and make the game a lot more fun to play but finding the mods and installing them will be so convoluted and unfun that it just won't be worth doing but you'll do it anyway then play for a bit before one of the mods causes a game-breaking bug you can't fix and then you'll just uninstall before you reinstall the game 2 years later to repeat the cycle again.
Sounds like if you enjoyed Fallout 4 you’ll like this.
I’ll be waiting for the sales.
I have a 1070 GTX. I can run Armored Core 6 perfectly at 60FPS, I can play 2077 on Medium, despite how buggy it was. I can play a thousand mod Skyrim AE playthrough and not suffer slowdown.
I can't run Starfield as the min requirements are a GTX 1660. Fallout 4 was a GTX 550 and 76 was a GTX 760. I tried playing it and it crashed 3 times. The game requires 6 gig of ram at all times, there are load spikes everywhere.
I think this'll be the game that modders can't fix. Some might even stay with Skyrim/Fallout because of how bad it is.
I've had some streams on in the background playing while working, and all I can say is:
The guns look really cool.
Some of the interiors are well designed and looked properly lived-in and functional. The ship customisation is also quite cool.
Beyond that, the game is painfully and dreadfully boring. The guns don't feel like they have much punch, the enemy AI are static most of the time, just standing in a single location or charging at you. There is no point in using tactics; just either spam your strongest weapon at them as they soak up damage or do hit and run attacks and heal if your life gets too low.
Companion AIs seem to get in the way more than they actually help.
Being able to loot practically everything is cool, but there isn't much of a point doing so because early on you have no reason to loot everything.
The dialogue is also painfully drab. Everything is carefully structured so nothing feels natural or relatable and it's all been rinsed and washed to ensure no one gets offended. The delivery from most of the characters is so bland that they may as well have developed their own LLM API and had an AI do the voice-overs.
As others have said, none of the world feels immersive because it feels artificial, and I just don't mean in the visual way, but in the way it's presented. It reeks of the typical over-diversification within the cultural hegemony, and everyone is presented as getting along well enough save for those "dirty pirates", who -- even then -- can literally be reasoned with to leave you alone.
Nothing seems all that dangerous or critically involving. If your character wasn't there, the world doesn't seem like it would be affected all that much, and whatever conflicts that do occur are done with such kid-gloves that it seems trivial to get involved.
Simply put, the game is sterile.
elamigos and fitgirl packs are out. My pronouns are yaa/aar.
I look forward to watching the graphics modders turn it into something beautiful to see. I'm not certain I want to play it.
Everything I've heard about it seems like they're trying to hide actual real reviews and feedback. Which probably means its going to be some combination of a buggy mess, unfun, hyper political in the bad way, or just super empty with not a lot to do.
I'd stick away from it for a while before entertaining the thought of trying it out.