games being popular was a mistake... first, gaming was "if you are a gamer, you are a loser". then gaming became cool, so its now "if you are good at gaming, you are a loser" or "if you like sexy female characters, you are a loser". it was a mistake. just like comic books and all the other nerd/geek culture. anime is gonna fall in 3-5 years. cracks already showing.
Long term there is no question that there will be some kind of Matrix internet everyone Sword Art Onlines in, but that will probably be a long way off.
Linden Labs really screwed the pooch. They had years to optimize their client-server model. Then literally all they had to do was add a VR FPS mode to the client and they would be the next Ready Player One. What did they do instead? "Let's make a whole new VR game with curated worlds and limited freedom like the other hundred basic bitch NFT sandbox platforms out there."
Being HQ'ed in San Francisco, this should come as no surprise. Everything woke turns to shit.
We're in the middle of the long collapse. Eventually we'll either balkanize, become a puppet state of China, or reform as a literal American Empire. (and not a gayass economic empire this time)
If the US splits, it's just going to split in 2 along red/blue lines, not to balkanize.
LOL at puppet of China. China is a fucking mess and can't even run their own country, let alone anyone else. Everyone hates China, too. China isn't going to be some grand empire when the CCP is weak as shit and surrounded by enemies.
And no, the US isn't going to become an empire. The US is the military guarantor of a loose coalition of primarily democratic states with capitalist economies who share roughly common values and desire to promote world trade.
I'm fairly certain EA wants to have a Roblox, but will fail at it. How do I know? Sims had a social network for game makers. I actually really liked their game engine and built some fun games. It's gone now, and I can't even retrieve the games I made.
Maybe I'm a weirdo, but I've always enjoyed single player games specifically because I'm not interested in socializing. I just want to be left alone and immerse myself in a fantasy world. It doesn't mean I won't socialize online over those games if I feel like it, but I've never been into multiplayer because I game to get away from other humans. Never mind the fact that a lot of these companies monetize multiplayer the most because everyone is looking for that competitive edge and god forbid anything come down to skill anymore.
I've yet to find a game that was improved by adding multiplayer. Coop for sure, but competitive play always makes the single player worse. Whether that's by forcing you to interact to even have a dream of achieving goals, or by eating up nearly all future dev time to balancing or online functionality. And that's without getting into the destruction of the community to sweaty try hards who make sure no fun can be had.
Heck, the Xenoblade games are coming out and proving that even MMO style RPGs are made better by removing the massive multiplayer part of it.
Maybe you're a weirdo to the rest of the world, where drinking beer and watching people throw or kick a ball around is considered proper grownup entertainment, but definitely not here. Not everyone needs to socialize all the time. I often like to game by myself for the same reason I like to read or watch a movie by myself. I just want to enjoy my recreation without some asshole around to offer inane commentary, or to ruin my fun by acting incompetent or like a dipshit in game.
It doesn't help that multiplayer games tend to be very limited in what they can actually do in comparison to singleplayer games. Stories in them are often banal and can never offer a proper ending. Action games, shooters, and platformers often have to do away with large explorable levels and set pieces. RPGs leave you feeling weak, underpowered, and like more of a glorified delivery boy and pest exterminator rather than a proper adventurer. And strategy games always inevitably narrow down to a specific meta playstyle that discourages experimentation.
Maybe you're a weirdo to the rest of the world, where drinking beer and watching people throw or kick a ball around is considered proper grownup entertainment
Found the guy who got picked last and is still butthurt about it.
This isn't a new thing. MMO's have been "social networks" for a long, long time. You can have groups in custom servers/games that would just be there to hang out.
It sounds like corporate talk for "our games suck because the talent left and the diversity hires can't keep up but look at how many people talk through our games now"
Yeah because they'd rather chat than play your buggy mess of a game
You'd probably see a lot more traffic on games like Eve online, Final fantasy or Fortnite where the base game is good than any if the EA games anyway.
I don't know about the company, but it's an interesting article. They are trying to turn their games into a network they control. Wether that is a good idea will be seen.
games being popular was a mistake... first, gaming was "if you are a gamer, you are a loser". then gaming became cool, so its now "if you are good at gaming, you are a loser" or "if you like sexy female characters, you are a loser". it was a mistake. just like comic books and all the other nerd/geek culture. anime is gonna fall in 3-5 years. cracks already showing.
Computers being popular period was a mistake.
Wake me up when Eternal September ends.
I'm not sure they are wrong. Look at a game like Roblox and how the kids interact on there. It's not necessarily far off.
Long term there is no question that there will be some kind of Matrix internet everyone Sword Art Onlines in, but that will probably be a long way off.
Linden Labs really screwed the pooch. They had years to optimize their client-server model. Then literally all they had to do was add a VR FPS mode to the client and they would be the next Ready Player One. What did they do instead? "Let's make a whole new VR game with curated worlds and limited freedom like the other hundred basic bitch NFT sandbox platforms out there."
Being HQ'ed in San Francisco, this should come as no surprise. Everything woke turns to shit.
Second Life gave us one good thing, and one good thing only:
Xavier: Renegade Angel
I think the infrastructure required for that will collapse with the west.
the west isn't going to collapse, dude, that's doomer hysteria
Its already collapsing culturally and socially.
The question isnt even if at this point, its when.
We're in the middle of the long collapse. Eventually we'll either balkanize, become a puppet state of China, or reform as a literal American Empire. (and not a gayass economic empire this time)
If the US splits, it's just going to split in 2 along red/blue lines, not to balkanize.
LOL at puppet of China. China is a fucking mess and can't even run their own country, let alone anyone else. Everyone hates China, too. China isn't going to be some grand empire when the CCP is weak as shit and surrounded by enemies.
And no, the US isn't going to become an empire. The US is the military guarantor of a loose coalition of primarily democratic states with capitalist economies who share roughly common values and desire to promote world trade.
I'm fairly certain EA wants to have a Roblox, but will fail at it. How do I know? Sims had a social network for game makers. I actually really liked their game engine and built some fun games. It's gone now, and I can't even retrieve the games I made.
Agreed, they're not wrong at all.
Maybe I'm a weirdo, but I've always enjoyed single player games specifically because I'm not interested in socializing. I just want to be left alone and immerse myself in a fantasy world. It doesn't mean I won't socialize online over those games if I feel like it, but I've never been into multiplayer because I game to get away from other humans. Never mind the fact that a lot of these companies monetize multiplayer the most because everyone is looking for that competitive edge and god forbid anything come down to skill anymore.
I've yet to find a game that was improved by adding multiplayer. Coop for sure, but competitive play always makes the single player worse. Whether that's by forcing you to interact to even have a dream of achieving goals, or by eating up nearly all future dev time to balancing or online functionality. And that's without getting into the destruction of the community to sweaty try hards who make sure no fun can be had.
Heck, the Xenoblade games are coming out and proving that even MMO style RPGs are made better by removing the massive multiplayer part of it.
Even if you are a weirdo you are not alone with this.
Agreed. I'm the same.
Maybe you're a weirdo to the rest of the world, where drinking beer and watching people throw or kick a ball around is considered proper grownup entertainment, but definitely not here. Not everyone needs to socialize all the time. I often like to game by myself for the same reason I like to read or watch a movie by myself. I just want to enjoy my recreation without some asshole around to offer inane commentary, or to ruin my fun by acting incompetent or like a dipshit in game.
It doesn't help that multiplayer games tend to be very limited in what they can actually do in comparison to singleplayer games. Stories in them are often banal and can never offer a proper ending. Action games, shooters, and platformers often have to do away with large explorable levels and set pieces. RPGs leave you feeling weak, underpowered, and like more of a glorified delivery boy and pest exterminator rather than a proper adventurer. And strategy games always inevitably narrow down to a specific meta playstyle that discourages experimentation.
Found the guy who got picked last and is still butthurt about it.
This isn't a new thing. MMO's have been "social networks" for a long, long time. You can have groups in custom servers/games that would just be there to hang out.
Hello 2007
Right? People have been saying this since World of Warcraft. It's nothing new.
Imagine if it goes from "gamers are over" to "gaming is your social life, and that's a good thing."
EA games sure aren't the games of the future
It sounds like corporate talk for "our games suck because the talent left and the diversity hires can't keep up but look at how many people talk through our games now"
Yeah because they'd rather chat than play your buggy mess of a game
You'd probably see a lot more traffic on games like Eve online, Final fantasy or Fortnite where the base game is good than any if the EA games anyway.
X-Fire is still alive? I remember using them way back around 2005 or so.
Xfire? Wasn't this some software mid to end 2000s where you could chat with people?
I think you're right. It was also a modem for consoles I believe.
The domain was purchased shortly after it expired in November 2019 according to: https://web.archive.org/web/20191101014233/http://www.xfire.com/ & https://web.archive.org/web/20191123111822/https://xfire.com/
Good to know. Smart move, most people will recognize the name, but not remember why.
I don't know about the company, but it's an interesting article. They are trying to turn their games into a network they control. Wether that is a good idea will be seen.
It's EA, of course it's not a good idea