It is still for sale on GoG, you can buy both entries today if you like.
I suspect they are actually in the clear because neither game is just Deadlock. The first one is actually "Deadlock: Planetary Conquest" and the second is "Deadlock 2: Shrine Wars"
They were both enjoyable too, if the art doesn't completely turn you off and you enjoy turn based strategy games they are worth playing.
Stellaris in particular basically turned into an entirely different game with the move from 1.9 to 2.0 when they ditched the three different FTL methods for hyperlanes for all, and again when they moved from 2.1 to 2.2 when they ditched planetary tiles for the jobs-based system still in use today.
It's fun to roll back to some of these prior versions now and then to enjoy those old systems. I actually liked the old starbase influence projection system from pre 2.0. Just wish I'd saved some of the mods.
so that the game is suddenly different even if you didn't buy the DLC or activate it.
They keep prior releases available under 'betas' in the properties of the game on steam, and you can roll back to basically any of them. The versions from before EU's GDPR became law don't meet the law's requirement to show you the games privacy policy so they are locked behind a code you can get from paradox where they show you their privacy policy first in order to be compliant. One code per game, and once entered the oldest versions remain available without further effort.
All of their main studio flagship titles can be rolled back to the version where the game was at its best, regardless of which version you think that is, and I really wish more studios offered this functionality. If they do something stupid we can keep playing a version where the game was still good.
Mods will be a bigger problem, but you can use Irony mod manager to bundle up a bunch of mods into one mega mod which you can then store somewhere for use with that particular version of the game and prevent your breaking from updates.
Hrrm the internet says you're right and it is supposed to be Mathematics. The institution I used to work with used Medicine instead, math was considered part of Science.
Of course, they also called IT "Institutional Technology", so guess I shouldn't be surprised.
Seriously, you can get new storage at under ten bucks a terabyte, three terabytes costs less than a family outing to fucking taco bell right now.
Here is a tool I use to watch for new disks for my own array. I mostly buy used at sub 8 dollars a terabyte.
They call Neanderthal a different species, while at the same time saying that modern humans literally fucked them out of existence.
If we Jurassic-Parked up a few thousand Neanderthal it probably wouldn't even take twenty years before calling them a different species would be a hate crime.
By the same token, if the African problem had been 'solved' three hundred years ago, literally nobody would be calling them Homo Sapiens Sapiens today. The physical differences are too obvious, even in the bones.
Science will always bend to society, so long as society writes the paychecks.
I really enjoyed Stars in Shadow. It hews close to moo2 but has a more interesting way of handing population on planets.
One of the features I really like is that picking Humans for your race is basically an extra bump in difficulty. The game's lore has Humans as one of the 'elder' races. Human population has no resource boosts of any kind and start with no homeworld. You have a few population in transport ships and a decrepit fleet escorting them. Find a world and settle it pronto, and it will almost certainly be terrible compared to Earth.
Amen to this. Leading large EverQuest and then WoW raids prepared me to step into management better than any other thing in my life. The overlaps were, frankly, shocking.
Management is deeply unpleasant though so I was glad to step out of that and back into a technical role at another company.