"... who 'steal secrets non-consensually' to gain power."
You can tell some mid-wit wrote this. An intelligent person immediately questions "is there such a thing as 'consensual stealing?'"
You're not entirely wrong. That is one of of the evils of Democracy. When people are forced to choose one poison or another, they will indeed choose poison. Of course what they really voted for was "steal from the other guy not me!"
Biggest thing that has always confused me about these games is why there is a constant need for some central authority to regularly distribute a rulebook. Did the rules of the previous game just not work? I think it's just marketing and wanting to sell stuff. The only "table games" I play would be poker and chess to a lesser degree. Yeah, there's variants to poker especially, but I don't have to have "Official Poker rules, 28th edition, 2024 revision" where they just up and decide that queens defeat kings now.
why there is a constant need for some central authority to regularly distribute a rulebook
I don't play myself, but a couple reasons off the top of my head:
Consistency- imagine if you had to go over the entire rule set every time you join a new group.
Laziness- most people don't want to spend hours, days, years developing speadsheets for their own OC.
Did the rules of the previous game just not work?
Balancing- it's practically impossible to fine tune a game perfectly before public feedback. Even then, you'll never please everyone, but that's what home-brewed rules are for.
Patches- I doubt they exhausted all creativity in existence before the 1st release, so new races, spells, actions or whatever you can imagine might get added in later versions.
I've heard the rule books come with their own scenarios/lore etc that could make it easier for new DM's or players to get used to. Some people might even buy them for the art.
What surprises me isn't how popular it is, but rather how few competitors there are. I've heard of Pathfinder, and that's about it.
Yeah, that is curious. Haven’t I seen before that they love to file lawsuits? I’m not sure how they would win, tons of those type fantasy things are just lifted from Tolkien and the like anyway. They can still litigate you to death though.
I think in the end it’s all far too autistic for me. Maybe if I had a group of friends that played only for fun, sure. Going to “public” where to going to mostly people who breathe DnD air, eat DnD cereal, and wipe themselves with DnD toilet paper, well that doesn’t sound too enticing. Interesting to learn about though.
Haven’t I seen before that they love to file lawsuits
You might be on to something.
I participated in a session or 2 and been on the periphery of a few, but it can literally take all day just to roll characters- especially if you're new. I think people tend to bring their own to save on time, but it can take weeks or months of regular, lengthy meetups to get through a single campaign. Even assuming life doesn't get in the way, I don't have the patience for it.
It's kind of like a live service game, isn't it? I guess you can keep playing older versions though so there is at least that. I never got into this stuff either because of what you are talking about here. It also seems to be full of trannies and shitlibs now anyway.
Chock full o nuts. I watched a video reviewing "dm horror stories" A quarter of them were about "racist" players acting in ways that make the story obvious bullshit to anyone who isn't woke
They're not games, more like peer pressure simulator. It's your turn, but DM says you tripped on a rock and miss your turn or something dumb and arbitrary like that, but he can only do that if the other players go along with it.
New ruleset is like Congress passing some new "workers rights" bill - now things are fair, peon's rights, my gripes are important - but really it's the same bullshit as before, you just feel like this time it'll be different.
That made me more interested into what you're on about. So I went and looked and came across several places with stories about dungeon masters. Uh, yeah, the insanity. My brain doesn't work in the way that would be required to play that game or participation event or whatever you want to call it.
Sports are better without umpires, judges, referees, but with objective measures instead. The less subjective the better. That's why they brought in instant replays.
If a ruleset could turn "my character died because I didn't buy the DM lunch" into Baldur's Gate II then that would be great, but they don't.
The issue is that D&D is not the sum total of TTRPG.
TTRPGs were one of the first casualties of the culture war. Many publishers and much of the industry fell to woke-tards.
It hasn't made any difference at all at the table level. TTRPG players are fantastically fractious and if the don't like something they just ignore it. Once they have their books they don't need anything else. They can (and frequently do) write entire settings and only use Rules Reference Documents, which are cheap as fuck or free.
I stopped playing D&D in 2003. There are so many better settings and systems. I'll talk about what and why if anyone cares.
GURPS is great. I love it. It is the preverbal kitchen sink RPG ruleset.
GURPS Lite is on of my favorite lightweight rulesets. I like GURPS can do everything between rules light and super-complex just by picking how many of the rules you want to use.
I like EarthDawn for Fantasy / Horror. I enjoy Reign by Greg Stolze. Both of them are vastly superior to D&D.
Yeah, I've played traditional sword and sorcery games, a zombie apocalypse game, a space pirate game, a historic reenactment of the first crusade, an alternate history of World War 2, and even one-shot where everyone is a boring office worker in a failing financial firm. Just the basic set is enough to do that, albeit a bit janky. The dedicated supplemental books helps a whole lot, thank god for pirated PDFs. Though you really need to know what the hell you're doing when making a character, it's a running joke in my playgroup "did you remember to put points into the 'breathing' skill?"
I really enjoy the Superheros genre and have been playing it since highschool.
GURPS doesn't do Superheros very well, which is fine.
I jumped onboard with Wild Talents first edition and have really enjoyed it.
Godlike, for gritty, alternate history WWII with superpowers, is amazing. The One Roll Engine is really very quick.
It also works well in StarORE (ORE Star Wars) and Reign, which is fantastically scalable from a single character to a kingdom or an army.
It frustrated the heck out of me that people only want to play D&D. The system sucks and until milestones there was a single advancement mechanic. Combat.
In a way, aren't all stories about deals with Evils about consent? You agree to the deal of your own free will, after all, that's what makes a properly corrupted soul.
Want that Head of Vecna artifact? Gotta consent to having it attached and the old one removed.
Why doesn't someone just make a new DnD by another name, sufficiently different to evade IP laws but similar enough in essence. It's not like DnD is difficult to create since most of it's imaginary anyway. DnD seems like the easiest woke garbage to sidestep.
Paizo did exactly that with Pathfinder back when DnD 4e came out. Everybody hated the 4e rules, so it created a niche for a clone game with a version of the 3.5 rules.
The problem is that Paizo is now also woke as fuck. It doesn't matter how many alternatives you create if you don't gatekeep.
That sounds retarded
Just like everything WOTC does says and makes. This is why I hate D&D and all its settings.
3.0E wasn't too bad tbh.
I preferred 3.5 myself, but there were some fun books in the initial release.
Hey! Al-Quadim is still neat!
Writer is a woman with half a head of hair.
"... who 'steal secrets non-consensually' to gain power."
You can tell some mid-wit wrote this. An intelligent person immediately questions "is there such a thing as 'consensual stealing?'"
Steal from the “rich, privileged, and over represented”. Writer is straight up a nonce who injects the Kool-aid right into his/her/(sh)it’s arm.
sure. see Californian shoplifting laws for example.
Only if you believe "consent of the state" is equivalent to "consent of the owner of the stolen item."
Which ... I suppose a commie might believe are the same thing, since you own nothing and you'd better like it.
i assume consent from the people who voted for it
You're not entirely wrong. That is one of of the evils of Democracy. When people are forced to choose one poison or another, they will indeed choose poison. Of course what they really voted for was "steal from the other guy not me!"
White hat?
It was recently implied that I lack intelligence for not being interested in TTRPGs. I submit this as exhibit A for the defense.
The verdict is in: based.
Biggest thing that has always confused me about these games is why there is a constant need for some central authority to regularly distribute a rulebook. Did the rules of the previous game just not work? I think it's just marketing and wanting to sell stuff. The only "table games" I play would be poker and chess to a lesser degree. Yeah, there's variants to poker especially, but I don't have to have "Official Poker rules, 28th edition, 2024 revision" where they just up and decide that queens defeat kings now.
I don't play myself, but a couple reasons off the top of my head:
I've heard the rule books come with their own scenarios/lore etc that could make it easier for new DM's or players to get used to. Some people might even buy them for the art.
What surprises me isn't how popular it is, but rather how few competitors there are. I've heard of Pathfinder, and that's about it.
Yeah, that is curious. Haven’t I seen before that they love to file lawsuits? I’m not sure how they would win, tons of those type fantasy things are just lifted from Tolkien and the like anyway. They can still litigate you to death though.
I think in the end it’s all far too autistic for me. Maybe if I had a group of friends that played only for fun, sure. Going to “public” where to going to mostly people who breathe DnD air, eat DnD cereal, and wipe themselves with DnD toilet paper, well that doesn’t sound too enticing. Interesting to learn about though.
You might be on to something.
I participated in a session or 2 and been on the periphery of a few, but it can literally take all day just to roll characters- especially if you're new. I think people tend to bring their own to save on time, but it can take weeks or months of regular, lengthy meetups to get through a single campaign. Even assuming life doesn't get in the way, I don't have the patience for it.
It's kind of like a live service game, isn't it? I guess you can keep playing older versions though so there is at least that. I never got into this stuff either because of what you are talking about here. It also seems to be full of trannies and shitlibs now anyway.
Chock full o nuts. I watched a video reviewing "dm horror stories" A quarter of them were about "racist" players acting in ways that make the story obvious bullshit to anyone who isn't woke
They're not games, more like peer pressure simulator. It's your turn, but DM says you tripped on a rock and miss your turn or something dumb and arbitrary like that, but he can only do that if the other players go along with it.
New ruleset is like Congress passing some new "workers rights" bill - now things are fair, peon's rights, my gripes are important - but really it's the same bullshit as before, you just feel like this time it'll be different.
That made me more interested into what you're on about. So I went and looked and came across several places with stories about dungeon masters. Uh, yeah, the insanity. My brain doesn't work in the way that would be required to play that game or participation event or whatever you want to call it.
And all umpires are just on power trips. The sport (any of them) would be better without them, AM I RITE?!
Sports are better without umpires, judges, referees, but with objective measures instead. The less subjective the better. That's why they brought in instant replays.
If a ruleset could turn "my character died because I didn't buy the DM lunch" into Baldur's Gate II then that would be great, but they don't.
The issue is that D&D is not the sum total of TTRPG.
TTRPGs were one of the first casualties of the culture war. Many publishers and much of the industry fell to woke-tards.
It hasn't made any difference at all at the table level. TTRPG players are fantastically fractious and if the don't like something they just ignore it. Once they have their books they don't need anything else. They can (and frequently do) write entire settings and only use Rules Reference Documents, which are cheap as fuck or free.
I stopped playing D&D in 2003. There are so many better settings and systems. I'll talk about what and why if anyone cares.
I play GURPS these days.
GURPS is great. I love it. It is the preverbal kitchen sink RPG ruleset.
GURPS Lite is on of my favorite lightweight rulesets. I like GURPS can do everything between rules light and super-complex just by picking how many of the rules you want to use.
I like EarthDawn for Fantasy / Horror. I enjoy Reign by Greg Stolze. Both of them are vastly superior to D&D.
Yeah, I've played traditional sword and sorcery games, a zombie apocalypse game, a space pirate game, a historic reenactment of the first crusade, an alternate history of World War 2, and even one-shot where everyone is a boring office worker in a failing financial firm. Just the basic set is enough to do that, albeit a bit janky. The dedicated supplemental books helps a whole lot, thank god for pirated PDFs. Though you really need to know what the hell you're doing when making a character, it's a running joke in my playgroup "did you remember to put points into the 'breathing' skill?"
I really enjoy the Superheros genre and have been playing it since highschool.
GURPS doesn't do Superheros very well, which is fine.
I jumped onboard with Wild Talents first edition and have really enjoyed it.
Godlike, for gritty, alternate history WWII with superpowers, is amazing. The One Roll Engine is really very quick.
It also works well in StarORE (ORE Star Wars) and Reign, which is fantastically scalable from a single character to a kingdom or an army.
It frustrated the heck out of me that people only want to play D&D. The system sucks and until milestones there was a single advancement mechanic. Combat.
In a way, aren't all stories about deals with Evils about consent? You agree to the deal of your own free will, after all, that's what makes a properly corrupted soul.
Want that Head of Vecna artifact? Gotta consent to having it attached and the old one removed.
i don't consent to your publishing this woke pablum.
if you do, you're raping me.
Do the cultists cast Power Word: Consent and become immune to all damage?
Amanda Hamon is a garbage person and a terrible designer/author. There's no way this comes out well.
"I disbelieve"
in any AD&D past 2nd edition
Why doesn't someone just make a new DnD by another name, sufficiently different to evade IP laws but similar enough in essence. It's not like DnD is difficult to create since most of it's imaginary anyway. DnD seems like the easiest woke garbage to sidestep.
Paizo did exactly that with Pathfinder back when DnD 4e came out. Everybody hated the 4e rules, so it created a niche for a clone game with a version of the 3.5 rules.
The problem is that Paizo is now also woke as fuck. It doesn't matter how many alternatives you create if you don't gatekeep.
Yea, Paizo went to shit snd I stopped playing it. Somehow they ended up exactly as bad as Wizards in less time.
A secret freely shared isn't a fucking secret. Holy shit these people are brain rotted.
This isn't funny, this is profane.