This is also what I was warning about. The show is good enough that'll fly by most audiences (because let's be honest, it's not bad compared to Halo or Resident Evil shows), even Critikal did the same.
When your standards are so low that it need to be literal garbage. Hmm, Does the rat care about the quality of the cheese? Or is it good as long as it gives any kicks and then can be used in the normie social conversations in order to have something safe and neutral to talk about?
It's not that complex, Sure the normies need a referee to handhold them and keep track of the rules, but get them one of those and get them to play a couple small scale battles and thinks should work out xD
The engine does very fun things if you mess with the fps, the physic are tied to it very hard. Which is better then some old games in which the entire game is tied to the speed of the cpu...
You know engines often have third party dependencies right or the have their own built in stuff?
You do know that godot is open source right, all the machine bits exposed? No need to even do decryption and reverse engineering, to plug and change it to your method.
I latched on that you want to do cloud, except I cannot get a good definition from you on what you want to solve with the cloud. You say it is cheaper, but I point in running cost cheapest is to not host at all? I say you can build your own especially with open source. Basic principles on what your game need should answer quite well weather you need a "cloud" (Need to get what your definition of this is)
between utilising some kind of expandable cloud service versus allowing players to simply make and maintain their own servers, versus LAN.
With make you seem to suggest that they cannot host themself? What difference is that then from the cloud? otherwise what difference is it from LAN?
I doubt you do know of networking, since you did not understand how to network in between a LAN. My questions are quite simple and redundant if you understood what you are talking about. Please tell me what problem is your solution of cloud solving?
Yes, and I hate it.
It was not gaming skill I was question, it was your competency of understanding machines.
What I mean in English is having cloud based gaming like we usually do but slotting features that have it as a more decentralised experience.
That cannot be done with a cloud... A cloud is someone else server. If you want to have it scaleable with pods and stuff that is just setting up your own kubernets etc. You are trying to paint lipstick on a pig and then sell it, but you do not seem to understand that.
It's already been done to a certain degree but I would advocate having more private instances available for players and even modding support depending. It's something I've been pondering about when it comes to multiplayer generally.
What is THE PROBLEM you believe that is solved by clouds? Cause once more, read a basic network book. The clouds has only very few things that it could be usable for in raw terms of compute and load.
Using cloud servers would potentially make it more affordable at the indie level and still accessible enough you don't need to know how to operate anything silly like your own server to do it. It's being done to a degree already, I feel like cloud servers generally are something that's underutilised in this sort of area.
That is because you miss fundamental knowledge of basic networking. The cheapest option is to provided the user with its own method to host their server, And it is the option that most does, but they also got a cloud and drm in order to have the cake and eat due to keeping micro transactions.
But Bluestorm can't even spell properly, has the game engine coding stuff fallen to such a standard that people think they can dev new stuff after following a tutorial?
Once again, what are you on?
What could potentially happen is you have some kind of cloud based community server setup where you have standard multiplayer but private instances and some games already do that to a degree but you could potentially do more in terms of support.
Do open a network book, cloud based community? Do you even get what that is?
Take Battlebit Remastered as an example because that's a game I played to death when it came out and I sort of hop in the servers that are still active. I don't even necessarily think it's the bullshit chat moderation that has killed off the game's playerbase I think too many people potentially got scared away from all the negative review hack accusation spam that's going about the place and it's completely ridiculous. I maybe encountered one actual hacker in the wild and he ended up getting banned to the credit of the devs and this was on an official server. Recently had a game of battlebit and sure enough there was an actual retard accusing someone of hacking but he did get completely roasted by everybody in chat.
And you validated this how? I am going to be honest but your competency level last time is not enough for me to trust you to say nay or yay.
I think the chat stuff, is actually killing it since it's a damocles sword mainly hanging over the western world (presume their language tracking of e.g chinese is less )and since there is an agreement to get on the master list a server does not live or die by its own community, it dies by the devs mods hands and we know easy it is to trust faggots, haha thus creating less incentive to run a server.
Everything must be whitelisted and you are required to moderate it for speech, cheating, etc. It's even more ridiculous if you want to run an "official" server. If they had a Linux server I might still make a server with the game set up to my liking and throw it up and see how long before they ban it--because I've barely played that game at all and I certainly wouldn't be moderating much of anything.
Yep, and you must get approved which is done in batches, and so for can't find any setting to even point to another serverlist so that there can be unoffical ones.
That game might survive if it allowed wide open anyone run a server at all with nothing more than just pinging an API to list it on the browser. I wouldn't care if there was a "cheating is allowed" server even.
I mean classic cs and the hl engine and their modded server, I was the glorious days in which we shall not see untill it all falls apart.
Community servers are the answer, especially old days where you could mod the servers and not the pseudo servers they try today in which you can host the servers but only through affiliated hosting company.
But modern gaming is all about breaking people down for greed and creed. And what we will find at the end is streaming of games and damn the plausibility of it.
I mean open source has been under attack by the infestations for a while, it' sort of the cause of why the nigger licenses were created, haha
Still sad to see another project getting consumed.
Using the cracks that will be possible abused in order to get horde into, is not really a long term survival plan. Since if it's not fixed japan will fall and if it is fixed he will be sent back home.
Did not skull and bones need to be released due to some contracts with govs or other orgs?
So every one need to booby trap their place and activate the trap once they go to sleep, haha
Well, we already had other evidence in regards with the gov involvement on psyops (covid) and using antifa (see germany) still it is a global game and getting the normies to accept that the gov wants them dead and they think it is funny, is slightly harder.
Ok, this seems like a fun bug, in which it takes a random user and then copy it to the other
Now which one of you are the clone? Haha
Always a good thing to remind about the mod logs.
We can simplify this all down to 'no porn, no advocating illegal activity, and if you're a handshake you don't have human rights.'
Don't come here with human rights stuff, we are not the UN xD
Regarding the rules eh, simpler rules could lead to more power for the moderator in some extent, since at the end they do decide what is going. Not sure about a solution since if this forum would grow in size the will and theme could be easily changed.
Imagine being her partner. Just imagine…
Why do wish to torment people, we are all good strangers here xD
Regarding the rest, there is no point to care for the insane being used to push agendas.
What is interesting to me we got a lot of media or to some extent dealing with suicide in which the instigator is a identifiable party, but most of the time the narrative is more about overcoming the will to die / escape / improve rather than making a last stand, although to be fair the east got a lot more schlock in which the last stand is part of it. I guess what my ramblings is wondering about is this something that is being pushed from above in psychology or does it have other roots?
Nice list, And interesting what is begin done with the Sora stuff, still the the ones trying to look more closely too reality are the ones that seems a bit off,
I think the bigger problem with getting decentralized AI is the compute power required for training, which will be regulated to the ground, I mean the perfect angle of attack is the energy consumption in their green agenda and the limited amount of hardware manufactures. This is another reason why current AI architecture is not really the right way to go, but not sure what alternative to go for,
He is quite a shit writer and movie buff then, the pilot itself got plot holes, weird pacing, shit dialog and so on. And this is without getting into original lore.
Nay, I say he is wanting to join the dying empire for success and fame, his offer is that he can bring the strays back onto the farm.