by Lethn
8
Cyberguy64 8 points ago +8 / -0

Unless your name is Gamefreak, in which case you produce completely inexcusable pieces of trash and still sell millions.

4
Cyberguy64 4 points ago +6 / -2

What are you talking about? The last two Zelda games were massive departures from the original formula, to the point that people are afraid we'll never get another Ocarina/LTTP styled Zelda again due to their success.

3
Cyberguy64 3 points ago +3 / -0

Gunstar Heroes and Batman and Robin for the Genesis are peak co-op shooters.

3
Cyberguy64 3 points ago +3 / -0

Could you get them to make the next Paper Mario go back to the style of 64 and TTYD while you're at it?

4
Cyberguy64 4 points ago +4 / -0

I just want more Megaman.... 11 sold very well for a budget title, so why can't we finally have X9, or 12?

3
Cyberguy64 3 points ago +3 / -0

I'm looking at the color palette and all I can see in the middle is Pepe.

18
Cyberguy64 18 points ago +18 / -0

To quote a Skeletor meme: "A fine is just the fee it costs to commit a crime."

Of course, it helps when you get the employee discount.

19
Cyberguy64 19 points ago +19 / -0

I have a Switch for Nintendo exclusives and portability. Everything else goes on PC.

22
Cyberguy64 22 points ago +22 / -0

I just don't think tattoos are appealing. They're literally self-inflicted scars and they mar natural beauty.

10
Cyberguy64 10 points ago +10 / -0

Even then, I think there's something to making light of such imagery so it doesn't control us. A Skeleton is a fairly morbid thing, when you really think about what it is. But nowadays, we associate them with goofy monsters and cartoony rattling. It takes some of the bite out of mortality and helps you relax.

That's not to say that you should treat darkness and evil like a toy, but a designated time of year to think about spooky things and defang them seems like a healthy thing overall. Especially going into the winter months when life was at it's most dangerous back in the day.

8
Cyberguy64 8 points ago +8 / -0

When I was growing up, there was some kerfuffle over it, the same way some tried to make a big deal out of DnD and Pokemon cards. Of course, it tended to vary from family to family. My pastoral family just saw it as a chance to make fun costumes and get candy.

Honestly, just like the other examples, I think it was mostly busybodies throwing their weight around for the thrill of authority. Same thing we're seeing now with the Left, just attuned to the culture of the day.

2
Cyberguy64 2 points ago +2 / -0

Gravity Circuit: A Megaman X/Zero like with a heavy focus on melee combat and on-the-fly kit customization. It has fun characters, very stylish animations and a solid underlying aesthetic. A little short, with only 12 stages (Intro, eight bosses, three "Wily Fortress" levels) but clearly intended for repeat playthroughs, experimenting with the different chips and Burst Skills.

The Messenger/Sea of Stars: The Messenger starts out as a Ninja Gaiden styled, 8-bit platformer with a sense of humor and worldbuilding. Then, midway through, you get a plot twist that turns everything on its head and completely re-structures the game, while still building on the skills you developed on the way. Sea of Stars is a RPG with gorgeous pixel art and music, that takes heavy inspiration from Chrono Trigger and Super Mario RPG, with things like Action Commands and combo attacks. Just like The Messenger, it's got very solid world-building and humor. Mainly because they're set in the same universe, set eons apart. And playing one after the other will have you recognize places, characters, and musical cues in really satisfying ways.

12
Cyberguy64 12 points ago +12 / -0

I'm just thinking back to the Skullgirls controversy and how lovely it will be once publishers have the ability to "Special Edition" their games at will....

7
Cyberguy64 7 points ago +8 / -1

Luca was good, but it stands out as an oddity. A gem in a sea of ashes....

by Lethn
2
Cyberguy64 2 points ago +2 / -0

Just to clarify, I wasn't talking about cutscenes, but rather, I was talking about scripted auto-scrolling moments where the action is set up to play out the same way each time.

by Lethn
5
Cyberguy64 5 points ago +5 / -0

I was talking with my cousin the other night why we liked games like Rocket Knight Adventures or Star Fox. We came to the shared conclusion that even though these games have moments that are set up to be very scripted and cinematic in nature, the player is still in complete control the whole time. It may be set up like a movie, but the player is the lead actor, and their improv and personal expression is what makes the scene.

These new games are movies where the player doesn't have any expression. Everything is curated and controlled to the point that everyone has the exact same experience. Nothing stands out because it's no longer personal. You didn't do anything to make the experience your own.

9
Cyberguy64 9 points ago +9 / -0

"It's been five months. Things don't exist anymore after five months. This is the internet." -Doobus Goobus

9
Cyberguy64 9 points ago +9 / -0

Which is why we're hated. Having standards and holding yourself and others to them is hateful to those who want to wallow in their own filth and be loved for it.

And it's not like we can perfectly achieve those standards anyway. The point is that we keep moving forward and grow as people, even if we keep falling short on the way.

10
Cyberguy64 10 points ago +10 / -0

Do they even realize what they're doing, putting their position in the mouth of a notoriously spoiled toddler? The Left really can't meme for anything, can they?

2
Cyberguy64 2 points ago +2 / -0

The odds required are so astronomical that the end result is literally impossible to acquire in any meaningful fashion. Even if it may "be there, somewhere" a grammatically correct passage is still essentially useless gibberish without context.

22
Cyberguy64 22 points ago +22 / -0

I don't want He/Him on my profile, even if I'm a (cyber)guy. Because it makes me look like a moron.

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