11
ComeAndTakeIt 11 points ago +11 / -0

I believe the voice line was only removed for the DRG-licensed auto-shooter survivor game, which is being developed by a completely different studio than DRG proper. Funday Games makes the survivor game while Ghost Ship Games makes the coop mining game.

That line still exists in the original game, as far as I'm aware.

5
ComeAndTakeIt 5 points ago +5 / -0

I binged it over the holiday weekend and enjoyed it. I hadn't read (or even heard of) the books, so I can't comment on any changes made. I might pick them up later based on people's rec.

As far as the show goes, it had a few slow moments, but overall I enjoyed how focused and uncompromising the revenge plot went. I thought Pratt did well given the subject matter isn't his typical quirky, fun roles.

1
ComeAndTakeIt 1 point ago +1 / -0

For all the talk of love and inclusion that get parroted on every episodes of CR, the loudest, most "hardcore" of their fans have always been some of the most toxic people I've seen. Which isn't surprising considering they're made up of mentally unstable alphabet people.

Bluntly, the cast has capitulated to their insanity, so many times, that it sadly doesn't surprise me to see them adopting their world view.

20
ComeAndTakeIt 20 points ago +20 / -0

https://twitter.com/nicfill/status/1456328605277904899?s=20

The explanation given was to "help vision-impaired people distinguish between speakers."

Because expecting the visually impaired to have the ability to distinguish between multiple distinct voices with different tones, inflections, and accents is apparently ablelist or so other made up trauma.