Don't know, there WAS a gay romance in the original one but the partner was dead before you get there as I think he got bit and hung himself than turn.
Adding on to SoctaticMethod1's post, it's almost non-existent. The man in question mentioned offhandedly in vague terms that he's not straight, and then dies off-screen later. It's the faintest whisper of gay, and is completely irrelevant to any story that happens with the character otherwise.
The show writer/director guy admitted on twitter that he purposefully wasted an entire episode of the TV show to force in an irrelevant gay fantasy because no one would have seen it or watched it otherwise, and anyone objecting to it is the usual litany of -isms and -phobes. Even more unrealistic is that these two lived in a magical neighborhood with unlimited water, electricity, and zombie- and raider-repelling traps for YEARS. The whole episode is offensive beyond just the overt homosex narrative.
Sounds pretty standard for current year and entertainment. Dont think a heterosexual romance that is barely whispered in the game would get this kind of attention
Hilariously LGBTs would be least likely to survive any apocalyptic event. More than half of gays have some intestinal disease, like a third have an auto immune disease, and something like 3/4 of them have some chronic STD. They require constant medication just to not die.
And that's just the plain ole gays.
Add in the T,etc and you stack on mental illness, suicidal tendencies, violent outbursts, gashes, hormones etc.
Post apocalyptic event would basically revert the US back to majority straight, majority Christian, majority White as only those groups have the cohesive, preparedness, health, and resources to survive more than two months.
If there ever was a spark between the two guys in the game, it was long dead by the time you actually get there. Bill was such a tremendous asshole that his buddy couldn't put up with his shit for another day, so he took off, got bit by infected, and hanged himself, but not before leaving a note telling Bill how much he hated him.
It was absolutely not the lovey-dovey romance the HBO shitshow turned it into (and devoted an entire episode to). But this is current year and we're not allowed to show gays in a negative or even nuanced light, and they have to be shoved down your face.
technically, there's another one, if you get the DLC... (spoilers ahead skip the part with the hyphens if you don't want it spoiled)
Ellie and this other girl whose name escapes me sneak into an abandoned mall so one of them (i forget which) can show the other a surprise, and there's a short kissing scene.
end of spoilers
it's been a while, but if memory serves, it was kinda cutesy/puppy love-ish.
I had the game for a while and then traded it in when I learned you are forced to be a lesbian. I guess at that point I had reached my limit of lgbt representation
I'm apparently the oddity that really didn't like the first Last of Us and I played it prior to really being attentive to politics in games. It was just mediocre at multiple types of gameplay with a narrative on top. That wasn't really something new.
As someone who played through the Uncharted series multiple times before trying TLOU, I'm fully willing to admit my apathy towards it was most likely from being burnt out on the ND gameplay loop at that point. Additionally, the "zombies, but not zombies" angle didn't really intrigue me. By the time the second rolled around, and more information was released about it, I'd pretty much thrown in the towel.
The third-person shooting was like Resident Evil 4 with Parkinson's and all the enemies are spongy as hell. I had no desire to replay it after finishing it once, and I'm usually a sucker for these moody TPSes.
The first game was good, I'll admit that. Then you shit for brains could not stop yourselves fucking it up.
But it wasn't anything revolutionary, hell from the same studio, uncharted was more of a game changer than Last of Us.
And in terms of engaging story, Bioshock EASILY surpasses this game, not even in doubt.
Also weird how their start was just as gg was about to form, not even including the time that YouTube became a thing as that pushed gaming culture a lot and completely skipping arcade culture when it was at it's height.
about the only thing last of us 'changed' was having an NPC companion that was actually fucking useful and not dead weight, and it's not like that wasn't something had been trying to do for decades beforehand (anybody else remember getting shot in the back by Farah in sands of time?)
oh i'm not crapping on sands of time at all. It was just a handy example off the top of my head, lol. there's others, Navi in Ocarina of Time comes to mind, though i've never really gotten into that game much (the tedium of crossing hyrule field over and over again makes that game nearly impossible for me to play to completion...).
but yeah, all i'm saying is that that's one of the few real contributions the last of us made to gameplay, a support character who was, well, supportive.
...even if Ellie had a bit of a habit of killstealing, lmao.
Ellie only managed to achieve that by being a complete nonentity during gameplay. I don't remember if she did anything useful, mostly because I was too busy running in circles kiting the zombies chasing Joel (and only Joel).
there were a least couple of stealth/shootout situations where she was pretty useful. like I said, a couple of times the little brat stole kills from me, lmao. just as I was getting lined up for a shot, having completely lost track of her, because I suck, little fucker monkey climbs up the back of a bad guy and starts stabbing him in the eye/head/neck.
wasn't extremely common, but it happened often enough to convince me it wasn't preprogramed, lmao.
Let's see, first thing that comes to mind: Nier Replicant/Gestalt (2010) puts this idea to shame in my opinon.
But I know we can go further back. Let's try something like Shadow of the Colossus (2005). Let's go back further. And I'll go more normie/mainstream this time with Final Fantasy 7 (1997). In fact, we could include most of the RPG genre, both western and japanese. But let's go back further yet again and include a majority of point and click adventure games. Let's pick one, let's say Harvester (1996), gory, provocative, satirical, it's the kind of game that should be ripe for a pretentious journo to wank himself silly over. Or why not go with Myst (1993). There we go, we've gone back 20 years prior to their precious The Last of Us with a myriad of games showing just how absolutely fucking retarded their bullshit is. And I know, if we want we can probably push further with plenty of text based adventure games that were based on or inspired by novels, but we don't need a complete history of gaming.
I never really played the game and didn’t see the show but didn’t he add a whole episode for a gay romance that wasn’t in the game?
After learning how much of a leftist faggot the actor is, I wonder how much of that was just to spite people who held Ron Swanson up as an icon?
Very good point
Same thing happened in Brooklyn 99 where he played the ex of the gay police captain.
Don't know, there WAS a gay romance in the original one but the partner was dead before you get there as I think he got bit and hung himself than turn.
Gotcha. I remember the critics raving over that episode
Adding on to SoctaticMethod1's post, it's almost non-existent. The man in question mentioned offhandedly in vague terms that he's not straight, and then dies off-screen later. It's the faintest whisper of gay, and is completely irrelevant to any story that happens with the character otherwise.
The show writer/director guy admitted on twitter that he purposefully wasted an entire episode of the TV show to force in an irrelevant gay fantasy because no one would have seen it or watched it otherwise, and anyone objecting to it is the usual litany of -isms and -phobes. Even more unrealistic is that these two lived in a magical neighborhood with unlimited water, electricity, and zombie- and raider-repelling traps for YEARS. The whole episode is offensive beyond just the overt homosex narrative.
Sounds pretty standard for current year and entertainment. Dont think a heterosexual romance that is barely whispered in the game would get this kind of attention
Hilariously LGBTs would be least likely to survive any apocalyptic event. More than half of gays have some intestinal disease, like a third have an auto immune disease, and something like 3/4 of them have some chronic STD. They require constant medication just to not die.
And that's just the plain ole gays. Add in the T,etc and you stack on mental illness, suicidal tendencies, violent outbursts, gashes, hormones etc.
Post apocalyptic event would basically revert the US back to majority straight, majority Christian, majority White as only those groups have the cohesive, preparedness, health, and resources to survive more than two months.
If there ever was a spark between the two guys in the game, it was long dead by the time you actually get there. Bill was such a tremendous asshole that his buddy couldn't put up with his shit for another day, so he took off, got bit by infected, and hanged himself, but not before leaving a note telling Bill how much he hated him.
It was absolutely not the lovey-dovey romance the HBO shitshow turned it into (and devoted an entire episode to). But this is current year and we're not allowed to show gays in a negative or even nuanced light, and they have to be shoved down your face.
technically, there's another one, if you get the DLC... (spoilers ahead skip the part with the hyphens if you don't want it spoiled)
Ellie and this other girl whose name escapes me sneak into an abandoned mall so one of them (i forget which) can show the other a surprise, and there's a short kissing scene.
end of spoilers
it's been a while, but if memory serves, it was kinda cutesy/puppy love-ish.
I had the game for a while and then traded it in when I learned you are forced to be a lesbian. I guess at that point I had reached my limit of lgbt representation
I'm apparently the oddity that really didn't like the first Last of Us and I played it prior to really being attentive to politics in games. It was just mediocre at multiple types of gameplay with a narrative on top. That wasn't really something new.
As someone who played through the Uncharted series multiple times before trying TLOU, I'm fully willing to admit my apathy towards it was most likely from being burnt out on the ND gameplay loop at that point. Additionally, the "zombies, but not zombies" angle didn't really intrigue me. By the time the second rolled around, and more information was released about it, I'd pretty much thrown in the towel.
I think it was rather good story wise but the gameplay is mid as fuck if you've ever played Uncharted.
After the 4th game with the same exact mechanics and no new innovation on the loop, its irritating.
The third-person shooting was like Resident Evil 4 with Parkinson's and all the enemies are spongy as hell. I had no desire to replay it after finishing it once, and I'm usually a sucker for these moody TPSes.
The first game was good, I'll admit that. Then you shit for brains could not stop yourselves fucking it up.
But it wasn't anything revolutionary, hell from the same studio, uncharted was more of a game changer than Last of Us.
And in terms of engaging story, Bioshock EASILY surpasses this game, not even in doubt.
Also weird how their start was just as gg was about to form, not even including the time that YouTube became a thing as that pushed gaming culture a lot and completely skipping arcade culture when it was at it's height.
What a fucking retard.
about the only thing last of us 'changed' was having an NPC companion that was actually fucking useful and not dead weight, and it's not like that wasn't something had been trying to do for decades beforehand (anybody else remember getting shot in the back by Farah in sands of time?)
Yeah, but Sands of Time was also an awesome game and IIRC, Farah apologized in the rare instances when she'd hit you.
oh i'm not crapping on sands of time at all. It was just a handy example off the top of my head, lol. there's others, Navi in Ocarina of Time comes to mind, though i've never really gotten into that game much (the tedium of crossing hyrule field over and over again makes that game nearly impossible for me to play to completion...).
but yeah, all i'm saying is that that's one of the few real contributions the last of us made to gameplay, a support character who was, well, supportive.
...even if Ellie had a bit of a habit of killstealing, lmao.
Ellie only managed to achieve that by being a complete nonentity during gameplay. I don't remember if she did anything useful, mostly because I was too busy running in circles kiting the zombies chasing Joel (and only Joel).
there were a least couple of stealth/shootout situations where she was pretty useful. like I said, a couple of times the little brat stole kills from me, lmao. just as I was getting lined up for a shot, having completely lost track of her, because I suck, little fucker monkey climbs up the back of a bad guy and starts stabbing him in the eye/head/neck.
wasn't extremely common, but it happened often enough to convince me it wasn't preprogramed, lmao.
There goes the next editor-in-chief of a major game journo publication.
Let's see, first thing that comes to mind: Nier Replicant/Gestalt (2010) puts this idea to shame in my opinon.
But I know we can go further back. Let's try something like Shadow of the Colossus (2005). Let's go back further. And I'll go more normie/mainstream this time with Final Fantasy 7 (1997). In fact, we could include most of the RPG genre, both western and japanese. But let's go back further yet again and include a majority of point and click adventure games. Let's pick one, let's say Harvester (1996), gory, provocative, satirical, it's the kind of game that should be ripe for a pretentious journo to wank himself silly over. Or why not go with Myst (1993). There we go, we've gone back 20 years prior to their precious The Last of Us with a myriad of games showing just how absolutely fucking retarded their bullshit is. And I know, if we want we can probably push further with plenty of text based adventure games that were based on or inspired by novels, but we don't need a complete history of gaming.
TBF that's a Hollywood showrunner not a games journo.
The first one was overrated. Competent game tho. Second one when Neil Cuckman took over was just KEk
Is anyone else noticing people are doing double posts? Is it just me or is something screwy happening?
It's a site bug.
https://communities.win/c/Meta/p/19AKKJcAu1/please-fix-all-of-these-double-o/c
https://communities.win/c/Meta/p/19AKKJaWfo/double-posts/c
"My Profile" only has it posted once... Maybe comment both the links to the OP when it happens next time?
and what is the cure for such disorders? beatings.