Also retreeted this, which is why I said they almost literally rebranded. And that's the project manager, so you really can't get any closer to a literal rebranding without them actually changing the project name.
Fuck these assholes. Absolutely fuck them. Forever.
They're also, predictably, blocking fucking everyone, then cheering on that everyone agrees with them.
I'm so sick of it all. I really, really, really am.
This was an open source project, just doing its own thing. I cannot state my frustration here.
Well yes, that's what the pm of Godot is successfully doing isn't it? We can make a non-woke fork, but the original Godot is forever tainted because the owners do whatever they want to do and silence all dissent.
Although it's arguable whether whoever let this goblin manage the project in the first place failed to gatekeep or knew exactly what he was doing. That's not a specifically open source problem.
Sure - gatekeeping means keeping them out of the chain of command. Being open source means they could create their own parallel command structure by forking the project, but it doesn't compel you to invite them into yours.
Even from a libertarian perspective, I can't argue that the long history of Open Source, Open Internet, etc was always a LEFT Libertarian sentiment regarding property. I think it still spurred enormous growth and utility, but without typical property boundaries, you can't gate-keep bad actors from intentionally infiltrating a system, and then intentionally sabotaging it as an institution. The only solution in that manner is to build faster than it can be subverted, which is not an easy task.
Sadly, not really. Not many content creators/sites seem to have a robust set of tutorial libraries to help get devs started the way Unreal/Unity/Godot do.
However, if you were already partially familiar with Unity or Unreal there are some exporters/importers available to help ease you into the process, at least asset wise: https://youtu.be/EaQpDYQqr8o
I've been reading it as gaw dough. Should I have been reading it Go Dot? Wikipedia says it's named after the play, which is "gaw dough," so should I read their hashtag as Wah Koh? Even the pun is stupid.
It's a little unclear, and has become a bit of a meme. I think it was originally meant to be Go-Dot, but no one really liked it and started pronouncing it the other way. Don't quote me on that though. But, yeah, "Wokot" doesn't even seem like it could fit to how most people seemingly pronounce the platform, so it's another weird divide right there.
I expect to get banned right quick from the Godot forum on Steam. I would have already been banned on Twitter...if I'd logged in to Twitter in the last few years, and had that on hand.
The person who does "Community & Communications" is a "she/they" who is "obnoxiously queer." She/they has "downing my meds with energy drink kind of days."
This is...this is not going good places. Very sad.
Time to add all godot engine games to the blacklist. It's very easy to not buy something. So the losing side in this are those who support the engine and THE MESSAGE as they put in all the "work" that we can far more easily just ignore. Hurt them where it counts - the bottom line.
All major engines are in the hands of leftists, or at least sympathizers. Godot doesn't cost any money, so using it is giving your enemies the least resources. It is the best of a bad set of options, even now.
So while multiple companies are trying to now distance themselves from all things shit, I mean all things woke, there are those who are now triple and quadrupling down because of course there are grifters that desperate for the grift to continue they will keep infesting projects to try and garner more money.
These are idealogues and zealots who believe in the mission above all other things.
It's no different from making Eric Harris and Dylan Klebold official hall monitors. The only possible outcome is for them to burn down the institution with everyone inside. The only correct outside solution is a bulldozer.
I invested some time learning Godot in my exodus from Unity and Gamemaker. It's a damn shame but not unexpected. I don't know how much it's the devs or community manager they hired that's spewing such retarded rhetoric but I'm done supporting them until they do some backtracking.
I have published games on android and pc before, fun commercial failures, and currently demoing some ideas using godot and I always said when and if it makes money, I will give godot foundation the same bad unity deal that made me switch in the first place. (0.20 cent per "install" in this case copy sold and 2.3% if it really went hard.)
Now I'm going to do the same but that money will go to charities of my choosing and I'll let them know it too, and I PROMISE you those charities will not be the ones "Wokot" would be happy with.
So thank Godot for lighting a fire under my ass and give me the motivation I need to get back to the hobby.
Edit: 20 minutes later... I'm going back to gamemaker, as of last year the full version is non-commercial free to try, $99 for professional commercial with android and ios port, and 80 bucks a month enterprise for console porting. Sounds like a lot less of a headache in the long run..
How does this affect games in production? If I have a non- or anti-woke game, how will they possibly be able to detect it or do anything about it? I'm not saying this is a non-issue but on its face it seems begging for spite-development.
The closest you could say is, if you want any sort of endorsement or shoutout by the engine itself, on social media, your game can't be anti-woke, and you can't be outspoken, because the lunatic in charge of the "community" is a power-tripping weirdo.
So you can argue cultural impact, but the actual game programming remains unchanged. And should remain that way, unless they really go insane like Adobe or something, and build in "project monitoring" for "noninclusive language," or something. But that's a long ways off at the moment, and I doubt will really happen and, even if it did...major fork time. Or you could just use the previous version until a fork, if they ever did something massive like that.
Thanks to the nature of the program, projects themselves remain completely untouched at the moment.
If I have a non- or anti-woke game, how will they possibly be able to detect it or do anything about it?
Yeah, they can't. And aren't claiming to want to. Some of their lead people are just woke lunatics...and now being much more outspoken about it.
Honestly it probably will end up going the way of Adobe if the rot isn't immediately purged. Luckily from what I can tell its possible to fork it but its still a mess.
I should reactivate my Twitter. I am not currently capable of fully expelling my rage, in my currently available mediums. I'll do it tomorrow, and let 'em have it...until I am immediately banned, presumably.
I get the idea behind the message. Anyone can use it, even the gays and whatever the fuck else.
But this kind of messaging has to stop.
The messaging isn't even the primary issue. It annoys me, but the main concern is the ideological purge, and biased banning. This retarded community manager is banning a bunch of actual devs who have made games in Godot, and essentially advertise Godot. For all the claims of "inclusivity" they're, as per usual, being authoritarian assholes, and dividing the community.
You don't get to be "inclusive" while waging war on a really significant part of your base...then calling them out for not being "actual community," and then mocking them and keeping lists, from behind a block wall. Absolutely reprehensible "community" behavior.
All this does is divide. And they know that, with their 'the actual community' bullshit, but they'll do it anyway.
Woke activists continue their rampage through open-source communities. If only Microsoft had thought of it, they could have prevented Linux from ever getting a foothold...
Why does anyone, even on the left, hire such obsessive activists though? Even if you agree entirely with their politics, it's highly likely that they'll be more disruptive than productive and inflict damage on the reputation of your organisation.
oh, this would explain why it took them years to let you resolve missing dependencies in scenes instead of having to manually edit files outside of the editor... now let's see how long it takes them to fix random whole-project corruptions.
Unless faggots and women are kept out they will take over.
This is a lesson that needs to be taught to normal men over and over again.
Robert Conquest's Second Law: Any organization not explicitly and constitutionally right-wing will sooner or later become left-wing
Just being constitutionally right wing isn't enough.
There has to be a ceaseless vigilance against left wing subversion as well as a remorseless purging of any potential infiltrators.
All while still performing the mission of the organization.
Though they prefer to corrupt, destroying something that they don't control is also a gay commie win condition.
I'm fucking pissed.
Also retreeted this, which is why I said they almost literally rebranded. And that's the project manager, so you really can't get any closer to a literal rebranding without them actually changing the project name.
Fuck these assholes. Absolutely fuck them. Forever.
They're also, predictably, blocking fucking everyone, then cheering on that everyone agrees with them.
I'm so sick of it all. I really, really, really am.
This was an open source project, just doing its own thing. I cannot state my frustration here.
#ForkGodot
Is it realistically possible for an open source project to gatekeep?
Well yes, that's what the pm of Godot is successfully doing isn't it? We can make a non-woke fork, but the original Godot is forever tainted because the owners do whatever they want to do and silence all dissent.
Although it's arguable whether whoever let this goblin manage the project in the first place failed to gatekeep or knew exactly what he was doing. That's not a specifically open source problem.
Sure - gatekeeping means keeping them out of the chain of command. Being open source means they could create their own parallel command structure by forking the project, but it doesn't compel you to invite them into yours.
I've argued no. And oh boy did that activate some almonds.
Even from a libertarian perspective, I can't argue that the long history of Open Source, Open Internet, etc was always a LEFT Libertarian sentiment regarding property. I think it still spurred enormous growth and utility, but without typical property boundaries, you can't gate-keep bad actors from intentionally infiltrating a system, and then intentionally sabotaging it as an institution. The only solution in that manner is to build faster than it can be subverted, which is not an easy task.
Not to mention, wasn't this one of the only viable game development engines outside of Unity & Unreal?
Yeah. They'd built up a ton of goodwill as everyone bailed from Unity, and thought Godot was pretty cool.
There is Unigine, but it's still a long ways off from having the same kind of support and ease-of-use with its libraries like Unity, Unreal and Godot.
Any good resources on Unigine? I might try my hand at it over the next year if it's worth it.
Sadly, not really. Not many content creators/sites seem to have a robust set of tutorial libraries to help get devs started the way Unreal/Unity/Godot do.
However, if you were already partially familiar with Unity or Unreal there are some exporters/importers available to help ease you into the process, at least asset wise: https://youtu.be/EaQpDYQqr8o
Viability for more serious projects is questionable. There's lots of hype, but have any/many larger games shipped with it?
And the console support situation isn't ideal.
I've been reading it as gaw dough. Should I have been reading it Go Dot? Wikipedia says it's named after the play, which is "gaw dough," so should I read their hashtag as Wah Koh? Even the pun is stupid.
It's a little unclear, and has become a bit of a meme. I think it was originally meant to be Go-Dot, but no one really liked it and started pronouncing it the other way. Don't quote me on that though. But, yeah, "Wokot" doesn't even seem like it could fit to how most people seemingly pronounce the platform, so it's another weird divide right there.
Wokot doesn't even make sense, I agree.
The left can't meme.
I expect to get banned right quick from the Godot forum on Steam. I would have already been banned on Twitter...if I'd logged in to Twitter in the last few years, and had that on hand.
The person who does "Community & Communications" is a "she/they" who is "obnoxiously queer." She/they has "downing my meds with energy drink kind of days."
This is...this is not going good places. Very sad.
Time to add all godot engine games to the blacklist. It's very easy to not buy something. So the losing side in this are those who support the engine and THE MESSAGE as they put in all the "work" that we can far more easily just ignore. Hurt them where it counts - the bottom line.
All major engines are in the hands of leftists, or at least sympathizers. Godot doesn't cost any money, so using it is giving your enemies the least resources. It is the best of a bad set of options, even now.
Open source means you can fork the fuck out of that. Someone will fork it, too, obnoxious fuckers like that always drive normal people into doing it.
So while multiple companies are trying to now distance themselves from all things shit, I mean all things woke, there are those who are now triple and quadrupling down because of course there are grifters that desperate for the grift to continue they will keep infesting projects to try and garner more money.
These are idealogues and zealots who believe in the mission above all other things.
It's no different from making Eric Harris and Dylan Klebold official hall monitors. The only possible outcome is for them to burn down the institution with everyone inside. The only correct outside solution is a bulldozer.
The strategy is to remove all options.
I invested some time learning Godot in my exodus from Unity and Gamemaker. It's a damn shame but not unexpected. I don't know how much it's the devs or community manager they hired that's spewing such retarded rhetoric but I'm done supporting them until they do some backtracking.
I have published games on android and pc before, fun commercial failures, and currently demoing some ideas using godot and I always said when and if it makes money, I will give godot foundation the same bad unity deal that made me switch in the first place. (0.20 cent per "install" in this case copy sold and 2.3% if it really went hard.)
Now I'm going to do the same but that money will go to charities of my choosing and I'll let them know it too, and I PROMISE you those charities will not be the ones "Wokot" would be happy with.
So thank Godot for lighting a fire under my ass and give me the motivation I need to get back to the hobby.
Edit: 20 minutes later... I'm going back to gamemaker, as of last year the full version is non-commercial free to try, $99 for professional commercial with android and ios port, and 80 bucks a month enterprise for console porting. Sounds like a lot less of a headache in the long run..
How does this affect games in production? If I have a non- or anti-woke game, how will they possibly be able to detect it or do anything about it? I'm not saying this is a non-issue but on its face it seems begging for spite-development.
It doesn't, at all, thankfully. At least for now.
The closest you could say is, if you want any sort of endorsement or shoutout by the engine itself, on social media, your game can't be anti-woke, and you can't be outspoken, because the lunatic in charge of the "community" is a power-tripping weirdo.
So you can argue cultural impact, but the actual game programming remains unchanged. And should remain that way, unless they really go insane like Adobe or something, and build in "project monitoring" for "noninclusive language," or something. But that's a long ways off at the moment, and I doubt will really happen and, even if it did...major fork time. Or you could just use the previous version until a fork, if they ever did something massive like that.
Thanks to the nature of the program, projects themselves remain completely untouched at the moment.
Yeah, they can't. And aren't claiming to want to. Some of their lead people are just woke lunatics...and now being much more outspoken about it.
Then this makes me kind of want to use Godot anyway to make my Hadrian retrospective RPG.
Honestly it probably will end up going the way of Adobe if the rot isn't immediately purged. Luckily from what I can tell its possible to fork it but its still a mess.
Yup. It really is a shame; Godot is a good product. But once the rot sets in...
So, yeah. Hopefully someone forks it.
I should reactivate my Twitter. I am not currently capable of fully expelling my rage, in my currently available mediums. I'll do it tomorrow, and let 'em have it...until I am immediately banned, presumably.
#ChudLife.
I get the idea behind the message. Anyone can use it, even the gays and whatever the fuck else.
But this kind of messaging has to stop.
You shouldn't need a welcome message to be able to use something. If it's for everyone, then it's for everyone.
The only one stopping you from making something is you.
All this does is divide. And they know that, with their 'the actual community' bullshit, but they'll do it anyway.
EDIT: Besides the fact that pandering to the 1% is exactly what they'll get in total sales, 1%. So hey, if that's what you really want ...
The messaging isn't even the primary issue. It annoys me, but the main concern is the ideological purge, and biased banning. This retarded community manager is banning a bunch of actual devs who have made games in Godot, and essentially advertise Godot. For all the claims of "inclusivity" they're, as per usual, being authoritarian assholes, and dividing the community.
You don't get to be "inclusive" while waging war on a really significant part of your base...then calling them out for not being "actual community," and then mocking them and keeping lists, from behind a block wall. Absolutely reprehensible "community" behavior.
Yup, well said. Fuck this nonsense.
Ofc the person goes balistic, https://twitter.com/murderveggie .
No one really listed woke games though. A few
Woke activists continue their rampage through open-source communities. If only Microsoft had thought of it, they could have prevented Linux from ever getting a foothold...
Why does anyone, even on the left, hire such obsessive activists though? Even if you agree entirely with their politics, it's highly likely that they'll be more disruptive than productive and inflict damage on the reputation of your organisation.
oh, this would explain why it took them years to let you resolve missing dependencies in scenes instead of having to manually edit files outside of the editor... now let's see how long it takes them to fix random whole-project corruptions.
Did Defold go woke? I think itβs mostly for mobile games