Maybe they should stop gambling on hundred million dollar games that have to become the next Fortnite to break even. It’s ridiculous how much the budgets on a lot of these games are, and I can’t even tell where it went.
Same thing with movies, especially. Not everything needs to have a budget rivaling the GDP of a small country.
I dunno. I believe in the mythical era of DOOM, where id had some of the best and brightest just jamming away. But anything this millennium is certainly questionable.
I need to read Romero's book. Sandy Peterson is constantly posting about it. Lots of upper management weirdness and demands. I think what killed Microsoft is they had brilliant people who were being told to do stupid stuff because of management that had no idea how anything worked.
Sadly, that also describes a money laundering business. Success is such a trick to people they don't realize it's fake.
Gambling implies a chance of winning. Their insistence on owning the chuds by catering to a nonexistent audience would still have these games be dead on arrival even if the budget was smaller. The problem isn't the budget. It's the lack of quality.
Big budget games and movies could be profitable again tomorrow, but only if they drop the nonexistent audience and go back to making things with mass appeal.
Woah there buddy! If we don't eliminate the toxic "self respect" from our senior staff, they may push back against our incompetent management!
Hiring new rainbow retards is win/win! They get a job, and we managers get an illusion of competence and authority as we waste a hundred million dollars of other people's money!
Maybe they should stop gambling on hundred million dollar games that have to become the next Fortnite to break even. It’s ridiculous how much the budgets on a lot of these games are, and I can’t even tell where it went.
Same thing with movies, especially. Not everything needs to have a budget rivaling the GDP of a small country.
The answer to "why not make ten $10M movies instead of one $100M movie?" is "you can't embezzle $10M from a $10M film."
It's gotta be the same with games.
Just look at Ashes of Creation for an example from last week.
It's been like that the entire time.
I dunno. I believe in the mythical era of DOOM, where id had some of the best and brightest just jamming away. But anything this millennium is certainly questionable.
I need to read Romero's book. Sandy Peterson is constantly posting about it. Lots of upper management weirdness and demands. I think what killed Microsoft is they had brilliant people who were being told to do stupid stuff because of management that had no idea how anything worked.
Sadly, that also describes a money laundering business. Success is such a trick to people they don't realize it's fake.
I remember when Destiny was all the rage, they were boasting the biggest budget for a video game ever!
the game that came out ended up being smaller than Halo.
Gambling implies a chance of winning. Their insistence on owning the chuds by catering to a nonexistent audience would still have these games be dead on arrival even if the budget was smaller. The problem isn't the budget. It's the lack of quality.
Big budget games and movies could be profitable again tomorrow, but only if they drop the nonexistent audience and go back to making things with mass appeal.
Who made the biggest profits during the gold rush?
The guy who sold shovels and sieves.
The real winner in all this isn't any game studio.
It's Unity and Unreal.
And performing terrible practices like crunching, and low pay
And hiring fresh rainbow retards for half the price so they can fire the talented old grognards who actually knew how to code clean or optimize.
Woah there buddy! If we don't eliminate the toxic "self respect" from our senior staff, they may push back against our incompetent management!
Hiring new rainbow retards is win/win! They get a job, and we managers get an illusion of competence and authority as we waste a hundred million dollars of other people's money!
The main problem is that having a g ame perform well takes a) time b) skill. Modern studios have neither.
Their mindset boils down to "Be delusional."
Also "It's crazy until it works. Then you're a genius."