It’s going to be exactly what we said it would be. It’s always the same result when they gender swap a protagonist. Turning it into a feminist power fantasy is the entire point. If it was just another cool samurai story that happened to star a woman, then it wouldn’t qualify as “female representation”. She has to be an insufferable girl boss.
The more I have been playing (Tsushima that is), the more it seems to that Jin is the man that's trying to keep the world anchored and sane while every other character is falling apart into despair and madness. I guess my opinion might change in the third act but I'll cross that bridge when I get to it.
to be honest you can get so good at the combat that you can play the entire game honorably... if you do, before that one mission, the narrative kinda feels bullshit and falls apart.
Water is purifying and necessary for life. This is an energy drink. They exist for one thing, they each have one overpowering flavor, they're terrible for you, nobody really likes them, and the only reason they're tolerated is because a large section of the population is addicted.
They literally already told that story in the first game. All three "big" female characters embody some if not nearly all of those descriptors. The only thing that prevents that from being their entire story is each was limited (noncombatant, frail archer, old) and thereby had to rely on Jin most of the time.
So not only is this retarded to begin with, its also completely forgetting the single fucking other game in the series.
Also in that first single sentence they show just how poor their own "media comprehension is." Jin's layers are traumatically welded on as part of his samurai training. Its literally the plot of one of the first missions how completely retarded his samurai code was intentionally made that he cannot comprehend stealth kills and has a PTSD attack in doing his first one.
The constant choice of "standoff" to call every enemy in earshot versus ghosting the whole base through stealth, or some combo of the two showed his character merging and adapting to use his traditional skills and his newfound ones to accomplish an impossible task. And gave players the choice in their roleplay/play style to go as they preferred.
If she is already an angry, hateful harpy who is trying to destroy the samurai then you have none of that. There is no purpose or thought to anything beyond unga bunga destruction.
You've taken the biggest criticism of the first game (the unncessary Ubisoft open world map) and leveled up to just being Far Cry entirely.
So female samurai were a thing, the old lady in the first game is the best example, they were all about protecting the house/family, protecting honor, and basically serving a lord.
We don't see too many "hero" female samurai in these kind of stories or games, they're all just psychos with a really fancy machete.
There has to be something about the Galbrush Paradox in here. I mean, if that even still applies. Lucille Ball was proving a lady can take pratfalls and pies in the face just as well as the boys back in the 50s. And who didn't like Bridesmaids or Mean Girls?
It’s going to be exactly what we said it would be. It’s always the same result when they gender swap a protagonist. Turning it into a feminist power fantasy is the entire point. If it was just another cool samurai story that happened to star a woman, then it wouldn’t qualify as “female representation”. She has to be an insufferable girl boss.
So a self insert for every insufferable cunt out there secretly (or not so secretly) nursing violent fantasies about men.
"Whereas Tsuhima has character development and backstory for the main character, how awful, Yotei doesn't. 11/10, exactly sufficient water."
The more I have been playing (Tsushima that is), the more it seems to that Jin is the man that's trying to keep the world anchored and sane while every other character is falling apart into despair and madness. I guess my opinion might change in the third act but I'll cross that bridge when I get to it.
to be honest you can get so good at the combat that you can play the entire game honorably... if you do, before that one mission, the narrative kinda feels bullshit and falls apart.
Water is purifying and necessary for life. This is an energy drink. They exist for one thing, they each have one overpowering flavor, they're terrible for you, nobody really likes them, and the only reason they're tolerated is because a large section of the population is addicted.
Really like the realism difficulty. You get bodied by every male. 10/10 will never leave the tutorial.
I didn't even want to hate women but this shit is giving me a ryona fetish.
They literally already told that story in the first game. All three "big" female characters embody some if not nearly all of those descriptors. The only thing that prevents that from being their entire story is each was limited (noncombatant, frail archer, old) and thereby had to rely on Jin most of the time.
So not only is this retarded to begin with, its also completely forgetting the single fucking other game in the series.
Also in that first single sentence they show just how poor their own "media comprehension is." Jin's layers are traumatically welded on as part of his samurai training. Its literally the plot of one of the first missions how completely retarded his samurai code was intentionally made that he cannot comprehend stealth kills and has a PTSD attack in doing his first one.
The constant choice of "standoff" to call every enemy in earshot versus ghosting the whole base through stealth, or some combo of the two showed his character merging and adapting to use his traditional skills and his newfound ones to accomplish an impossible task. And gave players the choice in their roleplay/play style to go as they preferred.
If she is already an angry, hateful harpy who is trying to destroy the samurai then you have none of that. There is no purpose or thought to anything beyond unga bunga destruction.
You've taken the biggest criticism of the first game (the unncessary Ubisoft open world map) and leveled up to just being Far Cry entirely.
So female samurai were a thing, the old lady in the first game is the best example, they were all about protecting the house/family, protecting honor, and basically serving a lord.
We don't see too many "hero" female samurai in these kind of stories or games, they're all just psychos with a really fancy machete.
You say "angry young woman."
I hear "an unbearable dipshit."
There has to be something about the Galbrush Paradox in here. I mean, if that even still applies. Lucille Ball was proving a lady can take pratfalls and pies in the face just as well as the boys back in the 50s. And who didn't like Bridesmaids or Mean Girls?
It is Girlboss of Yoplait.
It's 100% ideologically compromised. The whole studio is infested.
Even if it was the greatest game ever made I'd still be boycotting it. I don't financially support my enemies or companies that hire my enemies
They hate you and want you dead. Asian Flavor.
Fighting those "fascist" samurai!
When does the sadistic
faeyokai noble show up to learn the error of his ways and fall desperately in love with her?He sparkles in sunlight.
Kill bill but with way more slant puss got it
Magic 8 ball says to prepare for unreleased sales figures, lies, gaslighting, deflections, blame games and virtue signals… 🎱
In the final act, Atsu assassinates a conservative speaker.