As Whites get pushed out of decision making positions the quality of everything will decrease.
Work ethic, detail orientation, objective standards, quality etc are all hallmarks "white supremacy". Anyone who tells a diversity hire to stop being awful at her job, which is impossible because she graduated entirely doing group projects where the one jew or chinaman did all the work, is racist and can expect a sexual harassment complaint in the future.
Work ethic, detail orientation, objective standards, quality etc are all hallmarks "white supremacy".
These are the standards of every successful society. It’s like Thomas Sowells train analogy. Britain introduced the train to numerous countries, yet only certain ones (Germany, US, Japan, etc) actually attempted to figure out how they worked, and improved upon the original design themselves internally. The other countries either had to keep begging for British engineers or let the railways and trains fall into complete disrepair.
Anytime I see rap hop in a trailer I tune out, it’s guaranteed to be a waste a time. There was a horror movie The Void that was better than anything recent though that was a 2017 movie it had a very real lovecraftian vibe, wasn’t a cgi shitshow and showed how good animatronics still compare to Hollywood laziness.
No boss women, no forced diversity, decent acting, great animatronics/ props, good use of a small cast but not feeling low budget it’s sad that this isn’t the standard versus the cgi crap thrust into every horror movie today. Probably the reason so many Asian horror movies stand out in the past few decades. There was a Japanese horror called infection that pulled off a similar hospital setting dread vibe, needed no cgi either. Definitely wasn’t a lovecraftian movie like the void though. Frankly overproduced movies like silent hill suffered because they went all in on cgi over props.
You could always just lock the kids in the cupboard under the stairs. Hell, if you're really lucky, they might win a scholarship to Hogwarts as a result!
Jump cuts in a movie's action scene are usually just a cheap way to hide unconvincing looking parts of the stunt work or hide bits of the set you aren't supposed to see.
If you fill your CGI with jump cuts all I take from that is your animators are shit/overworked and the quality of the rest of the production will probably be equally low.
I thought ever since the first Last of Us came out, triple A gaming has been bland cinematic affair. Because normies saw that game as some sort of holy grail, it was disappointing to see people praise that game as the greatest thing since the slice of bread and the gaming went from gaming to trite cinematic experience.
What's sad is, most of the AAA cinematic games are hiding a genuinely decent game under the bullshit. Like, the multiplayer for The Last of Us on PS3 showed that the game was actually quite fun and could be great. Same with GoW4 (I'd assume Ragnarok is similar if worse on the "hiding it under bullshit" part), which is incredibly fun once you are able to actually play it instead of being stuck in another talking section.
But, most people who praise these games don't actually play them. They just watch LPs or longplays on Youtube and read articles about the story. So they never mention that and it gets lost under the narratives.
There definitely were a lot of potentials in all these triple A games buried by the woke stuff and crap cinematics.
Yep, I find sony fanboys to be just tourists who never played games before until it got mainstream and popular. I bet they still think not much of the gaming.
Diablo 4 is a particular bad case of Blizzard themselves and everything that's wrong with them over the last decade finally coming to a head.
Also D4 released half a year ago and already died. This is their attempt at a revitalization and failing it they are apparently considering a full relaunch of the game after a few seasons.
There was a time I'd buy anything blizzard. I would spend so much time not only playing but discussing lore, drawing fan art, watching esport, etc. I spent a bunch on collector's editions and going to blizzcon was a dream. Yet I don't have Diablo 4, I don't have the D2 remaster, I'm not subbing to WoW and I don't have the last few expansions... I have no intention of ever buying one of their game again. The way they managed to make die hard fans like me completely apathetic is really something.. though not uncommon among most popular western fandoms.
tonnes of people want a hard ARPG. D1 was legitimately difficult at times, D2 and D3 had permadeath modes that the diehards loved. The problem isn't that D4 is trying to be hard, the problem is that D4 is shit.
Now it's some crappy 'epic' pop music or whatever the fuck genre the normies listen to tons now BOOM BOOM BOOMing in the background
Assassin's Creed Mirage was one that I really noticed recently with their shitty ads. It was just the pinnacle of "who the fuck are you trying to market to with this ad?".
There's a band I found on Spotify whose name I forgot that just does "trailer version" covers. And I like to believe they're doing it semi ironically, or to pick up licensing deals on some of it because it's exactly as you describe.
Blizzard has devastated every ip they have currently. Wow went such gutter trash they had to literally reintroduce wow classic. StarCraft is MIA. Overwatch 2 managed to get even worse somehow after the original year 1 release was an amazing change up to shooters then got pozzed. So now they’re stuck with a pay to win card game and whales who sink into every one of they pay 2 win bs. They are literally a mobile gaming company anymore…
Starcraft 2 is actually in a good place. I was so disappointed by Wings of Liberty that I fell off for like a decade... but the story works well enough and the single player alone has enough replayability it keeps me engaged.
Throw in a bunch of fun pros in the scene and you have an enjoyable ecosystem. It has also helped that Korea and Koreans are more accessible than ever before (so their pros don't seem as mysterious anymore).
It remains to be seen if the recent balance change is good long term, but the game is in a really healthy state right now.
Honestly the change to starting with 12 workers instead of 6 in LotV was the worst Blizz has done to that game in a long time. That and letting pros have most of the input on balance patches. There will never be any new meta shaking ideas, or 4-spawn maps again.
Really enjoyed playing WoL and HotS before I burnt myself out. Just got back into playing ranked in LotV after a 6 year break because Valve has killed DotA and I need a competitive game
I still have a few hundred dollars on my battle.net account from D3 launch RMAH, which has basically given me free Blizzard products for the last decade. The game had its problems, but there was still something in it that was worth playing despite them (and then putting the hours in to sell trash for 50$ on the RMAH). Which is how they managed to refine it was RoS into a genuinely fun arcade game.
D4 has too much half baked MMO mechanics and MTX bullshit to be easily polished in the same manner without redoing most of the game from scratch.
As Whites get pushed out of decision making positions the quality of everything will decrease.
Work ethic, detail orientation, objective standards, quality etc are all hallmarks "white supremacy". Anyone who tells a diversity hire to stop being awful at her job, which is impossible because she graduated entirely doing group projects where the one jew or chinaman did all the work, is racist and can expect a sexual harassment complaint in the future.
These are the standards of every successful society. It’s like Thomas Sowells train analogy. Britain introduced the train to numerous countries, yet only certain ones (Germany, US, Japan, etc) actually attempted to figure out how they worked, and improved upon the original design themselves internally. The other countries either had to keep begging for British engineers or let the railways and trains fall into complete disrepair.
Anytime I see rap hop in a trailer I tune out, it’s guaranteed to be a waste a time. There was a horror movie The Void that was better than anything recent though that was a 2017 movie it had a very real lovecraftian vibe, wasn’t a cgi shitshow and showed how good animatronics still compare to Hollywood laziness.
I've been meaning to see the void. I need time and no kids to see it though.
No boss women, no forced diversity, decent acting, great animatronics/ props, good use of a small cast but not feeling low budget it’s sad that this isn’t the standard versus the cgi crap thrust into every horror movie today. Probably the reason so many Asian horror movies stand out in the past few decades. There was a Japanese horror called infection that pulled off a similar hospital setting dread vibe, needed no cgi either. Definitely wasn’t a lovecraftian movie like the void though. Frankly overproduced movies like silent hill suffered because they went all in on cgi over props.
It makes me wonder how they would do a Halloween Horror Nights movie.
Just watch it anyway. Kids gotta learn sooner or later. I think I was watching Friday the Thirteenth parts 1 through 3 when I was 13.
You could always just lock the kids in the cupboard under the stairs. Hell, if you're really lucky, they might win a scholarship to Hogwarts as a result!
If I had stairs I would do that.
Jump cuts in a movie's action scene are usually just a cheap way to hide unconvincing looking parts of the stunt work or hide bits of the set you aren't supposed to see.
If you fill your CGI with jump cuts all I take from that is your animators are shit/overworked and the quality of the rest of the production will probably be equally low.
Remember in Taken when they used like 15 cuts to make it look like Liam Neeson jumped a fence?
Link: https://www.youtube.com/watch?v=by4UZ-79MK4
It's hilariously bad.
I thought ever since the first Last of Us came out, triple A gaming has been bland cinematic affair. Because normies saw that game as some sort of holy grail, it was disappointing to see people praise that game as the greatest thing since the slice of bread and the gaming went from gaming to trite cinematic experience.
What's sad is, most of the AAA cinematic games are hiding a genuinely decent game under the bullshit. Like, the multiplayer for The Last of Us on PS3 showed that the game was actually quite fun and could be great. Same with GoW4 (I'd assume Ragnarok is similar if worse on the "hiding it under bullshit" part), which is incredibly fun once you are able to actually play it instead of being stuck in another talking section.
But, most people who praise these games don't actually play them. They just watch LPs or longplays on Youtube and read articles about the story. So they never mention that and it gets lost under the narratives.
There definitely were a lot of potentials in all these triple A games buried by the woke stuff and crap cinematics.
Yep, I find sony fanboys to be just tourists who never played games before until it got mainstream and popular. I bet they still think not much of the gaming.
Just a little amendment: the phrase is "the greatest thing since sliced bread" -- which refers to the automatic bread slicer.
Sorry to be pedantic but I just think understanding the info behind the idiom helps.
If Genndy Tartakovsky started in animation today, his ideas would be laughed out of the room.
"The value of silence?"
"Show, don't tell?"
"Let the visuals tell the story, you don't need music playing over everything?"
BEGONE, HEATHEN!
Same with video games, sadly.
Diablo 4 is a particular bad case of Blizzard themselves and everything that's wrong with them over the last decade finally coming to a head.
Also D4 released half a year ago and already died. This is their attempt at a revitalization and failing it they are apparently considering a full relaunch of the game after a few seasons.
There was a time I'd buy anything blizzard. I would spend so much time not only playing but discussing lore, drawing fan art, watching esport, etc. I spent a bunch on collector's editions and going to blizzcon was a dream. Yet I don't have Diablo 4, I don't have the D2 remaster, I'm not subbing to WoW and I don't have the last few expansions... I have no intention of ever buying one of their game again. The way they managed to make die hard fans like me completely apathetic is really something.. though not uncommon among most popular western fandoms.
tonnes of people want a hard ARPG. D1 was legitimately difficult at times, D2 and D3 had permadeath modes that the diehards loved. The problem isn't that D4 is trying to be hard, the problem is that D4 is shit.
Super hardcore ARPG guys have Path of Exile.
Assassin's Creed Mirage was one that I really noticed recently with their shitty ads. It was just the pinnacle of "who the fuck are you trying to market to with this ad?".
Kinda unrelated, but I despise game trailers that are just 100% cutscenes from the game rather than actual gameplay.
There's a band I found on Spotify whose name I forgot that just does "trailer version" covers. And I like to believe they're doing it semi ironically, or to pick up licensing deals on some of it because it's exactly as you describe.
,,,bum,,,,bum bumb,,,, la la,,,,,, la la la,,,
BOOM BOOM BOOM.
GUITAR SCREACH
Someone said it was an Ellie Blish song..
Blizzard has devastated every ip they have currently. Wow went such gutter trash they had to literally reintroduce wow classic. StarCraft is MIA. Overwatch 2 managed to get even worse somehow after the original year 1 release was an amazing change up to shooters then got pozzed. So now they’re stuck with a pay to win card game and whales who sink into every one of they pay 2 win bs. They are literally a mobile gaming company anymore…
SC 3.
Blizzard: Jim Raynor returns as the bad guy. Kerrigan is hyped up as a trans alien. And a new all black Protoss faction is introduced.
Gamers: Yes but what about the gameplay?
Blizzard: Gameplay??
Also the endless mention of the cash shop in their feature videos.
Starcraft 2 is actually in a good place. I was so disappointed by Wings of Liberty that I fell off for like a decade... but the story works well enough and the single player alone has enough replayability it keeps me engaged.
Throw in a bunch of fun pros in the scene and you have an enjoyable ecosystem. It has also helped that Korea and Koreans are more accessible than ever before (so their pros don't seem as mysterious anymore).
It remains to be seen if the recent balance change is good long term, but the game is in a really healthy state right now.
Honestly the change to starting with 12 workers instead of 6 in LotV was the worst Blizz has done to that game in a long time. That and letting pros have most of the input on balance patches. There will never be any new meta shaking ideas, or 4-spawn maps again.
Really enjoyed playing WoL and HotS before I burnt myself out. Just got back into playing ranked in LotV after a 6 year break because Valve has killed DotA and I need a competitive game
I still have a few hundred dollars on my battle.net account from D3 launch RMAH, which has basically given me free Blizzard products for the last decade. The game had its problems, but there was still something in it that was worth playing despite them (and then putting the hours in to sell trash for 50$ on the RMAH). Which is how they managed to refine it was RoS into a genuinely fun arcade game.
D4 has too much half baked MMO mechanics and MTX bullshit to be easily polished in the same manner without redoing most of the game from scratch.