Starcraft 2 is actually in a good place. I was so disappointed by Wings of Liberty that I fell off for like a decade... but the story works well enough and the single player alone has enough replayability it keeps me engaged.
Throw in a bunch of fun pros in the scene and you have an enjoyable ecosystem. It has also helped that Korea and Koreans are more accessible than ever before (so their pros don't seem as mysterious anymore).
It remains to be seen if the recent balance change is good long term, but the game is in a really healthy state right now.
Honestly the change to starting with 12 workers instead of 6 in LotV was the worst Blizz has done to that game in a long time. That and letting pros have most of the input on balance patches. There will never be any new meta shaking ideas, or 4-spawn maps again.
Really enjoyed playing WoL and HotS before I burnt myself out. Just got back into playing ranked in LotV after a 6 year break because Valve has killed DotA and I need a competitive game
Starcraft 2 is actually in a good place. I was so disappointed by Wings of Liberty that I fell off for like a decade... but the story works well enough and the single player alone has enough replayability it keeps me engaged.
Throw in a bunch of fun pros in the scene and you have an enjoyable ecosystem. It has also helped that Korea and Koreans are more accessible than ever before (so their pros don't seem as mysterious anymore).
It remains to be seen if the recent balance change is good long term, but the game is in a really healthy state right now.
Honestly the change to starting with 12 workers instead of 6 in LotV was the worst Blizz has done to that game in a long time. That and letting pros have most of the input on balance patches. There will never be any new meta shaking ideas, or 4-spawn maps again.
Really enjoyed playing WoL and HotS before I burnt myself out. Just got back into playing ranked in LotV after a 6 year break because Valve has killed DotA and I need a competitive game