Sad these old games are just broken for all time after Nintendo shuts down the service. New Leaf is still the best Animal Crossing game available until online is removed.
Blizzard still has their original Diablo 2 servers up and running, hell they might even have their Diablo 1 servers up and running. That's the sort of shit I like to see.
We most certainly can, but how many people can we reach out of the total number of normies buying games? People in our immediate bubbles might hear us, but otherwise we're basically shouting into the void or pissing in the ocean.
towards a model where players can host shit themselves
What, you mean like players were doing for years before the advent of "queue-cringed matchmaking"? Never going to happen since it makes it harder for developers to sell overpriced cosmetics.
It occurs to me that most gamers aren't old enough to remember being able to download dedicated server software, released officially by the developers, for use on your own LAN or even made open to the internet.
Online gaming probably makes more money in just a few dozen games than the entire rest of the industry combined.
This isn't a winnable fight because, unlike the woke battle, this is us trying to argue against the ones who actually put their money down and make these companies billions.
I don't like it one bit, as I hate just about any form of multiplayer or online content in gaming, but its a lost cause until literally every black dude and every guy in Central and South America stop buying video games.
IIRC at least on switch I have seen you can play games online via emulator so I guess there's online emulation for Nintendo games, don't see why I couldn't for the 3ds,with custom firmware easy to be installed why not?
Almost all Nintendo consoles are so easily to create a working emulator for, and then re-enable basically all their functions (and many extra ones that weren't even available) that its basically a joke.
Like, while Playstation emulation is spotty until you reach the 90s and Xbox is basically nonexistant, Nintendo emulation is dropping current gen consoles with better graphics and running ability.
I'm not sure what Xbox games aren't available on PC, but my guess is they're not compelling enough to make people want to emulate the Xbox. Maybe an old one?
The original Halo games aren't available in the form most people want to play them. Only the MCC versions, which has a lot of changes that are not all received well. Including using the shitty original Halo PC port as a base to build from, which was controversial even at the time. Far as I know, the original Halo 2 PC port isn't even playable and barely was even on release and they never ported any others until a decade later. So 3-5 of the biggest reasons to ever own an Xbox right there.
But the real reason is likely because Xbox is pretty good about backwards compatibility across the console generations, so they need to develop an emulator (which has proved quite difficult from my understanding) wasn't as high as others, who quit doing BC back in 7th gen.
Oh what I wouldn't give for a vidya company to resurrect that old slogan: "X does what Nintendon't (let you call someone a fag/nigger in the voice chat)".
For the Wii it didn't break anything for things that had online aspects. There may be some games like Pokémon gen 6&7 that will lose access to a good amount of content, but at this point the 3DS has been completely broken by homebrew, and I'd imagine they'll do what they did with MarioKart Wii and set up new servers for the most popular games.
I think the biggest problem is closing Pokemon Bank breaks the chain that lets you transfer Pokemon from all the way back in Gen 3 up to the modern Switch games.
Y'know, the games may have been simpler in the before times, but connecting a console online seems to have led to this far more often than it has anything new and innovative.
I know the WiiU launched back in 2012, and that's a long time ago, but it didn't do so hot. So much so that they ported a lot of the Wii U's library to the Switch.
I get retiring older things, but here's the thing, you brought a lot of that old thing to the new thing, and you don't have to retire it.
Or, and I know this is a strange concept, but just stop making digital things with expiry dates. If you don't want to keep it going, don't give it a server component and make it entirely peer to peer.
It'd be nice if they'd release the server binaries when they shut the servers down, so fans can run their own.
I don't think anyone expects the original devs to run these old online servers forever, just provide a way for others to do it.
And yes I realize this is sometimes tricky in and of itself, as you'd likely end up with binaries that required some ancient OS version to run correctly. Still better than nothing.
Or just give schema on the communications required, so one can at least build a middle layer without reverse engineering everything and perhaps make a setting to redirect where it communicate, This should protect the company from all the pesky copyright which might be in the binary.
Something like the Dreamcast (or Nintendo's obscure 90's online services) is excusably old enough, and burdensome to Sega's business strategy. There are also community hacks to play those old machines online, even though PC is a superior platform for online retro-gaming (incl. emulation). The Wii and the U are modern enough (broadband era) where maintenance mode would be a rounding error. In cases like the first two Xboxes causing problems for Xbones' Xbox Live, Micrsosoft should have released a patch making it easy to connect an older console to a community ran master server. That'd be preferable to rearchitecturing to P2P.
For example, every time I check in with the Kawaks community, it's still going. Maybe not as strong as it once was, but I never had trouble finding a game.
Right in many cases, I'm specifically criticizing Nintendo. They have abundant capital and willing manpower (internal or contract), but their c-suite has a track-record of wanting control over their consumer base. If Wii online was burdensome to maintain, it's because they had an entrenched engineering culture that made patching the Wiis less sensical than the fitness of a stereotypical US Southern inbreed. Uii and 3DS discontinuation was Nintendo wanting to milk customers within an acceptable level of negative publicity.
Sad these old games are just broken for all time after Nintendo shuts down the service. New Leaf is still the best Animal Crossing game available until online is removed.
Blizzard still has their original Diablo 2 servers up and running, hell they might even have their Diablo 1 servers up and running. That's the sort of shit I like to see.
All the more reason to push the industry away from online, or at least towards a model where players can host shit themselves.
Or maybe force consoles back to couch co-op only.
Guy, we can't even convince people not to pre-order.
We most certainly can, but how many people can we reach out of the total number of normies buying games? People in our immediate bubbles might hear us, but otherwise we're basically shouting into the void or pissing in the ocean.
What, you mean like players were doing for years before the advent of "queue-cringed matchmaking"? Never going to happen since it makes it harder for developers to sell overpriced cosmetics.
It occurs to me that most gamers aren't old enough to remember being able to download dedicated server software, released officially by the developers, for use on your own LAN or even made open to the internet.
It will be as foreign to them as actual freedom.
Online gaming probably makes more money in just a few dozen games than the entire rest of the industry combined.
This isn't a winnable fight because, unlike the woke battle, this is us trying to argue against the ones who actually put their money down and make these companies billions.
I don't like it one bit, as I hate just about any form of multiplayer or online content in gaming, but its a lost cause until literally every black dude and every guy in Central and South America stop buying video games.
IIRC at least on switch I have seen you can play games online via emulator so I guess there's online emulation for Nintendo games, don't see why I couldn't for the 3ds,with custom firmware easy to be installed why not?
Almost all Nintendo consoles are so easily to create a working emulator for, and then re-enable basically all their functions (and many extra ones that weren't even available) that its basically a joke.
Like, while Playstation emulation is spotty until you reach the 90s and Xbox is basically nonexistant, Nintendo emulation is dropping current gen consoles with better graphics and running ability.
I'm not sure what Xbox games aren't available on PC, but my guess is they're not compelling enough to make people want to emulate the Xbox. Maybe an old one?
The original Halo games aren't available in the form most people want to play them. Only the MCC versions, which has a lot of changes that are not all received well. Including using the shitty original Halo PC port as a base to build from, which was controversial even at the time. Far as I know, the original Halo 2 PC port isn't even playable and barely was even on release and they never ported any others until a decade later. So 3-5 of the biggest reasons to ever own an Xbox right there.
But the real reason is likely because Xbox is pretty good about backwards compatibility across the console generations, so they need to develop an emulator (which has proved quite difficult from my understanding) wasn't as high as others, who quit doing BC back in 7th gen.
Avoiding "Special Editions" is a good reason to emulate old systems.
Oh what I wouldn't give for a vidya company to resurrect that old slogan: "X does what Nintendon't (let you call someone a fag/nigger in the voice chat)".
Surprised it didn't happen sooner. I have a 3ds. Last time I played it was........2018 maybe
Does this break single player games?
For the Wii it didn't break anything for things that had online aspects. There may be some games like Pokémon gen 6&7 that will lose access to a good amount of content, but at this point the 3DS has been completely broken by homebrew, and I'd imagine they'll do what they did with MarioKart Wii and set up new servers for the most popular games.
I was curious about this as well.
The Wii U was probably my least played Nintendo console. But I am curious if any single-player games get affected by this.
I think the biggest problem is closing Pokemon Bank breaks the chain that lets you transfer Pokemon from all the way back in Gen 3 up to the modern Switch games.
Apparently, Pokemon Bank will remain untouched... for now.
Y'know, the games may have been simpler in the before times, but connecting a console online seems to have led to this far more often than it has anything new and innovative.
I know the WiiU launched back in 2012, and that's a long time ago, but it didn't do so hot. So much so that they ported a lot of the Wii U's library to the Switch. I get retiring older things, but here's the thing, you brought a lot of that old thing to the new thing, and you don't have to retire it.
Or, and I know this is a strange concept, but just stop making digital things with expiry dates. If you don't want to keep it going, don't give it a server component and make it entirely peer to peer.
It'd be nice if they'd release the server binaries when they shut the servers down, so fans can run their own.
I don't think anyone expects the original devs to run these old online servers forever, just provide a way for others to do it.
And yes I realize this is sometimes tricky in and of itself, as you'd likely end up with binaries that required some ancient OS version to run correctly. Still better than nothing.
Or just give schema on the communications required, so one can at least build a middle layer without reverse engineering everything and perhaps make a setting to redirect where it communicate, This should protect the company from all the pesky copyright which might be in the binary.
Something like the Dreamcast (or Nintendo's obscure 90's online services) is excusably old enough, and burdensome to Sega's business strategy. There are also community hacks to play those old machines online, even though PC is a superior platform for online retro-gaming (incl. emulation). The Wii and the U are modern enough (broadband era) where maintenance mode would be a rounding error. In cases like the first two Xboxes causing problems for Xbones' Xbox Live, Micrsosoft should have released a patch making it easy to connect an older console to a community ran master server. That'd be preferable to rearchitecturing to P2P.
Agreed.
For example, every time I check in with the Kawaks community, it's still going. Maybe not as strong as it once was, but I never had trouble finding a game.
Right in many cases, I'm specifically criticizing Nintendo. They have abundant capital and willing manpower (internal or contract), but their c-suite has a track-record of wanting control over their consumer base. If Wii online was burdensome to maintain, it's because they had an entrenched engineering culture that made patching the Wiis less sensical than the fitness of a stereotypical US Southern inbreed. Uii and 3DS discontinuation was Nintendo wanting to milk customers within an acceptable level of negative publicity.
thats right keep showing people the downsides of always online dependent features.
Does this mean we won’t be able to redownload the digital game we bought?