I don't like google searches as data point. ROP was considered a great success at the time because a company calculated the amount of searches but it turns out that if a game or movie sucks while having high expectations searches go up.
It was fun to see Diablo IV fall off completely. And although I don't hate Starfield like some people, it's fun to see it fall off too. Hopefully patches, DLC, mods, or some combination thereof help it become a better game too, at some point.
It was also nice to see Cyberpunk at least partially redeemed.
To each their own, but I find it pretty annoying that the top games, search-wise, are Roblox, Minecraft, and Fortnite, often. You know that's mostly kids watching clickbait videos and stuff.
Also, based on the sticking popularity of GTA5, and the insane spikes of GTA6 interest, even if the game is bad, you know it's going to crush the charts for some time on release. Whether it's got staying power, and whether it succeeds, are separate matters, but it will dominate on release, unless it's an absolutely unplayable bug-ridden mess.
I find it pretty annoying that the top games, search-wise, are Roblox, Minecraft, and Fortnite, often.
Eh, it's inevitable. Kids have way more free time on their hands, and will follow the crowd on what is popular. Adults have limited time for gaming, so they are much more likely to be selective about what they spend their time playing.
I'm just happy that the kids aren't spending all of their time playing commie propaganda.
Kids are also way more likely to just constantly Google everything in the game too. They do not bookmark a wiki, just Google search to find the same site every time, and most don't have any capacity at all for figuring things out themselves.
I hate just how much of this is free to play and/or live service games. I'm not even sure I like Cyberpunk, but if it were consistently over all the garbage Roblox, League of Narcissistic Legends, Valorant, Fortnite, and Apex Legends I'd consider that a win.
I wonder how GTA5 rolls into 6. There's also a huge modding and private server community for GTA, as in hundreds of thousands of players. You know they will be working to stop that in GTA6.
I don't understand the popularity of GTA online. That's probably because I haven't experienced it myself, but I did watch videos and it didn't look particularly compelling.
I had a distant friend that was part of a hardcore GTA RP group.
And not hardcore in terms of overtly sexual ERP, but like all day RP with an in-game cashier job and long term relationships (that didn't go outside the RP).
They even had a big irl meetup and it was in fact half/half guys to girls and wide range of ages, instead of the actual children you'd expect.
I feel like even the people who aren't legitimately RPing are still living a bit of a vicarious life through it (which is why teenage boys love the carnage and bling of it) and that's its true key.
I've tried this twice now, both on its F2P spikes, and I just don't see what it brings to the table.
Like, I quit long before the battle pass became relevant so discounting it entirely it was still just so bland and drab. D3 may have had a lot of shit for its overly colorful appearance, but that was way better than the "brown, white, and everything grey" that D4 tried. D2 might have been similar, but the contrast of the enemies to environment still made them stand out more.
It seemed to be desperately wanting to copy WoWs WQ system of "find a quick dopamine hit happening on your way somewhere, do it for a quick gain, keep moving" but lacking any of the permanence even that cancer system had in terms of character progression.
So even without the numerous controversies it accrued, it would still be a failure of a game because its just so boring.
[Diablo IV] I just don't see what it brings to the table.
I agree the overall game is lackluster (also tried when it was free), but if I were to try to sell its strong points, I did like the open world concept, but that was about it.
I do hope they continue to improve it, maybe it will be a good game at some point, but I'm not holding my breath. Right now it's, as you say, very bland.
The problem with it is that it has no idea what it wants to be. Its trying to evoke D2 heavily, but with the simplified playstyle of D3 and an extremely intrusive GAAS model.
And it can't do any of those right, and it won't be able to without stripping out the other 2. At which point they are better off just starting from scratch.
Hopefully patches, DLC, mods, or some combination thereof help it become a better game too, at some point.
No, that just means more people become roped into the DEI messaging Bethesda was pushing. Hoping woke games become "good" means more people accepting the message.
I don't like google searches as data point. ROP was considered a great success at the time because a company calculated the amount of searches but it turns out that if a game or movie sucks while having high expectations searches go up.
It was fun to see Diablo IV fall off completely. And although I don't hate Starfield like some people, it's fun to see it fall off too. Hopefully patches, DLC, mods, or some combination thereof help it become a better game too, at some point.
It was also nice to see Cyberpunk at least partially redeemed.
To each their own, but I find it pretty annoying that the top games, search-wise, are Roblox, Minecraft, and Fortnite, often. You know that's mostly kids watching clickbait videos and stuff.
Also, based on the sticking popularity of GTA5, and the insane spikes of GTA6 interest, even if the game is bad, you know it's going to crush the charts for some time on release. Whether it's got staying power, and whether it succeeds, are separate matters, but it will dominate on release, unless it's an absolutely unplayable bug-ridden mess.
Eh, it's inevitable. Kids have way more free time on their hands, and will follow the crowd on what is popular. Adults have limited time for gaming, so they are much more likely to be selective about what they spend their time playing.
I'm just happy that the kids aren't spending all of their time playing commie propaganda.
Kids are also way more likely to just constantly Google everything in the game too. They do not bookmark a wiki, just Google search to find the same site every time, and most don't have any capacity at all for figuring things out themselves.
I hate just how much of this is free to play and/or live service games. I'm not even sure I like Cyberpunk, but if it were consistently over all the garbage Roblox, League of Narcissistic Legends, Valorant, Fortnite, and Apex Legends I'd consider that a win.
I wonder how GTA5 rolls into 6. There's also a huge modding and private server community for GTA, as in hundreds of thousands of players. You know they will be working to stop that in GTA6.
I don't understand the popularity of GTA online. That's probably because I haven't experienced it myself, but I did watch videos and it didn't look particularly compelling.
I had a distant friend that was part of a hardcore GTA RP group.
And not hardcore in terms of overtly sexual ERP, but like all day RP with an in-game cashier job and long term relationships (that didn't go outside the RP).
They even had a big irl meetup and it was in fact half/half guys to girls and wide range of ages, instead of the actual children you'd expect.
I feel like even the people who aren't legitimately RPing are still living a bit of a vicarious life through it (which is why teenage boys love the carnage and bling of it) and that's its true key.
Mature themed LARP for normies with a wide variety of game modes through mods?
I've tried this twice now, both on its F2P spikes, and I just don't see what it brings to the table.
Like, I quit long before the battle pass became relevant so discounting it entirely it was still just so bland and drab. D3 may have had a lot of shit for its overly colorful appearance, but that was way better than the "brown, white, and everything grey" that D4 tried. D2 might have been similar, but the contrast of the enemies to environment still made them stand out more.
It seemed to be desperately wanting to copy WoWs WQ system of "find a quick dopamine hit happening on your way somewhere, do it for a quick gain, keep moving" but lacking any of the permanence even that cancer system had in terms of character progression.
So even without the numerous controversies it accrued, it would still be a failure of a game because its just so boring.
I agree the overall game is lackluster (also tried when it was free), but if I were to try to sell its strong points, I did like the open world concept, but that was about it.
I do hope they continue to improve it, maybe it will be a good game at some point, but I'm not holding my breath. Right now it's, as you say, very bland.
The problem with it is that it has no idea what it wants to be. Its trying to evoke D2 heavily, but with the simplified playstyle of D3 and an extremely intrusive GAAS model.
And it can't do any of those right, and it won't be able to without stripping out the other 2. At which point they are better off just starting from scratch.
No, that just means more people become roped into the DEI messaging Bethesda was pushing. Hoping woke games become "good" means more people accepting the message.
The video is a good way to see how some games enter popularity and die off quickly while others stay on top. I wonder about this though:
...
4) Data modeling through an algorithm invented by me to obtain the most realistic data possible.
So he did use Steam metrics for something (just to get a list of games?), and then what is the data model?
I wonder how Helldivers 2 is currently doing in those charts?
Considering hers is the only one that is also just the name of the anime, those are rookie numbers by frieren.
Also lol at Nobara's RIP search spike, blew up like she did.
I appreciate how Maomao is in a loop of getting noticed and then back to ignored. Pretty fitting really.
According to google Morbius was the greatest movie ever.