This is because they see their mental illness or disability as part of their identity, not as something they need to struggle to overcome.
In Christianity, one of the worst things you can do is willingly accept your sin. You're supposed to reject it and struggle against it, your entire life if necessary. These people not only accept their sin, they celebrate it and try to force others to celebrate it too.
Your point took me a while in my life to understand.
I used to have a struggle on the theological question of hell merely being the absence of God. "Why would people in hell curse God for being there, instead of just asking for redemption and joining him?"
I still have no fucking clue why, but it's also clear now that they do in fact do this.
Have you ever heard of capital-d Deaf people? They rebuke the idea of any hearing aids, and are terrified at the thought of their children living a better life through technology, or worse, not being born crippled.
This is because they see their mental illness or disability as part of their identity, not as something they need to struggle to overcome.
This is, IMO, one of the biggest (if not the biggest) issues today. Pretty much every aspect of society is honed in on this. You need to find where you have victim points, and you need to keep harping on that and how that makes you special. And people are so focused on why they're a special victim that nothing gets changed, improved or accomplished.
It's just attention-whoring by any other means. Actively bad behavior to make sure you're always paying attention to them.
I'd bet good money that any player who comes up with such a character concept that they'd twist the setting's verisimilitude into an unholy escher pretzel to excuse it would constantly harp and harass everyone to make sure that they accommodate their special snowflake at every turn and twist.
And if you don't, then they throw a screaming fit, using their imaginary disabilities as an excuse to upend the table and twist the DM around their little finger.
You know, regardless of how good those wheels are, they would still severely limit a person's available range of movements, prevent them from jumping without exerting great force, limit their speed, and require use of their hands to move, which would mean letting go of their weapon. A single rock or a small ledge would be all you'd need to immobilize them.
If the DM was controlling monsters and bandits in a realistic way, then any intelligent creature facing the character could either control the flow of combat to make him virtually useless, or just kill him from a distance because he'd practically be a sitting duck. He wouldn't live past the first encounter.
That’s what I thought. Would even people in wheelchairs want to ‘role play’ as people that also can’t walk? The point is everyone’s going around as a warrior of some kind fighting or supporting them. Being in a wheelchair wouldn’t even permit people to move around in most of those fantasy type worlds.
Are they going to climb a mountain in the chair? Or venture into a dungeon…in the chair? Are they going to run away from a dragon…in the chair? Better hope the Nightmare Castle™ has wheelchair ramps. Maybe it’s the Nightmare Castle™ because it has no ramps?
At least in my worlds, the people who willing reject healing and restoration magic is because it goes against their religion. Instead of “It makes me special and unique!”
I kind of like the religious excuse. I'd imagine a temple or monastery having a person wheelchair bound, with the grounds having some accommodations, but I'd also imagine the monks there wouldn't have blinged out chairs.
In my world, it is the followers of Ilmater, who is the god of perseverance, suffering, and martyrdom. So I thought it thematically appropriate that his followers would forgo having limbs restored after a severe injury, instead getting creative to survive with their new weakness.
Which is to say you are right, anyone wheelchair bound will be in as simple of a vehicle as it takes to get the job done.
To be fair, you can still get “life-saving” magic done (healing spells, restoration against deadly aliments). It is just limb restoration that is forbidden.
Using all that powerful magic to create tools for crippled to move around, instead of healing said cripples
This is because they see their mental illness or disability as part of their identity, not as something they need to struggle to overcome.
In Christianity, one of the worst things you can do is willingly accept your sin. You're supposed to reject it and struggle against it, your entire life if necessary. These people not only accept their sin, they celebrate it and try to force others to celebrate it too.
That's what an abomination is after all. They don't want forgiveness or self improvement. They want to wallow in depravity.
Your point took me a while in my life to understand.
I used to have a struggle on the theological question of hell merely being the absence of God. "Why would people in hell curse God for being there, instead of just asking for redemption and joining him?"
I still have no fucking clue why, but it's also clear now that they do in fact do this.
Have you ever heard of capital-d Deaf people? They rebuke the idea of any hearing aids, and are terrified at the thought of their children living a better life through technology, or worse, not being born crippled.
This is, IMO, one of the biggest (if not the biggest) issues today. Pretty much every aspect of society is honed in on this. You need to find where you have victim points, and you need to keep harping on that and how that makes you special. And people are so focused on why they're a special victim that nothing gets changed, improved or accomplished.
That’s what I was saying. If a player wants to have a wheel chair for their character they can right? But isn’t the point of the game escapism?
It's just attention-whoring by any other means. Actively bad behavior to make sure you're always paying attention to them.
I'd bet good money that any player who comes up with such a character concept that they'd twist the setting's verisimilitude into an unholy escher pretzel to excuse it would constantly harp and harass everyone to make sure that they accommodate their special snowflake at every turn and twist.
And if you don't, then they throw a screaming fit, using their imaginary disabilities as an excuse to upend the table and twist the DM around their little finger.
You know, regardless of how good those wheels are, they would still severely limit a person's available range of movements, prevent them from jumping without exerting great force, limit their speed, and require use of their hands to move, which would mean letting go of their weapon. A single rock or a small ledge would be all you'd need to immobilize them.
If the DM was controlling monsters and bandits in a realistic way, then any intelligent creature facing the character could either control the flow of combat to make him virtually useless, or just kill him from a distance because he'd practically be a sitting duck. He wouldn't live past the first encounter.
They aren't wanting this to actually play D&D. They want this to force others to focus on them rather than D&D.
I would also be inclined to believe they are more like the chronic fatigue type, not actually disabled.
That’s what I thought. Would even people in wheelchairs want to ‘role play’ as people that also can’t walk? The point is everyone’s going around as a warrior of some kind fighting or supporting them. Being in a wheelchair wouldn’t even permit people to move around in most of those fantasy type worlds.
Are they going to climb a mountain in the chair? Or venture into a dungeon…in the chair? Are they going to run away from a dragon…in the chair? Better hope the Nightmare Castle™ has wheelchair ramps. Maybe it’s the Nightmare Castle™ because it has no ramps?
Kinda kills the fun of using your imagination
At least in my worlds, the people who willing reject healing and restoration magic is because it goes against their religion. Instead of “It makes me special and unique!”
I kind of like the religious excuse. I'd imagine a temple or monastery having a person wheelchair bound, with the grounds having some accommodations, but I'd also imagine the monks there wouldn't have blinged out chairs.
In my world, it is the followers of Ilmater, who is the god of perseverance, suffering, and martyrdom. So I thought it thematically appropriate that his followers would forgo having limbs restored after a severe injury, instead getting creative to survive with their new weakness.
Which is to say you are right, anyone wheelchair bound will be in as simple of a vehicle as it takes to get the job done.
Sounds like someone won't last long in a group, unless they're amazing herbalists with a knack for restorative potions.
To be fair, you can still get “life-saving” magic done (healing spells, restoration against deadly aliments). It is just limb restoration that is forbidden.
How long before healing magic is banned from D&D because it's "abelist and trivializes the plight of people with injuries and disabilities"