4 years ago Jordan Peterson's youtube channel was temporarily banned and he lost access to his gmail account until they unbanned it. They've been doing this stuff for a long time.
Isn't Stadia pretty much on life support as it is? Google recently announced they weren't doing any first-party games past 2021.That's as good an early warning sign as you're going to get from them as to where they see the platform in 3 years: an also-ran and afterthought at best and "servers will be shut down, and you will lose access to all your games at that time" at worst.
It's rapidly becoming a cult thing where the 100 guys who play it insist it's the best and the future of gaming and it's everyone else's fault for not wanting to play it.
VRs only problem is that the games are still effectively tech demos. It's coming along nicely.
There is an actual argument to be made that shooters are training for war. I've found myself falling naturally into real tactical movements and trying to tuck my legs at odd angles behind cover.
Again I'd disagree. Many of the games are fully fledged games, not tech demos. The low hanging fruit is obviously Half Life Alyx but there are feature complete indie VR games too.
Imagine needing vr for action course training, y’all faggots are still a long ways from real combat training. Vr combat training is to focus on desensitization not actual positioning.
It's cheaper because you can change up your virtual environment with little to no cost. The reason the US army uses simulators for a decent amount of its training is it saves a lot of money in ammo and setting up ever changing environments. It won't be long before it is used in law enforcement training.
If you travel for business a lot I could see it being great, especially if the hotels can put a rack of Stadia servers in their IT room so you could get something resembling good performance. Of course society just killed business travel as a thing, so that idea goes out the window.
Yes they'd have needed to start out in extremely high density locales where they could basically build Cloudflare but for gaming servers. But they didn't, because modern google strikes me as the sort of place that's incapable of undertaking any sort of long-term project that doesn't depend on the massive infrastructure they already have.
Skype and/or whatever other video conferencing and the legalization of e-signatures should have killed business travel ages ago. Fuck having to pay for business trips and junkets in the price of things. Fuck businesses downsizing their wage employees but not giving up business trips. And fuck airplanes and airlines, too. (Hey, if it weren't for planes, that virus would have been stuck in Chinkfink land longer, maybe long enough for the rest of the world to see it was no big deal ... and imagine if that HAD been a Captain Trips/12 Monkeys level pandemic, with the planes still flying: https://www.flightradar24.com/38.47,-3.71/4)
Agree. Even as someone who for a long time was on the purchasing end of some big spending (free dinners can be fun with the right people), but most business travel was a total waste. Particularly the big multiple time a year conferences that consisted of a bunch of people talking about nothing. I used to have to spend 2 or 3 weeks a year at those type things, luckily my company realized a few years ago they should maybe cut down on expense and that was a stupid expense. I haven't had a business trip in four years and I don't miss it at all.
I think the demand for cloud gaming will be eaten up by Microsoft's cloud thing as it become a more mature project. It's not perfect, but neither is Stadia and with MS at least you get the option of playing the on PC and/or Xbox--should they decide to kill it for example.
MS could make it work conceivably by having "Xbox but in the cloud", where when I'm at home I play on my Xbox but when I'm away I play my same gaming catalog on my little HDMI cloud gaming dongle I keep in my travel bag.
As it is that's how I did other entertainment: I kept one of those Roku sticks in my travel bag, hooked it up to the hotel TV/internet, and had all my movies and shit wherever I wanted them.
It cut out a lot of the unique things to it because they were apparently too hard to code for.
For example, in the beta planets had random gravity and all creatures were procedurally generated. In the full release all planets have the same gravity and there's like 100 different creatures total.
So it turned into No Man's Sky? :P (Which I enjoy, but you have similar with the gravity - except on dead moons, it seems - and it really needs a critter-parts update. But people complained about the "unrealistic" (that is, doesn't look just like Earth critters) animals that resulted when the algorithms were a little bit .. wilder. Like elephant-types flying around on little pixie wings ... like the guy who owned anakin and his mom in that movie.)
I mean I wouldn't necessarily compare it there because NMS at least had purely random creatures and Starbound literally included these features in the early access build before removing them rather than promising but not delivering.
If I had to guess I'd say it's more of a case of the creative team really really wanted their (barely existent) game story to be the centrepiece rather than exploration, and wanted to implement features which might be hard to code for in pure random environments so just scrapped the difficult parts.
Cut features, slow development while in early access, fan exploitation issues. It's one of those games I've sort of watched off and on during its announced development cycle and seen a few minor controversies over time.
Cut features, slow development while in early access, fan exploitation issues. It's one of those games I've sort of watched off and on during its announced development cycle and seen a few minor controversies over time.
I don't believe a single thing that a person with pronouns in their bio says. He can't even figure out what his gender is ("they/them"), and you expect me to believe that they're capable of telling the truth about a complex subject like that?
I'm just answering your question. I'm not trying to prove things one way or the other. I just know Starbound hasn't had the best development record but at least it put out a complete game compared the many other early access games that died in development.
Fair enough. And lol, wow, I recently dreamt that Spacebase DF-9 was finally completed after being abandoned. Turns out fans are finishing it using the source code.
The thread on gaming.win has the full thread in a picture. Safe to say, Google REALLY fucked up.
https://communities.win/p/12hRCEc9Zc/some-business-will-realize-its-t/c/
4 years ago Jordan Peterson's youtube channel was temporarily banned and he lost access to his gmail account until they unbanned it. They've been doing this stuff for a long time.
4 years ago bitch what wasn't that like last year
Nah sometime in 2017. I know because that was what prompted me to stop using gmail, and I have emails from the new address starting in 2017.
My brain still thinks it's 2018; I perpetually think it's 3-5 years prior to when it is.
Last year at this time Jordan Peterson was in a coma.
So he didn't have access to his gmail account then either?
I'll show myself out.
At this point it is safe to say that the only thing google is good at anymore is fucking things up.
Isn't Stadia pretty much on life support as it is? Google recently announced they weren't doing any first-party games past 2021.That's as good an early warning sign as you're going to get from them as to where they see the platform in 3 years: an also-ran and afterthought at best and "servers will be shut down, and you will lose access to all your games at that time" at worst.
It's rapidly becoming a cult thing where the 100 guys who play it insist it's the best and the future of gaming and it's everyone else's fault for not wanting to play it.
Sounds like VR.
Hard disagree. VR is niche to be sure but it's still developing well and overall on the up.
VRs only problem is that the games are still effectively tech demos. It's coming along nicely.
There is an actual argument to be made that shooters are training for war. I've found myself falling naturally into real tactical movements and trying to tuck my legs at odd angles behind cover.
One, Subnautica's VR mode is unfortunately barely functional trash, but Elite's is great, can't comment on NMS.
Two it's a travesty that boneworks isn't on that list of excellent fully fledged be games.
Again I'd disagree. Many of the games are fully fledged games, not tech demos. The low hanging fruit is obviously Half Life Alyx but there are feature complete indie VR games too.
Imagine needing vr for action course training, y’all faggots are still a long ways from real combat training. Vr combat training is to focus on desensitization not actual positioning.
It's cheaper because you can change up your virtual environment with little to no cost. The reason the US army uses simulators for a decent amount of its training is it saves a lot of money in ammo and setting up ever changing environments. It won't be long before it is used in law enforcement training.
I have a 5 ms ping to Atlanta so I assume it would work really well for me- but I also own a gaming pc so meh.
If you travel for business a lot I could see it being great, especially if the hotels can put a rack of Stadia servers in their IT room so you could get something resembling good performance. Of course society just killed business travel as a thing, so that idea goes out the window.
I mean it could be great but it needs a massive, widespread lot of people to adapt to it and widespread high speed internet.
But that's not happened.
Yes they'd have needed to start out in extremely high density locales where they could basically build Cloudflare but for gaming servers. But they didn't, because modern google strikes me as the sort of place that's incapable of undertaking any sort of long-term project that doesn't depend on the massive infrastructure they already have.
Skype and/or whatever other video conferencing and the legalization of e-signatures should have killed business travel ages ago. Fuck having to pay for business trips and junkets in the price of things. Fuck businesses downsizing their wage employees but not giving up business trips. And fuck airplanes and airlines, too. (Hey, if it weren't for planes, that virus would have been stuck in Chinkfink land longer, maybe long enough for the rest of the world to see it was no big deal ... and imagine if that HAD been a Captain Trips/12 Monkeys level pandemic, with the planes still flying: https://www.flightradar24.com/38.47,-3.71/4)
Agree. Even as someone who for a long time was on the purchasing end of some big spending (free dinners can be fun with the right people), but most business travel was a total waste. Particularly the big multiple time a year conferences that consisted of a bunch of people talking about nothing. I used to have to spend 2 or 3 weeks a year at those type things, luckily my company realized a few years ago they should maybe cut down on expense and that was a stupid expense. I haven't had a business trip in four years and I don't miss it at all.
I think the demand for cloud gaming will be eaten up by Microsoft's cloud thing as it become a more mature project. It's not perfect, but neither is Stadia and with MS at least you get the option of playing the on PC and/or Xbox--should they decide to kill it for example.
MS could make it work conceivably by having "Xbox but in the cloud", where when I'm at home I play on my Xbox but when I'm away I play my same gaming catalog on my little HDMI cloud gaming dongle I keep in my travel bag.
As it is that's how I did other entertainment: I kept one of those Roku sticks in my travel bag, hooked it up to the hotel TV/internet, and had all my movies and shit wherever I wanted them.
TRUST THE CLOUD
I know you're kidding, but I make a point of principle to replace "Cloud" with "Someone else's server" whenever possible...
Did he commit wrongthink? Anyway, I doubt Google cares. Stadia is on borrowed time anyway.
Isn’t terraria pretty pozzed, or am I thinking about something else?
Starbound is pozzed. Terraria came before Starbround and done by the same developer.
starbound had such promise.
entirely fell off my radar after launch. what did they do to it?
It cut out a lot of the unique things to it because they were apparently too hard to code for.
For example, in the beta planets had random gravity and all creatures were procedurally generated. In the full release all planets have the same gravity and there's like 100 different creatures total.
So it turned into No Man's Sky? :P (Which I enjoy, but you have similar with the gravity - except on dead moons, it seems - and it really needs a critter-parts update. But people complained about the "unrealistic" (that is, doesn't look just like Earth critters) animals that resulted when the algorithms were a little bit .. wilder. Like elephant-types flying around on little pixie wings ... like the guy who owned anakin and his mom in that movie.)
I mean I wouldn't necessarily compare it there because NMS at least had purely random creatures and Starbound literally included these features in the early access build before removing them rather than promising but not delivering.
If I had to guess I'd say it's more of a case of the creative team really really wanted their (barely existent) game story to be the centrepiece rather than exploration, and wanted to implement features which might be hard to code for in pure random environments so just scrapped the difficult parts.
What do you mean? It finished development as a solid game.
I agree.
u/davidverner says it's pozzed, i want to know what they did to it after i stopped paying attention
Cut features, slow development while in early access, fan exploitation issues. It's one of those games I've sort of watched off and on during its announced development cycle and seen a few minor controversies over time.
I didn't stop paying attention to it and it seems fine. No indication of being pozzed, even though I can smell that shit from a mile away.
well now i want to know what the hell op meant then.
How's Starbound pozzed? lol
Cut features, slow development while in early access, fan exploitation issues. It's one of those games I've sort of watched off and on during its announced development cycle and seen a few minor controversies over time.
I don't believe a single thing that a person with pronouns in their bio says. He can't even figure out what his gender is ("they/them"), and you expect me to believe that they're capable of telling the truth about a complex subject like that?
I'm just answering your question. I'm not trying to prove things one way or the other. I just know Starbound hasn't had the best development record but at least it put out a complete game compared the many other early access games that died in development.
Fair enough. And lol, wow, I recently dreamt that Spacebase DF-9 was finally completed after being abandoned. Turns out fans are finishing it using the source code.
Struck.
Strike, struck, stricken.