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34
Don't buy games from people who hate you: Hooded Horse. (www.youtube.com)
posted 22 hours ago by CatoTheElder 22 hours ago by CatoTheElder +34 / -0
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▲ 3 ▼
– Quebec_Is_A_ShitHole 3 points 20 hours ago +3 / -0

30% of sale price is obscene, period.

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▲ 13 ▼
– Kaarous 13 points 20 hours ago +13 / -0

The storefront cut has not one thing to do with the consumer.

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▲ 12 ▼
– HallucinatoryBeing 12 points 19 hours ago +12 / -0

It's a complete non sequitur and evidence you're dealing with someone that believes in Labor Theory of Value.

Remember the Ubisoft Store?
Remember Battle.net?
Remember Origin?

Many publishers have tried making their own boutique storefronts to get away from le ebil Steam's grotesque 30% margin. Every single one of them crawled back to Gabe eventually. Guess 70% of sales revenue is better than ZERO.

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▲ 7 ▼
– Kaarous 7 points 19 hours ago +7 / -0

And frequently it's the exact same people clamoring for seventy or eighty dollars base game prices these days.

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▲ 11 ▼
– CatoTheElder [S] 11 points 20 hours ago +11 / -0

It's standard. Google, Apple, Microsoft, and Nintendo all charge 30%. For that matter most retail has a markup of 50% to 100%.

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▲ 2 ▼
– Quebec_Is_A_ShitHole 2 points 20 hours ago +2 / -0

Its still too much.

And retail has store, shoplifting, cashier etc to pay. Steam/apple/msft have nothing.

for what matters, AAA negotiate lower rates with epic/steam/etc. Of course other game devs don't hve this right.

Steam at least lets you sell on other platforms with 0% cut, I'll give them that however.

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▲ 2 ▼
– redman012 2 points 12 hours ago +2 / -0

Amazon servers aren't free

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▲ 9 ▼
– current_horror 9 points 20 hours ago +9 / -0

Every successful storefront takes a similar cut. The only difference is Steam empowering consumers with open user reviews. Epic is welcome to match Steam's feature set while charging a smaller percentage, so why doesn't that happen?

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▲ 3 ▼
– Quebec_Is_A_ShitHole 3 points 19 hours ago +3 / -0

Steam doesnt give a shit about you. Stop drinking the kool aid. Cmon man.

Epic is welcome to match Steam's feature set while charging a smaller percentage, so why doesn't that happen?

It does? They charge a lot less for indie publishers, and a lot of them moved to epic or microsoft to avoid exactly that problem

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▲ 5 ▼
– covok48 5 points 18 hours ago +5 / -0

That’s on the publishers, not the consumers.

Again, tell us how Steam is no pro-customer?

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▲ 1 ▼
– Quebec_Is_A_ShitHole 1 point 18 hours ago +1 / -0

No. Read my other replies.

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▲ 2 ▼
– OmegaBird 2 points 17 hours ago +2 / -0

Like that matters to the user.

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▲ 1 ▼
– Quebec_Is_A_ShitHole 1 point 17 hours ago +1 / -0

Well games are more expensive, and less g oes to developer

If you buy the game directly from the developers, they earn more money.

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