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51
Highguard employees laid off after massive bust on release… employees blames the gamers for the game flopping (twitter.com)
posted 109 days ago by Ahaus667 109 days ago by Ahaus667 +51 / -0
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▲ 42 ▼
– CatoTheElder 42 points 109 days ago +42 / -0

Have they tried making a good game?

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▲ 28 ▼
– Ahaus667 [S] 28 points 109 days ago +28 / -0

No no, see they made something the wanted to make for themselves and it was your responsibility as the gamer to play it!

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▲ 5 ▼
– WeedleTLiar 5 points 108 days ago +5 / -0

Not exactly. They made something that they think should be popular and then try to use their incestuous media connections to force people to accept it.

If they were actually playing their own game, they'd have fixed all the QOL issues before release.

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▲ 3 ▼
– Arkana 3 points 108 days ago +3 / -0

Yeah there's a huge difference between making something you think is actually cool or fun, and creating something that you think will appeal to the biggest amount of people.

You can just watch those original Halo devs vs. modern ones videos to see the difference.

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▲ 2 ▼
– brimshae 2 points 107 days ago +2 / -0

Yeah there's a huge difference between making something you think is actually cool or fun, and creating something that you think will appeal to the biggest amount of people.

A game I would want to make would not have a large amount of widespread appeal, though.

It would start with Tarkov's gun autism, have STALKER's A-Life system, and probably numerous have references that are about five-deep chains of references to other references. The complexity would only increase from there.

It sounds great on paper.

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▲ 23 ▼
– dzonatan 23 points 109 days ago +23 / -0

Why make a good game when you can just keep scamming investors into paying your rent while pretending to work?

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▲ 4 ▼
– voidposter 4 points 108 days ago +4 / -0

>:^(

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▲ 4 ▼
– ParadigmShift2070 4 points 108 days ago +4 / -0

That'd be racist

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▲ 2 ▼
– brimshae 2 points 107 days ago +2 / -0

*squats over your plate, pants down* "How do you know it's shit? It's not out yet?"

*Some time later* "They only played for half an hour! It's not a real review!"

*12 seconds later* "Well those people only played for two hours! It's not a real review!"

I'm not seeking out the excuses, but I'm surprised one of the devs didn't pull out a high number of hours for excuses.

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