I agree, but a lot of people swore that it was the greatest thing of all time. And because its basically a game you only play for the story, it was easily picked up by Games Journos to hype even higher.
I could have tolerated the absolutely boring mission structures (all the open-world stuff was a lot more fun than the missions themselves, especially the hunting) with the slow walking/riding while listening to people prattle incessantly, if they had at least stayed true to the era. But the anachronistic liberalism depicted throughout the game -- and having Arthur always side with progressive standpoints despite having no reason to -- completely put me off the game.
Also, the atrocious gun combat made me never want to play it again. Who thought it was a good idea to prevent players from properly running and hip-firing? Or why do they auto-switch you off of melee weapons after doing a takedown attack? There were some bizarre design decisions in that game that frustrate me even to this day because they got so much of it right and yet the core of it is just extremely upsetting. I really wanted to go around axing people, but the auto-switch off the melee weapons after finishing an attack was ridiculous.
The base game was meh but the expansions were really good. Heart of Stone was short and tight with a killer score. Blood and Wine was impressive just for how big it was for the low price.
I find Witcher 3 incredibly boring. I think it’s the most overrated game of all time.
Nah. Most overrated title goes to Zelda:BotW.
I might stand corrected. That game was also boring and massively overrated.
I agree, but a lot of people swore that it was the greatest thing of all time. And because its basically a game you only play for the story, it was easily picked up by Games Journos to hype even higher.
glad I'm not the only one. I tried to get into it several times and the pacing just bored me to death.
same for Red Dead Redemption 2
I could have tolerated the absolutely boring mission structures (all the open-world stuff was a lot more fun than the missions themselves, especially the hunting) with the slow walking/riding while listening to people prattle incessantly, if they had at least stayed true to the era. But the anachronistic liberalism depicted throughout the game -- and having Arthur always side with progressive standpoints despite having no reason to -- completely put me off the game.
Also, the atrocious gun combat made me never want to play it again. Who thought it was a good idea to prevent players from properly running and hip-firing? Or why do they auto-switch you off of melee weapons after doing a takedown attack? There were some bizarre design decisions in that game that frustrate me even to this day because they got so much of it right and yet the core of it is just extremely upsetting. I really wanted to go around axing people, but the auto-switch off the melee weapons after finishing an attack was ridiculous.
The base game was meh but the expansions were really good. Heart of Stone was short and tight with a killer score. Blood and Wine was impressive just for how big it was for the low price.