Even without the hackers it got exploited to high heaven as most multiplayer games tend to which don't allow for proper localised hosting and human moderators. If it wasn't people meta gaming the fuck out of everything by crouch spamming with hip fire they were picking certain characters based on the size of their hitboxes.
Then there was the issue of smurf accounts and how you'd get utterly mean fucks even by my standards and they all would have some kind of bronze account so they could stomp new players and it was so bad you'd basically have smurf accounts running into other smurf accounts like when fake fed honeypots go at each other without even realising it because they're so used to faking everything.
Ranked modes are fucking cancer in general because of this, sucks for anybody who's trying to get into the game normally because it means you're inevitably stuck with a bunch of other randoms who have no idea what's going on and you won't even be able to rank up to get out of the shitty rankings.
CSS is really bad for this and probably still is, I went onto ranked out of curiosity because I normally avoid ranked games like the plague since I know exactly how they exploit them. Within five seconds of joining a game I had my prejudices confirmed and the entire team was clearly the same people while I had a bunch of barely skilled randoms joining in.
I couldn't do a fucking thing because the dipshits would simply rush in without any plan get themselves insta-popped by somebody who was clearly playing at the pro level nearly or was at the very least a sweaty tryhard and that meant it was very quickly me vs the rest of them so I simply quit and never touched ranked again. I could write a dissertation on this but thankfully I don't really have to, youtubers have done quite a good job documenting all of the pitfalls with matchmaking in general and really I'm surprised it's taken them this long for everything to become unplayable.
Esports are another example of why normies should be bullied out of gaming because they're like the parents at their kids' sports event taking everything way too seriously and bothering everybody else.
I wonder what the anti cheat has to say about this?
Will they subtly imply that every pro that got hacked actually cheats, or cop to a vulnerability exploited in a kernel level anti cheat. Keep in mind kernel level is above admin level. It can do more than you on your own PC.
Looking at it now since there’s been a lot of stuff since then, I’m willing to say it’s because Source 1 sucks more than anything.
Also the Linux version of EAC is explicitly not kernel level, even though most of the cheats that people are using are, meaning EAC does fuck all on Linux. The only reason EAC has a Linux version to begin with is because the Steam Deck came out and Valve wanted to make sure that people could play Valve games on it.
Doesn't really exist any more, unless you run some specific Linux flavors. Everything else is just hardware that you're allowed to use for as long as the company that wrote the software wants you to.
Don’t be so quick to blame the anti-cheat, even though kernel level stuff is kinda sus. Apex runs on Source 1, which is known to have plenty of RCE exploits.
Forgot Apex is developed by Respawn, yeah, I’m very much leaning towards Source 1 RCE/Respawn being shit at anti-cheat than blaming EAC, even if kernel access is something that should be taken very seriously.
Titanfall had its share of hacks. The most common one I saw gave every gun they used the smart core functionality that the legion titan had so all of their shots instantly locked on to everything and hit it. It even had the multiple lock on.
The people who still play it don't really hack now, except those assholes who DDOS'd tye server for no fuckin reason.
Lol. I was playing it when the game was new. It was ate-up with hackers then. This is not surprising.
Even without the hackers it got exploited to high heaven as most multiplayer games tend to which don't allow for proper localised hosting and human moderators. If it wasn't people meta gaming the fuck out of everything by crouch spamming with hip fire they were picking certain characters based on the size of their hitboxes.
Then there was the issue of smurf accounts and how you'd get utterly mean fucks even by my standards and they all would have some kind of bronze account so they could stomp new players and it was so bad you'd basically have smurf accounts running into other smurf accounts like when fake fed honeypots go at each other without even realising it because they're so used to faking everything.
Ranked modes are fucking cancer in general because of this, sucks for anybody who's trying to get into the game normally because it means you're inevitably stuck with a bunch of other randoms who have no idea what's going on and you won't even be able to rank up to get out of the shitty rankings.
CSS is really bad for this and probably still is, I went onto ranked out of curiosity because I normally avoid ranked games like the plague since I know exactly how they exploit them. Within five seconds of joining a game I had my prejudices confirmed and the entire team was clearly the same people while I had a bunch of barely skilled randoms joining in.
I couldn't do a fucking thing because the dipshits would simply rush in without any plan get themselves insta-popped by somebody who was clearly playing at the pro level nearly or was at the very least a sweaty tryhard and that meant it was very quickly me vs the rest of them so I simply quit and never touched ranked again. I could write a dissertation on this but thankfully I don't really have to, youtubers have done quite a good job documenting all of the pitfalls with matchmaking in general and really I'm surprised it's taken them this long for everything to become unplayable.
Esports are another example of why normies should be bullied out of gaming because they're like the parents at their kids' sports event taking everything way too seriously and bothering everybody else.
Well said. This shit is why I stopped playing any kind of competitive online stuff back during Halo 3. Co-op or single player only for me now.
I wonder what the anti cheat has to say about this?
Will they subtly imply that every pro that got hacked actually cheats, or cop to a vulnerability exploited in a kernel level anti cheat. Keep in mind kernel level is above admin level. It can do more than you on your own PC.
Looking at it now since there’s been a lot of stuff since then, I’m willing to say it’s because Source 1 sucks more than anything.
Also the Linux version of EAC is explicitly not kernel level, even though most of the cheats that people are using are, meaning EAC does fuck all on Linux. The only reason EAC has a Linux version to begin with is because the Steam Deck came out and Valve wanted to make sure that people could play Valve games on it.
Doesn't really exist any more, unless you run some specific Linux flavors. Everything else is just hardware that you're allowed to use for as long as the company that wrote the software wants you to.
clearly we need more anti-cheat!
https://www.reddit.com/r/pcgaming/s/owXQKuICtU
https://www.reddit.com/r/pcgaming/s/v0kAp8BfXe
Don’t be so quick to blame the anti-cheat, even though kernel level stuff is kinda sus. Apex runs on Source 1, which is known to have plenty of RCE exploits.
Edit: https://www.reddit.com/r/CompetitiveApex/s/mPsNhLqrPX
Forgot Apex is developed by Respawn, yeah, I’m very much leaning towards Source 1 RCE/Respawn being shit at anti-cheat than blaming EAC, even if kernel access is something that should be taken very seriously.
Shouldn't Titanfall 2 has a similar exploit then? It's also based on Source, possibly an even older version.
Titanfall had its share of hacks. The most common one I saw gave every gun they used the smart core functionality that the legion titan had so all of their shots instantly locked on to everything and hit it. It even had the multiple lock on.
The people who still play it don't really hack now, except those assholes who DDOS'd tye server for no fuckin reason.