The Remooooover
(media.scored.co)
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It's not just the censoring that happens because of this, games get made easier because these fucktards are that bad at games they need training wheels and hour long videos to know what to do.
Remember Cuphead? Remember that Doom play vid where the reviewer clearly couldn't use both analog sticks at the same fucking time? These "reviewers" can barely exist without someone telling them what to do so how the fuck it is expected to listen to them should set off all sorts of warning signals.
I always assumed those reviewers were journalism majors in college who got rejected by all their heros like the New York Times, New Yorker, and even the local paper, so instead went to places like IGN.
A lot of them are writers, English majors, or literature or film students, who want to work in some creative field and they played video games at some point in the past so they think that's something they can write about.
Options like switching from ''hold-click, mouve mouse, then drop'' to ''click to pick then click again to drop''.
Or settings for making the mouse very sensitive so it crosses the whole screen by moving less than 2 inches on the desk.
That allows me to play despite chronic pain.
But I just don't play the games that aren't for me instead of whining for devs to spend countless hours trying to accomodate fringe needs and preferences.
Platforms that allow automatic refund if less than 1 or 2 hours played also removes the ''if I buy this, is it pure waste because it'll hurt too much to play'' problem.
(But the latter point is just an accidental benefit from the costumer-friendly ''if it sucks, can I get my money back?'' refund policy.)
I'm almost starting to agree with you.
That's coming from someone who HATED those rapidly-flashing lights games used to have, such as at the end of every Wily boss in Mega Man 2. I think it was that infamous Porygon episode of the Pokemon anime that made Japan stop doing that.
Then again, imagine removing the flashes from the last few episodes of Evangelion--the ones with all the...non-Japanese words.
The unsettling dramatic effect would be GONE. And it wouldn't be as memorable.
Honestly, most of those would have gone away anyway as they were just holdovers from the Atari days brought on by the low graphical power needing something to depict certain events and bring it a level of hype.
I have a 3 year old nephew who is over the moon for Mario Kart on the Switch. The autosteer and auto accelerate make that possible since his motorskills are still developing. The ink attack never gets old because he acts like someone flung shit at him every time.
For some reason, the only way to be successful is to pander to such a wide audience that there's little to nothing any particular audience would enjoy.
I know its a joke - but there is a problem with too many leftists who CONTRIBUTE NOTHING and only want to censor and destroy art.
We saw on the fox news interview- one of reddit’s top mods is an unemployed dog walker living in his mother’s basement who doesn’t even make his own bed.
It's always "I am a gamer just like you" followed by "Lets remove everything about gaming that you like."
sadly, this is the state of nearly all corporations. there are real leadership problems. teams have the wrong staff due to diversity quotas. no one knows where responsibility lies. there is a massive authority <-> responsibility mismatch. across all industries.
you thought the "incompetence tax" was bad now, wait 5 years.
It's all organizations, really.I just came out of an organization whose new head and sub-manager decided that the "solution" to all problems was to fire anyone who questioned them.
This is a subset of people whom refuse to acknowledge that leadership actually accounts for anything.
It's that infamous Doom review. "If only you could talk to the monsters."
TBF, it did have a -nomonsters switch.
The original walking simulator.
The problem in all of these statements is the presence (implied or literal) of the word "we." There is no "we," no group of enlightened gamers who have attained moral authority to pontificate on what changes Nintendo or any other company should make, but because of millennial activism psyops these retards have convinced themselves that a bunch of people who merely played games and enjoyed the product of hard work they know nothing about are the final authority on the industry and not just that, right and wrong itself.
This doesn't just include the midwits who fell into a manhole and ended up covering video games for Kotaku or on YouTube. It's also the millennials who actually joined their favorite game companies when they graduated college and the MBAs and C-suite vampires that took over those companies. Both of them also clearly know nothing about the ethos that made great games because they have made almost nothing good. All your AAA budgets and your unprecented hardware capability and you still can't create the equal of products that teams a fraction of the size hammered out 20 years ago when they had to pioneer bizarre mathematical workarounds just to make guns recoil properly. You are good on paper at many things but great at only one thing, justifying your jobs in the social justice corporate bureaucracy that doesn't even concern itself with games qua games anymore.
I'll make a compromise on one point. Dark souls can have a pacifist mode... Hard locked behind beating the game with no upgrades to anything or being leveled up at all.
Next they'll make CSGO a walking simulator