I don't have a Switch anymore, but when I did I tried BOTW. I thought it was a fun game for what it was trying to be, but it definitely did not make me feel like I was playing a Legend of Zelda game, which is kind of what I'm looking for when I play a Legend of Zelda game.
I think it's like a popular unpopular opinion. If you voice it in many places the Zelda fan boys will swarm like locusts to tear your thoughts down. It took me a long time to get into that game. I honestly have no idea why I ended up giving it so much time to get my attention. I'll get this one eventually, but it's low on the priority list. I just beat BOTW in the spring of this year as it is.
If they want an earlier purchase from me, they need to make a more linear game. Still, I rarely buy things near launch.
I found it tiring until I got into the rhythm of things. Then it became something like popcorn: kept me busy while watching a stream on a second monitor. It is the only AAA game I would have bought in recent years. By extension, ToTK is also good enough for what it is.
I've only ever played Twilight Princess, and the open world in that game from almost 20 years ago was amazing. It' really only gets tedious after the 40 hour mark, but by then you are about 4/5's through the game and can fast travel just about anywhere at that point so it doesn't really matter.
Nintendo get more value from tLoZ titles reputation as a premium game series where games are actually finished on launch than they would off of any DLC.
I don't feel like DLC added anything to BotW. If big N really thought TotK needed Master Mode they could add it in a patch.
Mr Aonuma seems confused. Tears of the Kingdom IS the DLC.
I thought I was the only one that found BOTW to be boring
I think the gameplay is fun, but someone else on here was completely correct in saying it isn’t Zelda.
I don't have a Switch anymore, but when I did I tried BOTW. I thought it was a fun game for what it was trying to be, but it definitely did not make me feel like I was playing a Legend of Zelda game, which is kind of what I'm looking for when I play a Legend of Zelda game.
I think it's like a popular unpopular opinion. If you voice it in many places the Zelda fan boys will swarm like locusts to tear your thoughts down. It took me a long time to get into that game. I honestly have no idea why I ended up giving it so much time to get my attention. I'll get this one eventually, but it's low on the priority list. I just beat BOTW in the spring of this year as it is.
If they want an earlier purchase from me, they need to make a more linear game. Still, I rarely buy things near launch.
I found it tiring until I got into the rhythm of things. Then it became something like popcorn: kept me busy while watching a stream on a second monitor. It is the only AAA game I would have bought in recent years. By extension, ToTK is also good enough for what it is.
Gotta agree. Open World was exciting for the first hour of BOTW, then you realize it's all just a scaffold for 100 ugly and repetitive "shrines"....
I've only ever played Twilight Princess, and the open world in that game from almost 20 years ago was amazing. It' really only gets tedious after the 40 hour mark, but by then you are about 4/5's through the game and can fast travel just about anywhere at that point so it doesn't really matter.
Honestly wasn't expecting that.
I believe it, when I see it
Nintendo get more value from tLoZ titles reputation as a premium game series where games are actually finished on launch than they would off of any DLC.
I don't feel like DLC added anything to BotW. If big N really thought TotK needed Master Mode they could add it in a patch.
that sounds like an excuse for a lack of creativity
Better than what happened to Payday 2, which almost has as much DLC as Train Simulator at this point.