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10
Billions spent on land rush for the Metaverse (archive.ph)
posted 3 years ago by AlfredicEnglishRules 3 years ago by AlfredicEnglishRules +10 / -0
13 comments share
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▲ 17 ▼
– TriangleGang 17 points 3 years ago +17 / -0

Researchers at metaverse analysts DappRadar say that $1.93bn worth of cryptocurrency has been spent buying virtual land in the past year alone, with $22m of that spent on about 3,000 parcels of land in Voxels.

Fake money for fake land. That's fitting.

Seriously though, why would anyone spend a penny on a parcel of land in a video game? They can always just add more or open a new server or something. Without any real scarcity this so-called "property" has no value.

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▲ 5 ▼
– AlfredicEnglishRules [S] 5 points 3 years ago +5 / -0

It reminds me of the dot com rush in the late 90's.

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▲ 3 ▼
– lapalapa 3 points 3 years ago +3 / -0

why would anyone spend a penny on a parcel of land in a video game

Speculation. They might want to sell it later when the price goes up. Now, videogames are one of the riskiest investments and speculating in digital goods inside a single game is really irresponsible, but people do it.

Without any real scarcity this so-called "property" has no value.

The makers of the "game" wouldn't let it be infinite and have no value, obviously.

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▲ 1 ▼
– deleted 1 point 3 years ago +1 / -0
▲ 1 ▼
– lapalapa 1 point 3 years ago +1 / -0

They want a working marketplace.

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▲ 1 ▼
– when_we_win_remember 1 point 3 years ago +1 / -0

I think there's a question of what, if anything, will amount to adjacency that would make some parcels more valuable than others. If you can teleport (and why wouldn't you be able to?), maybe it doesn't matter. I can see land having a small cryptocurrency value as a recording fee, just like any cryptocurrency transaction. But not scarcity as we currently envision it.

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▲ 8 ▼
– AntonioOfVenice 8 points 3 years ago +8 / -0

"There will be for sure a mass market in this because if you think about the younger generation, they already play games. For them there's no distinction between virtual and real. But it still needs to be built."

Zuckerberg got what he deserved for listening to women with not one, but two noserings.

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▲ 7 ▼
– Steampunk_Moustache 7 points 3 years ago +7 / -0

Reminds me of late 2006/ early 2007 when most of these companies rushed to get into Secondlife thinking it was going to be the next big thing. Almost all of them were gone within a year and Secondlife never became anything more than a crude sex simulator for around 40,000 neckbeards and wine aunts.

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▲ 4 ▼
– TheKidsAreAltRight 4 points 3 years ago +4 / -0

Secondlife

The irony being Secondlife literally had the concept and name Metaverse as well yet zero lessons look to have been learned.

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▲ 2 ▼
– when_we_win_remember 2 points 3 years ago +2 / -0

But they applied the new coolest thing, cryptocurrency, to it. Anything + cryptocurrency, as we know = millions

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▲ 7 ▼
– Lurker404 7 points 3 years ago +7 / -0

Articles like this one are rather ... disconcerting. Large parts of society have completely lost touch with reality.

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▲ 5 ▼
– SoctaticMethod1 5 points 3 years ago +5 / -0

I can't tell is this a scam or a money laundering exercise, feels like either of them or both.

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▲ 4 ▼
– GeneralBoobs 4 points 3 years ago +4 / -0

HAHAHAHA! Oh my god, this is the best news ever. I can't wait for it to fold and delete all the worthless shit these losers have wasted money on.

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