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68
Patch Notes (media.scored.co)
posted 1 year ago by diogenesofthearch 1 year ago by diogenesofthearch +68 / -0
14 comments share
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Comments (14)
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▲ 14 ▼
– SoctaticMethod1 14 points 1 year ago +14 / -0

Yes....the oculus made me punch my kid..../s

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▲ 13 ▼
– Adamrises 13 points 1 year ago +13 / -0

"Home" VR sets bring with them so many problems of this kind that they should have been pre-emptively thought of and designed around.

Which goes to show that it was designed by and for mostly people with no children begin with.

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▲ 5 ▼
– ernsithe 5 points 1 year ago +5 / -0

Or people who live in homes with doors and at least one other person old enough to take care of a kid young enough where this would be an issue?

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▲ 5 ▼
– Adamrises 5 points 1 year ago +5 / -0

So nobody with children like I said.

They can teleport if you blink long enough and always want to be where they know they aren't allowed to be, especially if there is something exciting or action happening.

If you think "somebody watch him" will prevent you from cracking your kid's head open, then you need to raise more of them.

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▲ 2 ▼
– ernsithe 2 points 1 year ago +2 / -0

The "somebody watch him" was so I didn't get a bunch of people going "AND LEAVE THE CHILD ALONE!?!?!" when I brought up the concept of "door," which is why the sentence uses "and" instead of "or."

But yeah, I know not everyone can have somewhere with decent floor space and a locking door. Of course not every product needs to be for everyone and I'm sick of pretending it needs to be. If it was designed by and for people with no kids, that's completely fine.

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▲ 1 ▼
– deleted 1 point 1 year ago +1 / -0
▲ 4 ▼
– acp_k2win 4 points 1 year ago +4 / -0

Free multi-million dollar idea:

VR games that are meant to be played while sitting in an office/or gaming chair. This solves the problems flailing around and hitting or stumbling over stuff, it also means you can set up in a much smaller space than VR games that are meant for standing. You still have 360 degrees of rotation, It would be straightforward to calibrate according to comfortable reach length and flexibility.

It would also allow for true accessibility since the games could be equally enjoyed regardless of real life mobility.

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▲ 5 ▼
– Hellsbells00 5 points 1 year ago +5 / -0

They pretty much do this with stuff like flight games and driving games in VR, where the headsets are most useful for actual gaming.

VR just isn't meant for every genre.

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▲ 1 ▼
– GloboHomoErectus 1 point 1 year ago +1 / -0

I almost threw up just thinking of doing a looping in VR.

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▲ 2 ▼
– AnotherSchwarzesMark 2 points 1 year ago +2 / -0

For me driving in VR is fine, it's the lack of leg movement that has that weird disconnect that makes me sick.

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▲ 3 ▼
– ernsithe 3 points 1 year ago +3 / -0

Steam used to have Seated vs. "Room Scale" tags on the store but they seem to be gone now. But if you tick "VR Support" and search for "seated," you'll find ones that put it in their description.

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▲ 1 ▼
– Agenda47 1 point 1 year ago +1 / -0

Yeah I've been able to play most VR games in an office swivel chair, as long as they support controller-locomotion and height adjustment.

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▲ 3 ▼
– Hellsbells00 3 points 1 year ago +3 / -0

Can we get a version with some actual pixels instead of cropped from facebook cropped from instagram cropped from wherever jpegged abomination?

Lmao, though.

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▲ 2 ▼
– LinkR 2 points 1 year ago +2 / -0

I have absolutely busted a knuckle a couple times with my Index. That hand guard doesn't do fuck all most of the time to protect you.

edit: ON A WALL!

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