Homeworld was game about cool spaceships
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The fuck is that?!
I thought it was a goofy-looking guy working on something in the foreground with a woman staring off into space in the background, but I guess the guy is actually a giant woman or something?
That giant is going to be cross-eyed trying to look at her, even if it can focus that close.
Homeworld 3 was another "I told you faggots so" scenario. I didnt pre order, which only a moron does. I didn't buy it on day one because I hate all game companies with teams larger than can be counted on ones own hands and I knew gearbox and RANDI BITCHFORD would fuck it all up. Once again, Im proven 100% correct. Glad I waited and didn't pick this up.
Anyone who played Homeworld 2 and the Homeworld Remake really shouldn't be surprised that 3 ended up being shit.
Ah, well. I still have Cataclysm.
Cata is best homeworld.
Parts are attacking us!
Easily.
You don't expect a 3-d RTS to suddenly go lovecraftian horror, but here we are...
Fuck Cataclysm rocked
I liked HW2. :(
I thought it was Queerbox.
"Kharak is being consumed by a firestorm. The scaffold has been destroyed. All orbital facilities destroyed. Significant debris ring in lower Kharak orbit. Receiving no communications from anywhere in the system... Not even beacons."
So I looked at the steam reviews, and the one with the most upvotes and little steam award thingies has a laundry list of reasons why the EULA alone (also has Denuvo) is just rife with badness.
Quote:
Starting off, has Denuvo.
Absolutely insane EULA/terms/privacy policy.
Some nuggets: They give themselves license to collect data like:
Some of these are obviously less reasonable than others. There's no opt out to data gathering in general.
They also say they might grab your MAC-address.
They directly partner with Facebook and Google (so sharing data), so enjoy expanding upon the giant porfolio they got about your personal life.
As is sadly more and more normal these days, they give themselves license to terminate your game (hur dur you don't own the game, you're only licensed to use it) for any reason so you lose access to it.
If you live in the US (I don't, so it doesn't apply to me, but have fun if you are) you forfeit your right to class action lawsuits (have to do arbitration, which companies win roughly 95% of the time).
I could go on.
WARNING: FETISH CHANNEL. MAN FACE. LARD BODY.
TAKE NECESSARY PRECAUTIONS BEFORE CLICKING THE LINK.
Cutscene clip (possibly chopped down to 'relevant' content): https://yewtu.be/watch?v=wOQtVAWs3dg
WTF is it with people and liking the giantess shit? I never got that and I like a couple weird things myself.
From what I've seen, there is a variety of things that guys can get out of it. I think the most common or overarching themes are power dynamics (consider an extreme masochist), coddling/caretaking (you could say a derivative Oedipus complex), or a logical end to "bigger boobs/butts/whatever is better."
I take it as another manifestation of "safe horny." It's socially acceptable to lust over a girl if there's no chance you can overpower her
Giantess is a permutation on BDSM primarily, a power-top to the maximum. It often features men or women used as sexual toys for the giant in question, or in more extreme fetishes, as a food source, but both are in the end the same: all about reducing the secondary party into an object to degrade and use, while cementing that the "top", dominant, party is unassailable and unimpeachable from their position of power over others. To reach that level of fantasy domination outside of the giant(ess) genre usually requires some extreme magic-based slavery element in the worldbuilding, which sometimes isn't to the taste of the reader.
It is a sister fetish to the "tiny" fetish: fairies/imps/pixies/etc, all the things less than a foot tall, which accomplishes the "giant(ess)" element without the larger party needing some kind of in-universe explanation as to how they can surpass the square-cube law.
Oddly enough, though, the "tiny" element is more often Male Dom/Female Sub, while the "giant" element is more often Female Dom/Male Sub, from my limited exposure (so at least for the most commonly posted stuff on 4chan or the like). This might relate to the "safe horny" theory posited by a poster above.
As much as short men turn women off, pixie sized men would make them run for the hills. Women can't even be attracted to them in their fucked up power fantasies. It makes sense to me.
Thanks for the epiphany.
Regardless of one's interest in the bdsm elements, there's often a sort of dehumanization factor to it. Even considering people like in The Borrowers or Gulliver's Travels, there will still be a sort of lesser or greater being in the scenario.
Ah, the tiny part I kind of get, Tinkerbell was always great as a kid. I guess I am not submissive enough to get the giantess stuff, thankfully nor do I plan to ever get it. Thanks for the very in depth explanation.
Some grade A retards are attempting to use media to program men to serving a submissive role.
A lot of them take it in a weird way and get off on getting eaten by giants which is just really fucking weird. Like, I'll settle for the idea of a mountain size tits, but dying is where I kinda have to draw the line.
This posturing villain monologue horseshit is so far beneath the other Homeworld games it doesn't even touch their worst flaws. That's including the Deserts of Kharak prequel released by the same people - Blackbird Interactive and Gearbox Software - in 2016. I'm at a loss as to what happened. Massive personnel turnover? Crippling porn addiction? Randy Pitchford personally taking over lead writing? I don't know.
Seriously this is so fucking bad compared to the cutscenes in 1 and 2. They were beautiful in their simplicity. This looks like a Current Year Disney animation.
What a horrendous cutscene
What did they do to the story? They went woke?
No, apparently they just failed to meet the standards of the previous games. People complain about overtly melodramatic cutscenes, too much emphasis on the main character instead of the mission, etc. Very different from the semi-detached tone of its predecessors.
I thought it was going to be bad when it was announced, because it was Gearbox. I knew it was going to be bad the second I saw fleet command girl had hair. Unbound people have always been portrayed bald. It was cheap sex appeal, which said a lot to me about the expected quality of the story.
I haven't played it yet. I'll acquire it at some point.