I get that. I did think halo looked good aside from fat Cortana. And the most exciting things for me was Hades and like a dragon coming to game pass. Some of the other stuff looked cool, but they are games i just don't get into
The Forza bit hyping preferred pronoun capability but no info on the number of or types of cars featured left longtime fans feeling neglected, but at least the giant percentage of the game's community that is made up of lgbt people will feel assured that whatever they're driving can be painted to resemble their pride flag of choice.
I totally gave up on E3 2015 after residing Fallout 4 was nothing like what they hyped it up to be. Now the only entertaining thing about E3 is the cringe compilations people make afterwards. Which judging by what people are saying this years video is going to be pretty long.
After almost 2 decades, Metroid Dread was announced from out of nowhere and is releasing this year, so for me it was a success. Well, and we finally saw BotW 2, Elden Ring, SMT V, and and AW remaster. I also only passively listened to buts of the PC gaming show while doing other stuff and got the rest in end of day recaps so I guess I don't feel as cheated as someone who actually watched E3.
Marketing is important. But marketing should be done by marketeers. Not by devs, who have their own job to do. And not by HR checkbox hire rejects, either.
Get a marketeer to look over stuff already made, photoshop some stills and gussy it up, hire some booth babes and dress them in (in)appropriate cosplay of your lead mascots and characters, show off some concept art or storyboards, and have that marketeer gush about how awesome the game is going to be because the concept, the story, and the gameplay.
I'll take my $50,000 consulting check, thanks. I just told every dev what they should be doing to have a successful display. AAA dev with money to throw around? Don't hire random tokens, instead, MAKE random tokens: Statues of cool stuff in the game, figures, keychains, plushies. For the cost of one Woke Consultant for a single year, you can make approximately 10,000 plushies.
So, marketeers, riddle me this: What would get more sales: A woke consultant who does an HR struggle session meeting on the E3 stage, or the accountant on a quiet day standing around in nerd-infested areas with a crate full of 10,000 plushies of the cutest mob in your game handing them out saying "buy Fallfort Of Duty 7.3! Free plushies! His name is Janto and he's adorable!" then posting that video on youtube?
Oh boy you’ve clearly not been paying attention these past years then. Every game from the past 5 years has always had some element of wokeness in it. Gay soldiers in Rainbow6, women soldiers in WW2 in Battlefield, hell they even made Gaz black in the Modern Warfare remake. The list is endless.
I’m aware I guess I’m just still surprised. If you had told me ten years ago that gaming would bend the knee to this nonsense I wouldn’t have believed it
Just re-affirms me sticking with what I have for what will likely be at least a couple more years. That's totally fine though as I don't really care to buy a bunch of games right now.
Of new IP that might interest me, Starfield I really expect to suck and Stalker 2 maybe if it's done well. Something like Breath of the Wild 2 I'll probably want eventually, but at the rate I go in the first one I'm not sure I'll ever finish it--don't even feel like I've gotten started yet after 30ish hours.
You didn’t like the tranny streamer and the hour long Human Resources video conference? And the Gamers Rise Up RGB mask?
Fuck didn't even see that. I saw the 2k Panel thing and wanted to vomit in my mouth.
I thought Xbox was good. No gay skits or faggy hosts. Game after game. Didn't watch Nintendo. Everything else blew ass
Yeah Xbox did alright, just wish there was actually something to play on my series x other than what I already played on last gen before 2022
I get that. I did think halo looked good aside from fat Cortana. And the most exciting things for me was Hades and like a dragon coming to game pass. Some of the other stuff looked cool, but they are games i just don't get into
The Forza bit hyping preferred pronoun capability but no info on the number of or types of cars featured left longtime fans feeling neglected, but at least the giant percentage of the game's community that is made up of lgbt people will feel assured that whatever they're driving can be painted to resemble their pride flag of choice.
I totally gave up on E3 2015 after residing Fallout 4 was nothing like what they hyped it up to be. Now the only entertaining thing about E3 is the cringe compilations people make afterwards. Which judging by what people are saying this years video is going to be pretty long.
Hey, F4 was cool. Mods greatly help was always and this time you had them and even on the consoles.
I need to go back to it one day after I get GOTY and help the Bros purge the mutant filth and the robot lovers. Also fuck you, son!
For some reason, I found the mod support for 4 underwhelming compared to NV.
NV has had years and years more time to get mods than F4 and that'll never change.
After almost 2 decades, Metroid Dread was announced from out of nowhere and is releasing this year, so for me it was a success. Well, and we finally saw BotW 2, Elden Ring, SMT V, and and AW remaster. I also only passively listened to buts of the PC gaming show while doing other stuff and got the rest in end of day recaps so I guess I don't feel as cheated as someone who actually watched E3.
Marketing is important. But marketing should be done by marketeers. Not by devs, who have their own job to do. And not by HR checkbox hire rejects, either.
Get a marketeer to look over stuff already made, photoshop some stills and gussy it up, hire some booth babes and dress them in (in)appropriate cosplay of your lead mascots and characters, show off some concept art or storyboards, and have that marketeer gush about how awesome the game is going to be because the concept, the story, and the gameplay.
I'll take my $50,000 consulting check, thanks. I just told every dev what they should be doing to have a successful display. AAA dev with money to throw around? Don't hire random tokens, instead, MAKE random tokens: Statues of cool stuff in the game, figures, keychains, plushies. For the cost of one Woke Consultant for a single year, you can make approximately 10,000 plushies.
So, marketeers, riddle me this: What would get more sales: A woke consultant who does an HR struggle session meeting on the E3 stage, or the accountant on a quiet day standing around in nerd-infested areas with a crate full of 10,000 plushies of the cutest mob in your game handing them out saying "buy Fallfort Of Duty 7.3! Free plushies! His name is Janto and he's adorable!" then posting that video on youtube?
I never thought I’d see gaming get woke.
Oh boy you’ve clearly not been paying attention these past years then. Every game from the past 5 years has always had some element of wokeness in it. Gay soldiers in Rainbow6, women soldiers in WW2 in Battlefield, hell they even made Gaz black in the Modern Warfare remake. The list is endless.
I’m aware I guess I’m just still surprised. If you had told me ten years ago that gaming would bend the knee to this nonsense I wouldn’t have believed it
I get that. I guess all Jack Thompson really needed to say was that video games were sexist, and he could have gotten everything he wanted and more.
I’d take the skip over whatever was that monstrosity Take2 showed at E3.
Forget taking the skip, I'd take the 'rona over watching that dross.
I got to see Elden Ring and Breath of the Wild 2 so I'm happy, that's all I was really looking forward to anyways.
Literally no news about digimon survive. Pointless E3.
Just re-affirms me sticking with what I have for what will likely be at least a couple more years. That's totally fine though as I don't really care to buy a bunch of games right now.
Of new IP that might interest me, Starfield I really expect to suck and Stalker 2 maybe if it's done well. Something like Breath of the Wild 2 I'll probably want eventually, but at the rate I go in the first one I'm not sure I'll ever finish it--don't even feel like I've gotten started yet after 30ish hours.