I'll just bring back the old Auron MacIntyre sign tap: it's not hypocrisy, it's Hierarchy. They believe they know better and we're ontologically evil for opposing them. There is no conversation with a Mortal enemy, only different forms of combat.
It's actually unrelated to that. Spreading aka gish gallop is just the dominant strategy in the main competitive debate ruleset. If your opponent doesn't rebut a point you make, you win that point. So, just speak as quickly as possible and make hundreds of bunk points so your opponent can't rebut them all.
I like to say that the slippery slope argument is a request for a limiting principle. Take getting rid of Sodomy laws as an example.
"If we let them have sex with each other, what's going to stop them from trying to get married? And then what if they start wanting to marry teenagers to older men? And then kids?"
Reasonable libertarian: the government shouldn't be involved in discussions of marriage, nor in the sexual choices of consenting adults. Your church shouldn't be forced to acknowledge someone's claim of being married, and marriage is a religious ceremony that shouldn't even be registered with the government, let alone carry benefits. Anyone trying to involve children in sexual matters is a pedophile who deserves exile at a bare minimum. Teenagers should only be experimenting ssxually with other teenagers of a similar maturity. Anything else, pedo shit that deserves exile at a bare minimum. All of these are limiting principles.
Pedo progressive: "We aren't asking for that (mutters: yet).
And that's how you tell the difference.
Both. I was specifically reading the skill rating update code. They had a bespoke algorithm, and their code was all architected with ECS (Entity-Component-System). The guy who wrote the algorithm was almost as insane as I am. It took me a full week to piece together the actual calculations it was doing to update each player's skill rating after each round.
Unfortunately not, I had source access because I was working at Blizzard at the time on the Heroes servers (RIP in pepperoni).
The code was actually really cool and interesting, you just needed a Master's level of understanding in C++ and software engineeering to read it. I apologize for bragging, but I was one of very few people left at the company who had that when I quit.
Having read some of their server code, I can understand why. They used a very technically interesting and efficient, and therefore difficult to understand and modify, code architecture. On top of that, all the smartest engineers at the company from 2006-13 were working on it, which means it's incomprehensible to the blue hairs still working there.
They already use "Whiteness" to refer to the culture of the English people, which America inherited through the colonists. It's no surprise that they'll use their slurs to attack anyone who adopts that best of all Earthly cultures.
Nah, only things they disapprove of are social contagion. Raping children to induct them into a new "street family" is just a healthy rite of passage in their eyes.