I'm of the opinion that even faithful remakes are wholly unnecessary and detrimental. The only thing that really needs to be done is to keep old games playable by porting them to existing systems.
Emulators solved this problem 30 years ago and maybe that's the issue.
If Nintendo just put ZSNES on the Switch and let you buy roms, no one would pay $50 per game. But if they're "updated" suddenly a Game Boy game is worth twice what it originally sold for.
It depends. I personally find PS1 games to be unplayable. Yet if someone made a faithful remake of some of those games, it'd be pretty sick. I think somewhere around 2010 is about as far back as I can go without needing a massive adjustment to wanting to get used to a game. 2D games are a different story since 8 and 16 bit games still look great for what they are.
For me the deal breaker is the save system. Some games have you play for hours without saving and others are riddled with checkpoints but have no manual save option.
Gears of War trilogy in 4k? Sign me right up. The problem is that they would never release such a thing without stuffing it full of gay romance, girlboss shit, race swaps, and microtransactions.
Being a remake isn't why they are shit. Being stuffed full of modern audience messaging and predatory monetization is why they are shit. The same problems plague their original IPs too, which proves remakes aren't the problem.
In theory a remake is an easy way to make some money and get a new generation who won't be willing to play games with badly outdated graphics into a game or series. You have a script, voice lines, map and model concepts, quests, everything, already completed. The amount of work that's necessary is likely massively reduced and even moreso if you have a more recent game you can use as a framework.
You can remake a game 1:1 with better graphics and people would be super excited. Add some new side content that fits well with the existing story, even better. Yet somehow these devs just can't help themselves to make stupid changes.
If the remake was actually respectful of the original source material and intent, it would be fine.
These aren't remakes though, they are demakes. They outright degrade the source material in multiple ways, and as such should be treated with scorn.
I'm of the opinion that even faithful remakes are wholly unnecessary and detrimental. The only thing that really needs to be done is to keep old games playable by porting them to existing systems.
Emulators solved this problem 30 years ago and maybe that's the issue.
If Nintendo just put ZSNES on the Switch and let you buy roms, no one would pay $50 per game. But if they're "updated" suddenly a Game Boy game is worth twice what it originally sold for.
It depends. I personally find PS1 games to be unplayable. Yet if someone made a faithful remake of some of those games, it'd be pretty sick. I think somewhere around 2010 is about as far back as I can go without needing a massive adjustment to wanting to get used to a game. 2D games are a different story since 8 and 16 bit games still look great for what they are.
For me the deal breaker is the save system. Some games have you play for hours without saving and others are riddled with checkpoints but have no manual save option.
Pretty much what I came to say.
Gears of War trilogy in 4k? Sign me right up. The problem is that they would never release such a thing without stuffing it full of gay romance, girlboss shit, race swaps, and microtransactions.
Being a remake isn't why they are shit. Being stuffed full of modern audience messaging and predatory monetization is why they are shit. The same problems plague their original IPs too, which proves remakes aren't the problem.
In theory a remake is an easy way to make some money and get a new generation who won't be willing to play games with badly outdated graphics into a game or series. You have a script, voice lines, map and model concepts, quests, everything, already completed. The amount of work that's necessary is likely massively reduced and even moreso if you have a more recent game you can use as a framework.
You can remake a game 1:1 with better graphics and people would be super excited. Add some new side content that fits well with the existing story, even better. Yet somehow these devs just can't help themselves to make stupid changes.