The industry standard framerate for TV shows and movies is 24 fps. This creates the "movie" feeling that distinguishes a fictional product from a reality TV show like Cops. However, all smart TVs currently come with a feature with various names like "motion smoothing" that creates fake frames to "upscale" movies to 48 fps or 60 fps. This results in a bizarre visual effect that makes everything look closer to real life, so instead of enjoying suspense of disbelief you feel like you're watching a bunch of actors play dress-up in a backyard (which is what they are doing, yes).
Personally I can't stand this, I have no idea what kind of idiotic impulse led to its creation, and I try to turn it off every time I see it (which requires wading around in submenus because there's no industry standard name for it), but at this point I've run into multiple people who don't even seem to detect a difference between 24 and 48 fps. To me this is one of those things that make me question if some individuals are living in a different reality. I can't imagine watching an entire movie that's been "upscaled" to look like a AA-tier in-engine game cutscene.
Scaling anime fight clips to 60 fps and 4K has become a cottage industry on youtube as well. The best you can hope for is that it doesn't hurt the original content too much.
I find that ignorance or indifference to this is tied to a person's tolerance for slop like soap operas or Netflix originals. It's genuinely disturbing.
Honestly, I never got the "appeal" of the 24 fps standard. I jumped on board with the 60 fps upscaling the first time I saw it. I don't need some weird visual trick to tell me fiction is fiction.
The appeal is that movies don't look like cheap soap operas at 24 fps. It isn't a weird trick. It's reality.
Yeah, see, I hear what you're saying, but I don't really feel the need for the picture on the screen to be moving at less then half normal speed to look good.
Its like arguing 60 FPS Bloodborne is bad because it was designed to "not look cheap" at 20-25 FPS.
Call me crazy, but I prefer smooth motion to "cinematic motion". My brain can fill in the fantasy bits as and if needed.
It's habit and nothing else.
Setting aside the inherent problems with fps upscaling, it also causes stuttering and framerate slowing/speeding on a lot of TVs.
edit: as far as the fiction/nonfiction cue, I have no problem understanding that a production of Romeo & Juliet is fictional. However, I don't want my movies to look like stage plays either.
But how will you know the giant robot punching a giant lizard is fake otherwise?! 🤔
I’m not sure what you’re trying to say about Godzilla, but I don’t like it!
Those new Godzillas look so realistic, I'd think that they're real. 2014 and earlier, that I know is fake. Especially when its a guy in a costume, those it's easy to tell
Shin Godzilla and Godzilla Minus One are both fantastic. I thought it would be hard to top Shin, but Minus One pulled it off.
I'd argue the opposite of OP here. We could have had 48 fps native movies with that special Hobbit release (as others have mentioned in this thread) but people balked because "no I need movies to look like low frame rate garbage so it FEELS like a movie". We can argue about the pros and cons of frame interpolation, but if it wasn't for people like this we could have had native higher frame rates and no need for interpolation.
You call low framerate "garbage" but you never questioned what exactly the additional data from higher framerate adds to the experience.
Watching a camera pan at 24fps speaks for itself.
I don't think so. It would have to be a pretty fast pan to lose features to motion blur, and then that would be intentional.