And in the case of WotR, the wokeness is fairly minimal overall. And the most glaring of those issues seem to be addressed by that mod (from what I've been able to tell anyway).
It's pretty in your face because you get a big unskippable arc about saving some lesbian orc sacrificed everything to get a tranny spell or some retarded bullshit.
But would we still see other predatory game mechanics?
Battle passes, microtransactions, lootboxes, mandatory Internet connections, and broken, bare bones Day 1 releases. Those seemed to go into hyperdrive after GamerGate too.
Or do you think these were just natural side effects of publishers and shareholders getting more greedy as the industry took off? Were we going to see those things anyway, with or without wokeness?
I think that battle passes and micro transactions and the like are just how big issues like SaaS/subscription model addiction express themselves in gaming. It’s not unique to gaming by any means, and while some of it is directly connected to the whole WEF/Agenda 2030/Wokeness/You Will Own Nothing and You Will Be Happy conglomerate, some of it is just natural consequence of the technology and globalization that we happen to live with in our times. And maybe some clever regulations or the sort of general societal moral realignments and stripping of power from the woke that we all hope for can help with that stuff, but it also might be one of those genies that just never fully goes back in the bottle.
Never forget that it's all about the corrupt media and their complete lack of ethics.
At this point, we should be able to acknowledge this is barking up the wrong tree. Adjacent, but wrong. Truly independent games media was impossible before Youtube anyway because there's no way to make a full-time living off it without "access."
The culprits are the depraved elite that produced the millennial generation, and then ultimately elite Jews.
You still had Nintendo Power and Sega Visions during the console wars but gamers, for the best part, stuck to their own communities and if that was a computer system you had lots of smaller communities with hobbyist magazines and online billboards to try and find out about news and events from.
Once games were earning rock and roll bucks they tried adopting the music scene model to dispensing news and glamorising it with people who looked down on the role and had disdain for their audience.
Yes - basically, once gaming had full-time journalists, the decline was inevitable.
Yeah if the simps got fired and her game pulled this would have ALL gone away. Instead they redpilled everyone with how they all circled wagons and made it a BIG DEAL that a slut was exposed
Imagine how much more epic video games would be if woke women and transgenders never took over the industry.
Games like Pathfinder: Wrath of The Rightous have an Un Woke mod on Based Mods to massively improve them.
May all games be moded to unshittify them.
https://basedmods.eth.limo/ ( Use Browse and then search by name, direct link to the mod's page dosen't work ).
And in the case of WotR, the wokeness is fairly minimal overall. And the most glaring of those issues seem to be addressed by that mod (from what I've been able to tell anyway).
It's pretty in your face because you get a big unskippable arc about saving some lesbian orc sacrificed everything to get a tranny spell or some retarded bullshit.
The problem is that by buying the woke game you're supporting this bullshit.
Oh definetly do not buy from devs who hate and want to replace White people.
Torrent and patch / mod the game.
But would we still see other predatory game mechanics?
Battle passes, microtransactions, lootboxes, mandatory Internet connections, and broken, bare bones Day 1 releases. Those seemed to go into hyperdrive after GamerGate too.
Or do you think these were just natural side effects of publishers and shareholders getting more greedy as the industry took off? Were we going to see those things anyway, with or without wokeness?
I think that battle passes and micro transactions and the like are just how big issues like SaaS/subscription model addiction express themselves in gaming. It’s not unique to gaming by any means, and while some of it is directly connected to the whole WEF/Agenda 2030/Wokeness/You Will Own Nothing and You Will Be Happy conglomerate, some of it is just natural consequence of the technology and globalization that we happen to live with in our times. And maybe some clever regulations or the sort of general societal moral realignments and stripping of power from the woke that we all hope for can help with that stuff, but it also might be one of those genies that just never fully goes back in the bottle.
What was her real name again?
It was something super posh, but all I can come up with is Stephen Yaxley-Lennon because I've heard it so many times.
Chelsea Van Valkenburg
Harvest from the farms.
https://kiwifarms.st/threads/zoe-quinn-chelsea-van-valkenburg-locke-valentine-unburntwitch-primeape-crashoverride-hat-box-old-uncle-anime.14263/
Yes, that's it.
Her name is Zoë Tiberius Quinn according to Wikipedia.
Fucking Tiberius.
Absolute nonsense.
van valkenburg IIRC.
It's definitely Chelsea, but I forgot the rest.
At this point, we should be able to acknowledge this is barking up the wrong tree. Adjacent, but wrong. Truly independent games media was impossible before Youtube anyway because there's no way to make a full-time living off it without "access."
The culprits are the depraved elite that produced the millennial generation, and then ultimately elite Jews.
Yes - basically, once gaming had full-time journalists, the decline was inevitable.
Yeah if the simps got fired and her game pulled this would have ALL gone away. Instead they redpilled everyone with how they all circled wagons and made it a BIG DEAL that a slut was exposed