Zoe Quinn
(media.scored.co)
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But would we still see other predatory game mechanics?
Battle passes, microtransactions, lootboxes, mandatory Internet connections, and broken, bare bones Day 1 releases. Those seemed to go into hyperdrive after GamerGate too.
Or do you think these were just natural side effects of publishers and shareholders getting more greedy as the industry took off? Were we going to see those things anyway, with or without wokeness?
I think that battle passes and micro transactions and the like are just how big issues like SaaS/subscription model addiction express themselves in gaming. It’s not unique to gaming by any means, and while some of it is directly connected to the whole WEF/Agenda 2030/Wokeness/You Will Own Nothing and You Will Be Happy conglomerate, some of it is just natural consequence of the technology and globalization that we happen to live with in our times. And maybe some clever regulations or the sort of general societal moral realignments and stripping of power from the woke that we all hope for can help with that stuff, but it also might be one of those genies that just never fully goes back in the bottle.