I still think it's much ado about nothing. Maybe I'm missing something, but someone has to be buying the skins for any of this to work.
It's basically NFT-like market speculation, but done within the marketplace and cutting Steam in on the profits.
If all these stories weren't propping it up as, "lol, banana!" it would have collapsed already.
It would be a harmless shitpost of an idea if it weren't for the top game charts. Block it from charting it and let people have their stupid fun.
It's basically NFT-like market speculation, but done within the marketplace and cutting Steam in on the profits.
I should tell you something I remember hearing from Cryptobros. They would often use steam's item trading marketplace as a sort of sign that NFTs could work, saying that their version was open source and free of DRM. However, I think that this entire fiasco could be seen as a warning sign of why this example could be turned against them, especially considering the CSGO skin gambling debacles, and I don't think they know how to solve most of the problems that already exist with steam's marketplace.
If mainstream media is reporting on something like this without shitting on it, it's not important enough to worry about and is a distraction from things that are.
Legit question: Who is actually BUYING the shit? You keep talking about the skin market, but that sort of thing has to actually have people that want to buy the skins. Are you telling me people legitimately want to buy fucking banana skins for a fucking banana clicker?
I remember when the gaming industry got slapped with gambling regulations and the top corporate leeches of the studios who had paied gambling mechanics ''warned'' that they would have to find ''other ways'' to monetize their games.
Yes the ones who sell games $60 - $80. said that too.
I actually love some Idle games but these are shit. And no, I don't mean cookie clicker either. There's not that many good ones sadly and most are free and just on websites.
Its honestly amazing how Cookie Clicker basically set the foundation for the genre, and then not a single one has managed to replicate what made it good in the first place.
I'm always on the hunt for a good one but its always either predatory MTX or absurd time investments without that sweet dopamine hit.
I find it hilarious how every time you maximize an exponential vs polynomial curve there's an entire new one layered on top that opens up. It eventually gets really crazy.
There is always something like this going on on Steam. A few years back it was the "Achievement" games that had 900+ achievements just for opening the game that was either being sold for the icon on people's profiles or to buy things off the Steam Marketplace with points gained. Same with badges/cards before that, and so on.
Steam is an International Marketplace with regional pricing. Which means that 3rd Worlders and Eastern Europeans make more money by doing dumb shit on it than they would working real jobs in their own country. The same way Gold Farming in MMOs continues.
I still think it's much ado about nothing. Maybe I'm missing something, but someone has to be buying the skins for any of this to work.
It's basically NFT-like market speculation, but done within the marketplace and cutting Steam in on the profits.
If all these stories weren't propping it up as, "lol, banana!" it would have collapsed already.
It would be a harmless shitpost of an idea if it weren't for the top game charts. Block it from charting it and let people have their stupid fun.
I should tell you something I remember hearing from Cryptobros. They would often use steam's item trading marketplace as a sort of sign that NFTs could work, saying that their version was open source and free of DRM. However, I think that this entire fiasco could be seen as a warning sign of why this example could be turned against them, especially considering the CSGO skin gambling debacles, and I don't think they know how to solve most of the problems that already exist with steam's marketplace.
If mainstream media is reporting on something like this without shitting on it, it's not important enough to worry about and is a distraction from things that are.
Legit question: Who is actually BUYING the shit? You keep talking about the skin market, but that sort of thing has to actually have people that want to buy the skins. Are you telling me people legitimately want to buy fucking banana skins for a fucking banana clicker?
There will be some sucker that thinks this is the next BTC or GME that FOMOs their meager savings into a splat.
Sounds like the mobile "games" that "gurl gamer" types play while claiming to be gamers.
I remember when the gaming industry got slapped with gambling regulations and the top corporate leeches of the studios who had paied gambling mechanics ''warned'' that they would have to find ''other ways'' to monetize their games.
Yes the ones who sell games $60 - $80. said that too.
Yes.
People are just that bored. 1st world is just that comfortable and devoid of meaningful hardship.
The whole "game" shouldn't be a thing. It obviously only exists to cash in on Steam items.
These kind of "devs" used to at least try and make an actual game to cash in on items and cards. These days they don't even try anymore.
Surely they'll devalue the price of the skins by over supplying the market
I actually love some Idle games but these are shit. And no, I don't mean cookie clicker either. There's not that many good ones sadly and most are free and just on websites.
Its honestly amazing how Cookie Clicker basically set the foundation for the genre, and then not a single one has managed to replicate what made it good in the first place.
I'm always on the hunt for a good one but its always either predatory MTX or absurd time investments without that sweet dopamine hit.
I like Idle Dice way better than cookie clicker.
I find it hilarious how every time you maximize an exponential vs polynomial curve there's an entire new one layered on top that opens up. It eventually gets really crazy.
There is always something like this going on on Steam. A few years back it was the "Achievement" games that had 900+ achievements just for opening the game that was either being sold for the icon on people's profiles or to buy things off the Steam Marketplace with points gained. Same with badges/cards before that, and so on.
Steam is an International Marketplace with regional pricing. Which means that 3rd Worlders and Eastern Europeans make more money by doing dumb shit on it than they would working real jobs in their own country. The same way Gold Farming in MMOs continues.
What's a "skin" and why is it worth anything?
Thanks. Maybe I should have added "What is a skin in this game, or what passes for a game?"
Stepping out of the sea was a terrible evolutionary mistake.
I'm sorry but stupi people deserve to lose.