As ever with these trends, copycats have started springing up.
No one is playing any of these games because they're 'fun' they're doing it for the skins. It would be kind of funny if what ends up killing the skin market overall would be these idle clicker games unless Valve decides to have a clamp down.
I'm still pondering the maths behind the trend a bit, with botting and cheating it's definitely going to be worth it for some people to do this. All I know is as far as I'm concerned multiplayer gaming that has any kind of micro-transactions like this are massively dead to me and these idle clickers are clearly an exploit people have found in the market.
Edit: There's a third copycat game that I didn't notice LOL, the cancer is spreading
https://store.steampowered.com/app/3015610/Banana__Cucumber/#app_reviews_hash
I should tell you something I remember hearing from Cryptobros. They would often use steam's item trading marketplace as a sort of sign that NFTs could work, saying that their version was open source and free of DRM. However, I think that this entire fiasco could be seen as a warning sign of why this example could be turned against them, especially considering the CSGO skin gambling debacles, and I don't think they know how to solve most of the problems that already exist with steam's marketplace.