This is fucking ridiculous. From 2002 to 2011, a span of less than a decade, Bethesda released three mainline Elder Scrolls titles (Morrowind, Oblivion, and Skyrim), and at least two meaty expansion packs for each of them. It's been 12 years since Skyrim, and with this news, it'll be nearly 20 years since a mainline TES game was released! Think about that; a child born when Skyrim was released could reach adulthood or come very close to it in the span of time between Elder Scrolls games. Honestly, I'm not so sure there's going to be much of an audience for it at that point.
This is what I warned every dipshit who kept on begging for an Elder Scrolls MMORPG. That genre is a fucking black hole. Once a series dips its toe into it, it seldom ever comes out. They got their online TES game; now they can say goodbye to TES singleplayer
A sign that a company is too big, too profitable. Back in the day even studios that put out popular titles were always one step away from death or getting bought out. I'm not saying they should be starving artists but at this level there's no market pressure to put out new products or innovate. Another example being Valve with HL3.
MMORPGS are what killed Blizzard, too. Once they got that sweet sweet subscription cash for "games as a service" to people who wanted their games to be Zoom-meeting job simulators they had to bring in thousands of different workers, top to bottom, and the company transformed into the bullshit we see today. They used to be in the business of creating art and pushing the imaginative and narrative boundaries of the medium (see Starcraft and Diablo 1/2 and to some extent Warcraft II and III), now they make tripe for 12 year olds or Millenial Norms without a scintilla of taste.
Yep. Warcraft 4 is never going to be made. The continuation of the story can now only ever be done through the insurmountable mess that is WoW, that no sane person can play the entirety of (and what's there is honestly just a mess anyway). Same thing will happen with TES online.
This is why I call out big studio devs for being bullshit artists, these games are pretty much dead now. Even if they somehow do manage a release, it will all be too late that even anything decent people will probably be fed up with. I know I'm completely tired of the devs fucking around constantly with making something.
Big studios are worse than your average early access indie title for releasing and finishing a project yet they're the ones who get fanboi cults defending them.
This is fucking ridiculous. From 2002 to 2011, a span of less than a decade, Bethesda released three mainline Elder Scrolls titles (Morrowind, Oblivion, and Skyrim), and at least two meaty expansion packs for each of them. It's been 12 years since Skyrim, and with this news, it'll be nearly 20 years since a mainline TES game was released! Think about that; a child born when Skyrim was released could reach adulthood or come very close to it in the span of time between Elder Scrolls games. Honestly, I'm not so sure there's going to be much of an audience for it at that point.
This is what I warned every dipshit who kept on begging for an Elder Scrolls MMORPG. That genre is a fucking black hole. Once a series dips its toe into it, it seldom ever comes out. They got their online TES game; now they can say goodbye to TES singleplayer
They killed Fallout with that online mess too. There was never anything wrong with either series being single player.
As I said earlier they should’ve started on ES6 instead of the dumb online game. I tried it but went back to playing Skyrim
A sign that a company is too big, too profitable. Back in the day even studios that put out popular titles were always one step away from death or getting bought out. I'm not saying they should be starving artists but at this level there's no market pressure to put out new products or innovate. Another example being Valve with HL3.
Ditch it. Games (thankfully) don't have a massive barrier to entry that other industries do. Best to just toss the whole thing and walk away.
MMORPGS are what killed Blizzard, too. Once they got that sweet sweet subscription cash for "games as a service" to people who wanted their games to be Zoom-meeting job simulators they had to bring in thousands of different workers, top to bottom, and the company transformed into the bullshit we see today. They used to be in the business of creating art and pushing the imaginative and narrative boundaries of the medium (see Starcraft and Diablo 1/2 and to some extent Warcraft II and III), now they make tripe for 12 year olds or Millenial Norms without a scintilla of taste.
Yep. Warcraft 4 is never going to be made. The continuation of the story can now only ever be done through the insurmountable mess that is WoW, that no sane person can play the entirety of (and what's there is honestly just a mess anyway). Same thing will happen with TES online.
This is why I call out big studio devs for being bullshit artists, these games are pretty much dead now. Even if they somehow do manage a release, it will all be too late that even anything decent people will probably be fed up with. I know I'm completely tired of the devs fucking around constantly with making something.
Big studios are worse than your average early access indie title for releasing and finishing a project yet they're the ones who get fanboi cults defending them.
It's all about subscriptions. Give people a pittance, and get recurring income to cook your finances.