Been addicted to Marvel Snap for a couple days and just wondering why marvel the movies and comics actively avoid sexualization of characters, particularly the female ones, while a mobile game every dude has muscles in their muscles and the women are 10/10s.
Not complaining, it just seems odd that this particular segment of games haven't been hit yet.
Haha nice try Marvel Snap social media team.
Most Mobile games are designed by chinks and operate under the chink mindset, which abuses the fuck out of waifuism to make massive gacha dollars. Nobody is gonna spend 500$ a week to get an uggo, but they will for hot pixel bitches.
The non-gacha ones are all designed for woman to begin with and thereby no one cared to even look at them.
Individual mobile games don't have any meaningful cultural influence, so on the whole, globohomo neither seizes control of them nor bails them out when they fail. Smartphones are important as dopamine machines, but how they work isn't all that important, as long as people are addicted to them and they don't challenge the powers that be.
Chyna
So they can be sold in China
Because they are actively immoral and profit driven. Mobile games companies would sell their mothers to make a buck
Mobile games are shameless money grabs, not "culturally significant", so they aren't targets for left wing infiltration and subversion.
Because the marketing for mobile games is almost always based around the prospective player being dangerously horny.
Made in China
Look up nikke.
Quicker turnover. They are flash in the pan, fly by night operations. You can't slowly starve loyal fans through attrition of titties in a field that has no loyal fans. This is the inevitable results for all woke bullshit, the infected will die, it's just a hyper version of that process.
Eventually, all these woke corporations will die from their own woke poison. Because of their money streams, however, it's a lingering death.
Perhaps you should look up the studios responsible and where they're located. Also, what kind of investment you're looking at for mobile games, in contrast to triple A games.
Because women don't ruin their own things.
Because there's no money in it. You won't find the woke in places without a central commodity value of which to leech from
Err, long running mobile games with high retention and user LTV will eventually make significantly more money than a non-mobile game.
Also, PC/console gaming is limited to people with the appropriate device. Mobile games are available to literally everyone with a phone.
Mobile games generate a lot of money.