Win / KotakuInAction2
KotakuInAction2
Communities Topics Log In Sign Up
Sign In
Hot
All Posts
Settings
All
Profile
Saved
Upvoted
Hidden
Messages

Your Communities

General
AskWin
Funny
Technology
Animals
Sports
Gaming
DIY
Health
Positive
Privacy
News
Changelogs

More Communities

frenworld
OhTwitter
MillionDollarExtreme
NoNewNormal
Ladies
Conspiracies
GreatAwakening
IP2Always
GameDev
ParallelSociety
Privacy Policy
Terms of Service
Content Policy
DEFAULT COMMUNITIES • All General AskWin Funny Technology Animals Sports Gaming DIY Health Positive Privacy
KotakuInAction2 The Official Gamergate Forum
hot new rising top

Sign In or Create an Account

15
Unreal Engine with chatbots looks easy to use (twitter.com)
posted 1 day ago by SophiesBoyfriend 1 day ago by SophiesBoyfriend +15 / -0
15 comments share
15 comments share save hide report block hide replies
Comments (15)
sorted by:
▲ 16 ▼
– ScallionPancake 16 points 1 day ago +16 / -0

Get ready for a tidal wave of slop games.

permalink save report block reply
▲ 12 ▼
– BuckGerbil 12 points 23 hours ago +12 / -0

You best start believin' in tidal waves of slop games Ms. Pancake. Yer already in one!

permalink parent save report block reply
▲ 5 ▼
– KekistanPM 5 points 22 hours ago +5 / -0

Like this week's NextFest. I'm seeing complaints from devs that they can't get noticed because of AI slop, and complaints from content creators that many games look the same.

permalink parent save report block reply
▲ 2 ▼
– ChippingToe 2 points 15 hours ago +2 / -0

Exactly. The sloppiness won't ever stop. If this has any chance of stemming the price creep then I'm all for it (but let's be real that won't stop either)

permalink parent save report block reply
▲ 8 ▼
– Quebec_Is_A_ShitHole 8 points 22 hours ago +8 / -0

So in short nothing will change. Got it.

permalink parent save report block reply
▲ 2 ▼
– freedomlogic 2 points 15 hours ago +2 / -0

Yada yada yada ai is terrible.

I was messing with dx12 again, i actually managed to do the first couple nvidia raytracing tutorials and was doing the one for instancing.

Spent prolly three days trying to get this to work with rasterization. Asked google ai to help me through it, it explained what i was doing wrong and gave me strong words of encouragement.

When I finally got it working which still felt good because I wasnt letting the machine do all the work for me I had to ask it. Is this what people consider "vibe coding"

It tells me that a majority of people just use the llm to try and do everything for them instead of using it as a learning tool/aide.

People who vibe code just put in a prompt and expect the machine to do it all. To me its like the teacher I felt bad for when I would ask a million questions.

I think it can be a powerful thing in the hands of people who want to learn.

permalink parent save report block reply
▲ 4 ▼
– SophiesBoyfriend [S] 4 points 1 day ago +4 / -0

The larger the gaming company, the more propaganda. So might be good?

permalink parent save report block reply
▲ 3 ▼
– BadManOrange 3 points 18 hours ago +3 / -0

Plot twist, slop games will be better and more based than what mainstream developers put out.

permalink parent save report block reply
▲ 10 ▼
– MargarineMongoose 10 points 22 hours ago +10 / -0

Oh I thought this was gonna be Unreal Engine generating NPC dialog on the fly, not just a fancy wrapper for making API calls to Claude. This is less impressive than the shit my friend built in his spare time with local models.

permalink save report block reply
▲ 2 ▼
– RadiateTonight 2 points 21 hours ago +2 / -0

We could have had chatbots in games for that 20 years ago!

permalink parent save report block reply
▲ 8 ▼
– ApparentlyImAHeretic 8 points 22 hours ago +8 / -0

It's great for small scope games, but AI slop gets exponentially unwieldy the bigger the project gets. Without an knowledgeable engineer giving it technical instructions, AI projects are doomed to fail.

permalink save report block reply
▲ 3 ▼
– BuckGerbil 3 points 20 hours ago +3 / -0

AI isn't good for anything at the project level. It does a decent job at generating a single class with a lot of hand holding, but cannot be trusted whatsoever at any higher scope than that.

Any integration must be done by an actual programmer that understands the entire process in order to make it run correctly and efficiently. Otherwise, the AI will spend 95% of the runtime digging holes and filling them back in, or just outright choking to death.

If you thought today's UE5 slop is buggy and poorly optimized, the vibe coded shit on the horizon is about to say "hold my beer."

permalink parent save report block reply
▲ 1 ▼
– ApparentlyImAHeretic 1 point 15 hours ago +1 / -0

AI isn't good for anything at the project level

this was true 4 months ago, but it's not remotely true anymore. the latest models can generate entirely working small-scale projects with interlocking systems just fine, especially with the right skills files to guide design patterns.

the problem with relying on AI is knowledge of what needs to be built, as it needs to be coached how to build it at the technical level, not just the user requirement level.

permalink parent save report block reply
▲ 3 ▼
– Ender910 3 points 20 hours ago +3 / -0

And it can be handy for occasional shortcuts to small, quick (temporary) solutions and implementations that might require a second pass anyway, even if it had done by hand.

Personally I prefer to just use some separate standalone AI to point me in the right direction if I really need to figure something out and don't want to spend extra time researching it. I usually know enough to identify and decipher anything wrong with the AI's results, and can figure out where it maybe didn't go far enough to do an optimal job.

Sadly yes, it means a lot of idiots will use it to try to put out slop and market it. Not exactly a new problem though.

permalink parent save report block reply
▲ 6 ▼
– KyleIsThisTall 6 points 23 hours ago +6 / -0

Great, more scammy jeetslop with cryptominers

permalink save report block reply

Original 8chan Links to Gamer Gate:

.

The main GG discussion is on the videogames board: https://8chan.moe/v/

.

GamerGate archive is at https://8chan.moe/gamergatehq/

.

GamerGate Wiki:

https://ggwiki.deepfreeze.it/index.php/Main_Page

. . . . . .

. . . . . .

Rules:

.

ONE: Do not advocate for illegal violence or post other illegal activity. (Be aware of your local laws.)

.

TWO: Don't threaten, harass, or impersonate users. Also: don't be a psycho. New users will be held to a higher standard.

.

THREE: Do not post porn.

.

FOUR: NSFW/NSFL content must be flaired NSFW.

.

FIVE: No vote manipulation. Do not break communities.win's features.

.

SIX: No spam or reposts. Do not make more than 5 threads a day.

.

SEVEN: Do not post falsehoods and hoaxes that are obvious to an uncontroversial degree.

. . . . . .

. . . . . .

Moderation Logs:

.

(Two different versions, Scored has more features and is cleaner, but .win let's you see a few more details in certain instances.)

  • Scored
  • .win

Moderators

  • DomitiusOfMassilia
  • C
  • BandageBandolier
  • CarmenOfSandiego
  • The_Shadow_of_Intent
  • SocraticMethod1
  • Kienan
  • Smith1980
Message the Moderators

Terms of Service | Privacy Policy

2026.02.01 - whmbz (status)

Copyright © 2026.

Terms of Service | Privacy Policy