I already had a taste of this on my 32 GB home computer.
Me: "Hey this IDE is using 10 GB of ram and it's mostly a text editor and parser. This is ridiculous."
Engineer: "Memory is there to be used. You still have over 20 GB to dispose of."
Me: "My browser is using over 1 GB."
Engineer: "Memory is there to be used. You still have over 19 GB to dispose of."
Me running another memory expensive program: "This tool tells me I'm almost out of free memory."
Engineer: "Your computer is a few years old; just buy more ram."
I think the meme of Spidermans all pointing at each other is going to be real in the form of software vendors all telling us that we'd better pony up for more memory or stop using other software. Unfortunately corporations would sooner use a popular piece of garbage than an efficient program that does the job far better.
Underrated comment. I had like.... 16 GB of ram which ro a strictly office computer should be more than enough. In HS I was using Maya and 3DSmax and the entire adobe suite for my multimedia course. And I only had 4 gigs of ram at.the time. That was consider a TON of ram at the time when most computers brand-new at best buy had 1.
Fast forward and I just upgraded to 48 gigs. It's such a large amount it sounds stupid. But it's not. Not to mention a 2tb hdd. I resent that I even need this size machine now for fucking office work. I don't even use fun programs anymore. It's just browsers,.adobe acrobat, and fucking Excel.
The government will put fuel efficiency requirements on cars. Sometimes I wish they out ram efficiency requirements on software. At least for basic shit.
I remember upgrading my winXP machine to a whopping 4gb of RAM so I could run Mass Effect 2. before the upgrade, it would run but the frame rate was extremely low. before that upgrade, I was also running games Pacific Fighters, a world war II flight simulator with fully destructible planes and detailed damage models, no problem.
games today hardly look better, both at a technical and artistic level, yet the system requirements have increased 10x
"Hey this IDE is using 10 GB of ram and it's mostly a text editor and parser. This is ridiculous."
10GB is still absurd but in the days when those were significantly smaller, the undo stack was 1 action deep instead of infinite and you couldn't "show references" instantly in a 200 file project.
And sometimes it actually is a sort of optimization. They generically know how big the RAM pool is. They don't know what your individual CPU is capable of. So the simple approach is to cache the shit out of everything in memory to avoid having to calculate it multiple times.
Or basic bitch software like mod loaders coming in hot with 1.4 GB installs because they're made by faggots on SDKs who have to bundle the entire fucking thing.
I had one crisis where I couldn't figure out where my C: drive space went, turns out I had to install some Python SDK and unbeknownst to me the Python SDK downloader required some fucking insane 20GB piece of shit software bundle.
The thing is, hard drive space has NOT increased. HDDs reached 2TB and basically stopped. SSDs reach 4TB now and there's not much larger. And not much matters in that regard anyway because only specialist boards support more than one or two m.2 connections.
Pass a law that has a 'size tax' where every GB of your install comes with a tax the developer has to pay and watch these sizes shrink to reasonable levels.
The thing is, hard drive space has NOT increased. HDDs reached 2TB and basically stopped. SSDs reach 4TB now and there's not much larger. And not much matters in that regard anyway because only specialist boards support more than one or two m.2 connections.
What? You can buy brand new 24 TB HDDs right now. They make 8 TB external SSDs.
I already had a taste of this on my 32 GB home computer.
Me: "Hey this IDE is using 10 GB of ram and it's mostly a text editor and parser. This is ridiculous."
Engineer: "Memory is there to be used. You still have over 20 GB to dispose of."
Me: "My browser is using over 1 GB."
Engineer: "Memory is there to be used. You still have over 19 GB to dispose of."
Me running another memory expensive program: "This tool tells me I'm almost out of free memory."
Engineer: "Your computer is a few years old; just buy more ram."
I think the meme of Spidermans all pointing at each other is going to be real in the form of software vendors all telling us that we'd better pony up for more memory or stop using other software. Unfortunately corporations would sooner use a popular piece of garbage than an efficient program that does the job far better.
Underrated comment. I had like.... 16 GB of ram which ro a strictly office computer should be more than enough. In HS I was using Maya and 3DSmax and the entire adobe suite for my multimedia course. And I only had 4 gigs of ram at.the time. That was consider a TON of ram at the time when most computers brand-new at best buy had 1.
Fast forward and I just upgraded to 48 gigs. It's such a large amount it sounds stupid. But it's not. Not to mention a 2tb hdd. I resent that I even need this size machine now for fucking office work. I don't even use fun programs anymore. It's just browsers,.adobe acrobat, and fucking Excel.
The government will put fuel efficiency requirements on cars. Sometimes I wish they out ram efficiency requirements on software. At least for basic shit.
And what were the resolutions you were working at during that era?
Exactly. While I agree that this is all starting to feel malicious, the quality/resolutions were minuscule compared to what we work with today
Probably 1280*1024 or something. But it was all I needed. If you aren't watching a movie or new gaming, you don't need more than that to be honest.
Email, spreadsheets.
I'll give some latitude for multi monitor setups.
I remember upgrading my winXP machine to a whopping 4gb of RAM so I could run Mass Effect 2. before the upgrade, it would run but the frame rate was extremely low. before that upgrade, I was also running games Pacific Fighters, a world war II flight simulator with fully destructible planes and detailed damage models, no problem.
games today hardly look better, both at a technical and artistic level, yet the system requirements have increased 10x
10GB is still absurd but in the days when those were significantly smaller, the undo stack was 1 action deep instead of infinite and you couldn't "show references" instantly in a 200 file project.
And sometimes it actually is a sort of optimization. They generically know how big the RAM pool is. They don't know what your individual CPU is capable of. So the simple approach is to cache the shit out of everything in memory to avoid having to calculate it multiple times.
Or basic bitch software like mod loaders coming in hot with 1.4 GB installs because they're made by faggots on SDKs who have to bundle the entire fucking thing.
I had one crisis where I couldn't figure out where my C: drive space went, turns out I had to install some Python SDK and unbeknownst to me the Python SDK downloader required some fucking insane 20GB piece of shit software bundle.
The thing is, hard drive space has NOT increased. HDDs reached 2TB and basically stopped. SSDs reach 4TB now and there's not much larger. And not much matters in that regard anyway because only specialist boards support more than one or two m.2 connections.
Pass a law that has a 'size tax' where every GB of your install comes with a tax the developer has to pay and watch these sizes shrink to reasonable levels.
What? You can buy brand new 24 TB HDDs right now. They make 8 TB external SSDs.
Those drives are just racks/arrays of ~2TB storage. The 24 TB HDD has 10 2TB platters in it.