Ah, now I see why the game forces Henry to give a shit about the jews, because it's Sigismund's goons who were attacking. Meanwhile, I hear there's a Cuman character you run into, who was present at the massacre of your home village, and you can choose to forgive him (is it a choice, or does the game force that one you as well?)
It's funny, as woke as Owlcat, Paizo, and Games Workshop are, there's a lot of freeform player choice in Pathfinder and Rogue Trader. You can be as 'evil' as you want, whether you justify it with cold pragmatism or just revel in being a psychopath, and the game never tries to admonish you for it other than companion characters voicing a dissenting opinion (which you can respond with either ignoring, rebuking, banishing, or straight up executing them).
Oh well, yet another reason why I won't be bothering with this game, even if it's on sale at 90% off.
It's funny, as woke as Owlcat, Paizo, and Games Workshop are
One of my favorite lines in any game in recent years is from Wrath of the Righteous when the "reformed" Succubus is wistfully talking about how tragic and common the scene you stumble upon is (a different succubus ruining a man) and the gnome just stops her cold to ask "how many times did you do it."
And when she cries while admitting to a whole lot and asks why he would ask such a horrible question, he just throws back "so you don't forget who you are and what you've done."
Which is unironically one of the most based interactions in history and how every man should react to these "reformed" new comrades. And its from the very pozzed Pathfinder game.
I'm nearly positive that the main reason for Wrath of the Righteous having some of the "diverse" characters in it did was because the original tabletop campaign had them. (Plus the creator of that tabletop campaign was a tranny).
Owlcats didn't seem to go very far beyond simply adapting some of the same bits, almost like they were doing it out of contractual necessity rather than any actual enthusiasm for the cringey token characters.
At the very very least, it seems plausible that the company's just not 100% completely infested like a lot of other studios. But they may still have some problems with rats.
Ah, now I see why the game forces Henry to give a shit about the jews, because it's Sigismund's goons who were attacking. Meanwhile, I hear there's a Cuman character you run into, who was present at the massacre of your home village, and you can choose to forgive him (is it a choice, or does the game force that one you as well?)
It's funny, as woke as Owlcat, Paizo, and Games Workshop are, there's a lot of freeform player choice in Pathfinder and Rogue Trader. You can be as 'evil' as you want, whether you justify it with cold pragmatism or just revel in being a psychopath, and the game never tries to admonish you for it other than companion characters voicing a dissenting opinion (which you can respond with either ignoring, rebuking, banishing, or straight up executing them).
Oh well, yet another reason why I won't be bothering with this game, even if it's on sale at 90% off.
Baldur’s Gate 3 lets you throw homos off of buildings, it’s unironically more based than KCD 2.
With or without mods?
Vanilla. What did Sven Vinke mean by this?
How do you even get to that point?
One of my favorite lines in any game in recent years is from Wrath of the Righteous when the "reformed" Succubus is wistfully talking about how tragic and common the scene you stumble upon is (a different succubus ruining a man) and the gnome just stops her cold to ask "how many times did you do it."
And when she cries while admitting to a whole lot and asks why he would ask such a horrible question, he just throws back "so you don't forget who you are and what you've done."
Which is unironically one of the most based interactions in history and how every man should react to these "reformed" new comrades. And its from the very pozzed Pathfinder game.
Regill was my favorite companion as a character, didn't care for him in combat though.
I'm nearly positive that the main reason for Wrath of the Righteous having some of the "diverse" characters in it did was because the original tabletop campaign had them. (Plus the creator of that tabletop campaign was a tranny).
Owlcats didn't seem to go very far beyond simply adapting some of the same bits, almost like they were doing it out of contractual necessity rather than any actual enthusiasm for the cringey token characters.
At the very very least, it seems plausible that the company's just not 100% completely infested like a lot of other studios. But they may still have some problems with rats.